Thinking of producing a cool 3D model or animation? It could be a simple task if you apply the right 3D animation rendering and modeling software and practice the right tutorial. Speaking of 3D software, 3DS Max is one of the comprehensive 3D modeling, rendering, and 3D animation software which used by most of the game developers, visual effects artists and design visualization specialists. There are countless ways that 3DS Max can be used and fortunately there is plenty of useful 3DS Max tutorials out there to enable artists and designers to more quickly ramp up for production. If you’re searching high and low to master 3DS Max, here’s what we’ve collected for you.
This time around I will show you how to do a pretty good looking shockwave effect not using plugins. So start max up and create a tube object with radius 1 -70 and radius 2 about 50. Set the height about .6 or .7 high as we want this to have some depth. Also give it about 70 sides. Now apply a uvw map modifier to your tube planar will work fine.
3D Studio Max Lighting Tutorials on Tutorial Outpost – Photoshop Tutorials, Flash Tutorials, and more!Learn how use Radiosity. Simple light setup you should know. Click here to view the full tutorial. Sometimes Omni’s and Spots just aren’t cutting it, what if you want to do some real lights emitting from real surfaces? This will show you how with Mental Ray.
Work through the tutorials to practice some typical workflows. Upon completion you will have a greater understanding of some of the techniques you can use to try your own projects. Tutorials HTML To download locally, download the HTML ZIP, extract all files, and click index.html to view. Tutorial Scene Files
This tutorial covers how to easily set up a hair mesh on your character and using the standard Zbrush (R4) tools to sculpt it in a stylish, but detailed fashion. In this lesson, we will learn how to extrude a circle on any surface. We will be using the loop tools found in the graphite modeling section.
Three lights: the Key Light , Fill Light , and Rim Light (also called Back Light), are adjusted to achieve the classic Hollywood lighting scheme called three-point lighting . This GIF Animation shows the role of the 3 lights. Here's how to set them up in your 3D scenes: