Dungeons and Dragons

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August 2011

Usually, I play Type IV D&D. http://dungeonsdonuts.blogspot.com/2011_08_01_archive.html?zx=8e05528a25c6269a
D&D Dungeons & Dragons

http://slamdancr.com/wp/2011/01/what-is-fourthcore/ For two years, Save Versus Death has published traps, monsters, advice, and adventures in a genre I call fourthcore . I believe the design speaks for itself, articulating fourthcore better than any lengthy treatise.

What is Fourthcore? | Save Versus Death

http://www.sarahdarkmagic.com/rpg/availability/downloadable-delve

Downloadable Delve | Sarah Darkmagic

All maps and artwork must be your original work or you must have the permission of the copyright holder to use their work, especially for larger maps. It may be acceptable to include a thumbnail sized map created by a program like PyMapper. By submitting your adventure, you certify that you are not violating copyright law.
http://community.wizards.com/go/thread/view/75882/22360333/Compilation:_Combat_Accelerators

Compilation: Combat Accelerators > What's a DM to Do? > The Wizards Community

Play aids: I use multi-colored pipe cleaners for Status effects.

Complete Book of Skills - Implement Games-Dungeons & Dragons 4th Edition

This book is for those who find themselves not satisfied with 4E's current offering of skills, and would like more depth and customization for their characters. This guide adds 100 skills divided into three methods for implementation into your 4E games. http://implementgames.webs.com/completebookofskills.htm
Since Mofo’s campaign is now tied up, and I’ve gotten a couple requests to get all the information about my framework changes in one spot, I’m finally making a thread about it. First up, if Veggie or Blakey ever magically run across this thread, a big thanks for the work you guys put into the framework before I got my hands into it. These are updated as of 8/6/10. http://www.forumopolis.com/showpost.php?p=3451478

View Single Post - Crab's Update to the Veggie-Sama Framework

Loxo are a race of elephantine humanoids. Unlike an elephant, however, a loxo’s trunk is bifurcated, splitting about halfway down. http://www.enworld.org/forum/d-d-4th-edition-discussion/238855-8th-level-monster-conversions.html

Monster 8th level Monster Conversions - EN World D&D / RPG News

Adventures / Modules

http://community.wizards.com/wiki/Points_of_Light_Immortals

The Wizards Community > Wiki - Points of Light Immortals

Most dwell in their Astral Dominions in the Astral Sea.
Interesting, I have some questions. 1) All of these worlds are set in the astral sea.

Ethereal Winds [Work Thread] > Campaign & Adventure Workshop > The Wizards Community

http://community.wizards.com/go/thread/view/75882/19919738/Ethereal_Winds_Work_Thread

NET Forums - EnerlaNET / The Elven Library

We suffered some hardware failure and our irc server is offline, and likely to remain offline for some time.

Astral Sea Freebooters - RPGnetWiki

The Campaign is set in the Astral Sea aboard a Spelljammer ship. The characters are Freebooters -- treasure-hunters, explorers, heretics, swashbucklers, outlaws, mercenaries, renegade arcanists, and pirates.
Our exploration of races in 4e continues with the Wilden. The Wilden are one of the new races found in the Players Handbook 3.

Born To Be Wilden — Dungeon's Master

The Astral Plane, perhaps the single-most traveled of the Transitive Planes, is a virtual sky of silver connecting all planes within the multiverse. Fully detailed in the Manual of the Planes (pages 47-53), the Astral Plane is the home of the githyanki and the place where colossal hunks of dead and forgotten gods float and become foundations upon which the denizens of this plane build their civilizations. As the main connection point between all places, the Astral Plane sees a great deal of traffic from far-away realms.

Astral Encounters: Crosswinds Keep and Environs

I was fortunate to be included in the closed-beta test of the latest version of HeroForge , a character building application designed for maximum flexibility and customization for 4th Edition Dungeons & Dragons.

The Core Mechanic: DnD

Rules