12 Excellent Examples of “Lazy Registration” Signup forms have long irked the casual visitor.
During the process of discovery, nobody wants to stop and fill out details before they can “unlock” the rest of the site’s potential. As web users become more and more fickle, signup forms are becoming an increasingly large barrier that repels many prospective visitors from great sites. Fortunately there’s a new signup system in town that is making it much easier for the visitor to interact with the site and it increases signups. I give you: Lazy Registration. Lazy Registration Helping the web visitor only helps your site. The Old System So let’s contrast the lazy registration system with the crufty old signup forms most sites use today. Contrast the antiquated signup form method with lazy registration. Increasing Engagement and Trust Think about what kind of engagement sites would get if the user could get his hands dirty playing with the site’s features, and then later ask for his registration details?
Great Examples of Registration Systems. Twitter Postings: Iterative Design (Jakob Nielsen's Alertbo. Aurora (Part 1) Top Ten Web-Design Mistakes of 2002 (Alertbox) Community Blog: The Product Tax. Your feature ideas are great, and your obvious passion is a tribute, I think, to what we've done so far.
Sung Park on Blue Dot. Information Architects Japan » iA Notebook » The 50 loudest webs. By Oliver Reichenstein Internet Marketing is a combination of Presence (how well is it pushed?
How known is it?) And Self Dynamic (how well does it market itself as a product?). Breadcrumb Navigation. Jon Udell: AJAX and automation. IT Conversations: Doug Engelbart. Dr.
Douglas Engelbart invented or influenced the mouse, hypertext, multiple windows, bit-mapped screens, shared screen teleconferencing, and outline processing. But his ideas transcend technology and computer science and reach into the humanitarian. In this presentation, he tells how can we construct a collective vision as to where we are headed and where we should best be headed. The history of computing has always been marked by individuals who have been years ahead of their time. The nature of computing, its impact on society, and the acceleration of change in turn recursively accelerates change. In 1962, Dr. IT Conversations' publication of this session is underwritten by your donations and: Douglas Engelbart, Ph.D., Director and Founder of the Bootstrap Institute, has been a pioneer in human-computer interaction throughout his entire career.
Resources: This presentation is one of a series from the Accelerating Change 2004 held at Stanford University, November 5-7, 2004. Usability Week 2006 Conference: Nielsen No. The Magical Number Seven, Plus or Minus Tw. "The Magical Number Seven, Plus or Minus Two: Some Limits on Our Capacity for Processing Information" is one of the most highly cited papers in psychology. It was published in 1956 by the cognitive psychologist George A.
Miller of Princeton University's Department of Psychology in Psychological Review. It is often interpreted to argue that the number of objects an average human can hold in working memory is 7 ± 2. This is frequently referred to as Miller's Law. Miller's article In his article, Miller discussed a coincidence between the limits of one-dimensional absolute judgment and the limits of short-term memory. Miller recognized that the correspondence between the limits of one-dimensional absolute judgment and of short-term memory span was only a coincidence, because only the first limit, not the second, can be characterized in information-theoretic terms (i.e., as a roughly constant number of bits).
The "magical number 7" and working memory capacity Useit.com: Jakob Nielsen on Usability and. Usability Views - 11,002 articles about u. Top Ten Mistakes in Web Design (Jakob Niel. Douglas Engelbart. Life With Alacrity: The Dunbar Number as a. LukeW Interface Designs. Usability throu. « Follow-up bits | Main | More on blind spots » Usability through fun I've heard myself say that things can be both usable AND fun, but what if things might be more usable because they're fun?
About the Book - Designing Interface. User Interface Design For Programmers - Jo. By Joel Spolsky Wednesday, October 24, 2001 Chapter 1: Controlling Your Environment Makes You Happy.
Developer.gnome.org/documents/usability/us... Interaction Design: An Introduction. 5 ways to optimize your design. Color: An Investigation. The web professional's online magazine of choice.
Color Theory Tutorial by Worqx. Why study color theory?
If you are involved in the creation or design of visual documents, an understanding of color will help when incorporating it into your own designs. Choices regarding color often seem rather mystical, as many seem to base decisions on nothing other than "it looks right. " Although often told I had an eye for color, the reason why some colors worked together while others did not always intrigued me and I found the study of color theory fascinating.
Functioning Form - User Experience Software. The list of software tools available for user experience professionals continues to grow.
From card-sorting applications for Information Architects to prototyping applications for Interface Designers, here are a few tools I’ve been exposed to recently. Update: I'm only including software specifically built for a particular user experience methodology like card sorting, user recruiting, requirements gathering, etc. General purpose software like Photoshop, Visio, Flash, and Omnigraffle are therefore omitted from this list. Microsoft Expression Interactive Designer Deliver exciting next generation user experiences that leverage the full capabilities of the Windows platform to provide greater overall performance, improved usability, and increased customer satisfaction.