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Usability

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9 Common Usability Mistakes In Web Design | How-To | Smashing Ma. Advertisement By now, all good designers and developers realize the importance of usability for their work. Usable websites offer great user experiences, and great user experiences lead to happy customers. Delight and satisfy your visitors, rather than frustrate and annoy them, with smart design decisions. Here are 9 usability problems that websites commonly face, and some recommended solutions for each of them. 1. Hyperlinks are designed to be clicked, so to make them usable, it makes sense to ensure that they’re easy to click.

Here’s an example of the same interface element, the comments link, but this time with a much larger clickable area: Newspond comments link. Why would we want a larger clickable area? <a href=" style="padding: 5px;">Example Site<a> You can read more about padded link targets for better mousing in a 37signals article on padded link targets. 2. Pagination refers to splitting up content onto several pages. 3. 4. The Basecamp landing page. 5. Userfly — Web usability testing made easy. Adaptive path » product experience strategy and design.

User Interface Engineering - Usability Research, Training, and Events - UIE. EverydayUX — Information Architects. Wireframes Magazine. I ♥ wireframes - The ultimate source of inspiration and collection of resources for wireframes. UXmatters :: Insights and inspiration for the user experience community.

UX Magazine | Defining and Informing the Complex Field of User Experience (UX) Boxes and Arrows: The design behind the design. Alertbox: Jakob Nielsen's Newsletter on Web Usability. 10 Usability Heuristics for User Interface Design April 24, 1994 | Article: 2 minutes to readJakob Nielsen's 10 general principles for interaction design.

They are called "heuristics" because they are broad rules of thumb and not specific usability guidelines. When to Use Which User-Experience Research Methods October 12, 2014 | Article: 8 minutes to readModern day UX research methods answer a wide range of questions. To know when to use which method, each of 20 methods is mapped across 3 dimensions and over time within a typical product-development process. Usability 101: Introduction to Usability January 4, 2012 | Article: 4 minutes to readWhat is usability? How, when, and where to improve it?

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Wireframe. App-design. Example of eye-tracking on Universal Search. UserVoice - Customer Feedback 2.0 - Harness the ideas of your cu.