3D Artist
How do I get started with Blend Shapes? Prepare Artwork So the first thing to do would be to get your Blend Shapes setup in Maya.
The following links are useful guides to getting some basic Blend Shapes ready: Export your selection to fbx ensuring the animation box is checked and blend Shapes under deformed models is checked. Import your fbx file into Unity (assets->import new assets->[name of file].fbx).
UDK. Projection Mapping. Kinect & Mocap. 3D. Programming. Unity3D. References & Art.