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http://www.webappers.com/ jQuery Scroll Path is a plugin that lets you define your own custom scroll path. The plugin uses canvas flavored syntax for drawing paths, using the methods moveTo, lineTo and arc. To help with getting the path right, a canvas overlay with the path can be enabled when initating the plugin.

Best Open Source Resources for Web Developers | WebAppers

Pattern Tap : Organized Web Design Collection of User Interfaces

Pattern Tap and TreeHouse Treehouse puts your career in your hands. The most powerful design and development resources taught in simple, accessible, always available ways. http://patterntap.com/
http://productplanner.com/

Product Planner - View and Create User Flows, Viral Loops, and M

Identifying and optimizing user flows is an essential part of creating a successful web product. Product Planner helps you learn from existing product flows to create and share your own flows.

Design Meltdown § Design Elements, Trends & Problems in Web

http://www.designmeltdown.com/ DMD 2010 is digital snapshot of web design trends in the year 2010. While not original content, the site does contain a huge index of articles that represent the year well.
http://uxdesign.smashingmagazine.com/2009/06/23/10-ui-design-patterns-you-should-be-paying-attention-to/ Design patterns were first described in the 1960s by Christopher Alexander, an architect who noticed that many things in our lives happen according to patterns. He adapted his observations to his work and published many findings on the topic. Since then, design patterns have found their place in many areas of our lives, and can be found in the design and development of user interfaces as well. In short, design patterns are solutions to recurring problems . By extension, UI design patterns are solutions to common user interface problems. This article goes over 10 interesting UI design patterns that you can use in your own projects.

10 UI Design Patterns You Should Be Paying Attention To | How-To

Design Pattern Library

Please check the URL for proper spelling and capitalization. If you're having trouble locating a destination on Yahoo!, try visiting the Yahoo! http://developer.yahoo.com/ypatterns/index.php
http://ui-patterns.com/

UI-patterns.com

Written by toxboe on Dec 4, 2011 The profession of improving usability asks how we best help our users fulfill their goals. The goal and task orientation of usability is carved into stone in the ISO standard definition for what usability is. There is however a part of the usability profession that can’t be concerned with a clear goal. Continue reading Written by toxboe on Oct 24, 2011
If there is a commonly reoccurring need for a particular solution, there is a great probability that someone has – by now – solved that need and has finished the legwork involved in researching and constructing something that resolves it. At the very least, you will find documentation on general solutions to related problems that will enable you to gain insight on best practices, effective techniques, and real-world examples on the thing you are creating. A design pattern refers to a reusable and applicable solution to general real-world problems. For example, a solution for navigating around a website is site navigation (a list of links that point to different sections of the site), a solution for displaying content in a compact space are module tabs. http://www.smashingmagazine.com/2009/06/15/40-helpful-resources-on-user-interface-design-patterns/

40+ Helpful Resources On User Interface Design Patterns | Develo

Interaction Design Pattern Library - Welie.com

http://www.welie.com/patterns/index.php Suggest a pattern Have you seen new examples of patterns out there that have not been described on this site? Send me a link to an example and I'll add it to my to-do list.
As Bill mentioned in an earlier post, we don’t want to limit this blog to just the principles and patterns found in the book. For that you can check out our Explore the Book section. In the spirit of that, I want to share an additional set of principles and patterns I have been using for RIA design.

Designing Web Interfaces: 12 Standard Screen Patterns

http://designingwebinterfaces.com/designing-web-interfaces-12-screen-patterns
This site contains a lot of best practices in Interaction Design. Over the years I have collected examples and insight on their applicability that I share with you here on this. So there is really no 'original' design to be found here, sorry. It has all been done before...

Patterns in Interaction Design

An Introduction to Using Patterns in Web Design

The biggest challenge for web designers is the unthinkably huge number of possible ways to solve any given problem. We usually don't think of this because we have our habits and traditions to fall back on, but there are literally billions of possible pixel combinations for each page we make. There is a better way to manage this vast complexity than by making big decisions up front and hoping for the best. To make better sites — sites that are functional, beautiful, and "usable" — we have to break our design problems up into small independent chunks based on the real issues within our requirements. Christopher Alexander, who came up with this stuff, calls these chunks patterns . I'm going to show you how to sidestep your habits and assumptions and use patterns to make better design decisions.