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Manifesto for Agile Software Development. Scrum Guides. This HTML version of the Scrum Guide is a direct port of the July 2013 version available as a PDF here.

Scrum Guides

Purpose of the Scrum Guide Scrum is a framework for developing and sustaining complex products. This Guide contains the definition of Scrum. This definition consists of Scrum’s roles, events, artifacts, and the rules that bind them together. Ken Schwaber and Jeff Sutherland developed Scrum; the Scrum Guide is written and provided by them. Definition of Scrum Scrum (n): A framework within which people can address complex adaptive problems, while productively and creatively delivering products of the highest possible value.

Scrum is: Lightweight Simple to understand Difficult to master Scrum is a process framework that has been used to manage complex product development since the early 1990s. The Scrum framework consists of Scrum Teams and their associated roles, events, artifacts, and rules. Specific tactics for using the Scrum framework vary and are described elsewhere. Agile software development. Agile software development is a set of principles for software development in which requirements and solutions evolve through collaboration between self-organizing,[1] cross-functional teams.

Agile software development

It promotes adaptive planning, evolutionary development, early delivery, and continuous improvement, and it encourages rapid and flexible response to change.[2] Agile itself has never defined any specific methods to achieve this, but many have grown up as a result and have been recognized as being 'Agile'. The Manifesto for Agile Software Development,[3] also known as the Agile Manifesto, was first proclaimed in 2001, after "agile methodology" was originally introduced in the late 1980s and early 1990s.

The manifesto came out of the DSDM Consortium in 1994, although its roots go back to the mid 1980s at DuPont and texts by James Martin[4] and James Kerr et al.[5] History[edit] Incremental software development methods trace back to 1957.[6] In 1974, E. Méthode agile. Les méthodes agiles sont des groupes de pratiques de pilotage et de réalisation de projets.

Méthode agile

Elles ont pour origine le manifeste Agile, rédigé en 2001, qui consacre le terme d'« agile » pour référencer de multiples méthodes existantes. Les méthodes agiles se veulent plus pragmatiques que les méthodes traditionnelles. Elles impliquent au maximum le demandeur (client) et permettent une grande réactivité à ses demandes. Agile Is Dead (Long Live Agility) - PragDave. Thirteen years ago, I was among seventeen middle-aged white guys who gathered at Snowbird, Utah.

Agile Is Dead (Long Live Agility) - PragDave

We were there because we shared common beliefs about developing software, and we wondered if there was a way to describe what we believed. It took less than a day to come up with a short list of values. We published those values, along with a list of practices, as the Manifesto for Agile Software Development: Individuals and Interactions over Processes and ToolsWorking Software over Comprehensive DocumentationCustomer Collaboration over Contract Negotiation, andResponding to Change over Following a Plan I was proud of what we did, both the process we followed and the result it produced. However, since the Snowbird meeting, I haven’t participated in any Agile events,1 I haven’t affiliated with the Agile Alliance, and I haven’t done any “agile” consultancy.

Why? And, unfortunately, I think time has proven me right. So I think it is time to retire the word “Agile.” Moving to the Right. Agile in the enterprise: To succeed, avoid the fundamentalists. I remember it as though it were just months ago, but it was early 2005 when a heated discussion rippled across our company.

Agile in the enterprise: To succeed, avoid the fundamentalists

A new way to develop software had matured and had been growing fast since 2001: the agile software development approach. We knew that it would disrupt the very controlled way CI&T had been developing custom software for big companies for over 6 years, and that was scary. Until then, we were exclusively implementing a formal process called RUP (rational unified process), a successful implementation of the ideas from the unified process framework.

In our pitch we were purposely fighting the waterfall method that had been eroding the reputation of software houses over time. Studies were consistently showing that more than 65 percent of big software projects would fail. Today, it comes without a single sign of pain to say that 100 percent of our projects are carried out using agile, but during that time we were uncertain about the future. 1. 2. 3. Lean for Business. KanbanFlow - Lean project management, simplified.

Formations agile

Petit guide du novice – Vocabulaire – Scrum Saguenay. Depuis quelques chroniques j’utilise plusieurs termes Scrum sans les avoir expliqués.

Petit guide du novice – Vocabulaire – Scrum Saguenay

Pour ceux qui seraient moins familiers, voire qui en seraient à leur premier contact avec la méthode, un petit dictionnaire s’impose. J’utilise souvent les termes originaux (en anglais) donc je vous les fourni en même temps. Général D’abord quelques termes généraux : Promoteur (Stakeholder) : Le promoteur est le commanditaire du projet, celui qui le finance et qui en a la vision. Les artéfacts On définit par artéfact tout outil aidant à la planification, la gestion et le suivi sous Scrum. Récit utilisateur (User Story) : Une User Story (je n’utiliserai jamais le terme français en passant!) L’équipe et les rôles Scrum définit seulement trois rôles dans l’équipe : Propriétaire du produit (Product Owner ou PO) : Le Product Owner est le représentant du promoteur au sein de l’équipe. Les cérémonies.