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Engadget sur Twitter : "Netflix synthesizes a brainwave symphony for @Sense8: Netflix synthesizes a brainwave symphony for 'Sense8' Netflix's new sci-fi adventure, Sense8, follows eight people who suddenly develop psychic powers with each other. To commemorate the series, which is directed by The Matrix's Wachowski siblings, Netflix teamed up with J.

Michael Straczynski, the guy who invented Babylon 5, and technologist Patrick Gunderson to create the strangest symphony you've ever heard -- or thought. The team scanned the brains of eight volunteers as they were shown psychedelic images specifically crafted to elicit an emotional response. Then they assigned a musical value to each resulting alpha, beta, delta and theta wave. "There is something musical about the way the brain works," Straczynski said in the making-of video below. Artist's Grotesqueries Confront Biotechnology - disinformation. Australian artist Patricia Piccinini creates hybrid sculptures that echo modern science’s obsession with biotechnology and bioengineering. Her work is currently being exhibited the Galway International Arts Festival in Galway, Ireland. She’s known for her “Skywhale” hot air balloon, which is basically a giant turtle with draping nipples.

Read more about her work at Beautiful Decay and Hi Fructose. Here’s the Skywhale: Frame Magazine sur Twitter : ".@Transnatural #exhibition in #Amsterdam shows #art & #design formed by #sound & #light. Visuals Vibrations exhibition reverberates in light and sound. At the Transnatural workspace in Amsterdam, the Visual Vibrations exhibition presents art and design projects in which sound and light serve as a source for visualisation in form.

It is part of the Transnatural Summer Jam, where artists and designers collaborate in remarkable ways with natural and technical phenomena. By inviting the audience to participate in the experimental jam sessions, the visitors become part of the exhibited work, which includes collaborative pieces by: Olivier van Herpt (NL) & Ricky van Broekhoven (NL) / Jetske Visser (NL) & Michiel Martens (NL) / Christopher Gabriel (NO) & Arnout Hulskamp (NL) aka Children of the Light / Arnout Meijer (NL). During the opening at the end of June, the ceramic 3D printer of designer Olivier van Herpt was connected to music and the frequency was measured. The beats influence the texture of the resulting sculpture that is printed and is an experiment in cooperation with sound designer Ricky van Broekhoven.

Oculus Debuts Pixar-Quality Virtual Reality Short At Sundance Film Festival. From humanitarian causes to Wall Street trading, it's clear that virtual reality will have widespread applications. Oculus Story Studio wants to add one more to the list: Pixar-quality animated entertainment. The virtual reality studio in question is Oculus's in-house innovation lab, Oculus Story Studio, which aims to bridge the gap between high tech and Hollywood. At the 2015 Sundance Film Festival, Oculus Story Studio debuted its first animated short, Lost, which is available for festival attendees to try out. The film is the first of a slate of several short films—ranging from the pulse-pounding action of Bullfighter to the more surrealistic Dear Anjelica. Each film will set out its own virtual world, which users, wearing an Oculus Rift headset, can explore in 3-D while the action unfolds around them. "I want to create emotions that are very appealing," Story Studio's supervising technical director (and former Pixar employee) Max Planck told Engadget.

[via Engadget] CreoPop - The world's first 3D pen with cool ink. Journey to the Center of the Uncanny Valley. In the world of avatars, interactive virtual assistants, and robots, it’s vital to steer clear of the “uncanny valley.” Originally coined “Bukimi no Tani Genshō” by Japanese roboticist Masarhiro Moti, the uncanny valley is “the phenomenon whereby a computer-generated figure or humanoid robot bearing a near-identical resemblance to a human being arouses a sense of unease or revulsion in the person viewing it.” Or in layman’s terms, non-humans that appear too human-like are creepy, and people don’t like them. The uncanny valley isn’t a matter of opinion, either. Dr. Ayse Saygin, Principal Investigator and Associate Professor of Cognitive Neuroscience and Neuropsychology at UC San Diego, has conducted several experiments that scan the brain for reactions to the uncanny valley.

An article released Monday hit the nail on the head when Sara Watson wrote, “The uncanny valley of robotics is grounded in the social cues of the visual. So, what exactly falls inside the uncanny valley? Man Spends 25 Years Hand-Digging Beautiful Caves With Unbelievably Detailed Interiors. SEEING I. Seeing I: 28 days living only through Virtual Reality by Seeing I. Seeing-I is a social-artistic experiment that questions how much of the individual is an inherent personality and how large a portion of the individual is a cultural identity. Reflecting on various projects looking at the transformation of identity using digital technologies, such as Josh Harris’s We Live in Public and Sherry Turkle’s Alone Together, artist Mark Farid will attempt to engage with a broader spectrum of experiences by entirely immersing himself in the life of another person, whilst also looking at the implications of digital technologies.

For 24 hours a day for 28 days, artist Mark Farid will wear a Virtual Reality Headset through which he will experience life through another person’s eyes and ears - this person will be referred to as ‘the Other’. Mark has had no previous relationship with this person; he is only aware that the Other is a heterosexual male, who is in a relationship.

The Other is required to wear a pair of glasses that covertly capture audio and video. Vice. Real-Life Illness in a Virtual World. Photo FORT LAUDERDALE, FLA. — A 3-D animated creature, affectionately named Gerald, appears to walk in circles while floating in front of an elaborate viewer that resembles something from an optometrist’s office. Though only half a foot high, and with four arms, he looks remarkably lifelike through lenses that transmit what computer scientists and optical engineers describe as a “digital light field” into the eyes of a viewer. The technology, once downsized into a pair of glasses, is intended to overcome the most significant technical challenges blocking an explosion of virtual reality. Though the industry could radically transform entertainment, gaming and other forms of computing, it has an Achilles’ heel: Many people become queasy after pulling viewing devices over their eyes and slipping into an immersive world that blurs the line between physical reality and computer-generated imagery.

Audio A Mysterious Organ, Virtual Reality Sickness and Practice Makes ... How Magic Leap Is Secretly Creating a New Alternate Reality. This Is How Artists Make Their Livings In The Internet Age. Kinja is in read-only mode. We are working to restore service. I'm an instructional designer by trade, but prefer web design. Unfortunately, I agree, the money's just not there to do it full time.

Particularly with the scourge of "Oh, you can just design your own site with Squarespace/Wix/Weebly for free! " It's not true*, and I've had more than a couple of clients who dug themselves into serious holes with the freemium platforms, but, sigh, they make it difficult to give a $3K quote and convince your client that, no, you're not ripping them off (and, actually, the work you want done should be more like $5k).

*It's true if you're already detail-oriented and have some training using graphic tools, and have the time and patience to learn some HTML and CSS, which includes like, 3% of people who need websites. Flagged I faced the same dilemma 15 years ago when I was working in graphic design. I think it's always going to be that way; the problem is that a lot (most?) Interested In The Math Of Pixar's Animation? This Video Is Must-Watch. This National Mall Portrait May Be Best Seen From Space - CityLab. Thousands of visitors who climb the Washington Monument this month will enjoy one of the best views possible of the latest show at the National Portrait Gallery. It comprises a single portrait, built from sand and soil by artist Jorge Rodríguez-Gerada, on a six-acre plot along the National Mall.

Out of Many, One borrows its name from the Latin phrase enshrined on the dollar and institutions all around the nation's capital: E pluribus unum. In a literal sense, it describes the subject of his piece. The artist photographed dozens of young men in D.C. to create one digitally amalgamated portrait, a vision of a singular Washingtonian. "[The work] is based on the ideals of diversity, and diversity is what has made the country great," Rodríguez-Gerada says. Out of Many, One might also sum up the way the work came together. "Portraiture, for a lot of people, is something that's in the waste bin, stagnant," the artist told me during a tour of the site, pre-construction. An Amazing Drawing Of A Girl & Her Gigantic Imaginary Friend. Based in the UK, Maria Tiurina took six months to complete this ink drawing on an A1 sheet of paper. Simply titled ‘Companion’, the drawing shows a girl and her gigantic imaginary friend making their way in the world, until they come to the edge of it.

Although it looks like their adventure has ended, the girl points to something in the sky to show that there are more places to explore. “It’s a metaphor for the life experience and the luggage of our imagination. Everyone has a friend—the creature of mind—that follows them from the first day of their life, picking up experience, memories and emotions. View more close-ups of this thought-provoking drawing below—what kind of experiences have you collected to help you in life?

[via Faith Is Torment] Receive interesting stories like this one in your inbox. Hunting for Fantastical Creatures in Clouds of Sand | Raw File. Bull. Claire Droppert Caterpillar. Fish. Goat. Hare. Skunk. Swarm. <div class="slide" data-slide-id="898301" ><img title="" alt="" width="650px" src=" data-image-width="1000" data-image-height="667" /><p class="caption">Bull.

When you’re a kid, a cloud can look as much like a dragon as a floating mass of water vapor. In the first installment of her Gravity series, the Rotterdam-based photographer and designer captures thrown shovelfuls of sand midway through their aerial arcs. Droppert was walking on the shores of a Dutch beach 13 months ago when a spray of sand kicked up by her daughter caught her attention. “I began to see these sorts of creatures rising from some of the images,” she says. The images aren’t something that can be planned. “I found that it was hard focusing the camera while throwing the sand,” she says. “I love extreme landscapes, anything weird. All photos by Claire Droppert. Turning big data into big art in Barcelona | In English. If anybody is losing sleep over the future of Barcelona soccer club, they can stop worrying right now. The city’s CCCB contemporary art center is handing out a newspaper sports section dated April 2018 put together using data-driven forecasts about the future of the sport.

Winning Formula, by Fabien Girardin and his Near Future Laboratory, is one of four projects that the center has produced for Big Bang Data, an exhibition that crunches the reams of data produced by our information society and delivers them back in the form of art. The show, which takes up an entire floor of the center, combines statistical and visualization programs to create installations that illustrate major global processes and their influence on all aspects of private and public life.

As exhibition curators José Luis de Vicente and Olga Subirós note, it is an attempt to explain the data-rich world in which we live from an artistic viewpoint. Each project breathes life into what amounts to a bunch of numbers. 4 Tips On Creativity From The Creator Of Calvin & Hobbes. Bill Watterson, the creator of the comic strip Calvin & Hobbes, is famously media-averse. He's given two interviews, total since he retired his strip in 1995. Reporters have staked out his home in Ohio to no avail.

The man just prefers not to be a public figure. But in the documentary Stripped (which you can buy or rent on iTunes), Watterson not only gives an interview, he drew the art for the poster—the first Watterson cartoon to be published in nearly 20 years. Stripped features interviews with just about every major cartoonist still alive, including Cathy Guisewite (Cathy), Bill Amend (Foxtrot), Stephan Pastis (Pearls Before Swine), Jim Davis (Garfield), Mort Walker (Beetle Bailey), and a host of web comic artists, including Kate Beaton (Hark, A Vagrant!) , Matt Inman (The Oatmeal), and many more. But the coup is assuredly Watterson (even though only his voice is in the movie.)

Here are four tips about the creative process that Watterson reveals in the film: 1. 2. 3. 4. The Creators Project. Tim Prentice. Permanent tattoos inked by hacked 3D printer - tech - 03 April 2014. WOULD you dare to let a 3D printer ink your next tattoo? During a recent electronics workshop at the ENSCI-Les Ateliers design school in Paris, a group of students decided to swap a MakerBot's extruder for a pen. Within a few hours, they had modified the printer to draw simple, short-term doodles on skin. Not satisfied with temporary tattoos, the students added parts from a standard tattoo machine.

The result: a printer that can give you permanent tats. After the invention was tested on simulated skin, volunteers lined up for the honour of being the first to get inked. The design is created in regular modelling software. "The idea really isn't to replace the tattoo artist: you can't replace their eyes and brain," says Samuel Bernier, their instructor. This article appeared in print under the headline "Permanent tattoos inked by hacked 3D printer" New Scientist Not just a website! More From New Scientist Kazakh mathematician may have solved $1 million puzzle (New Scientist) More from the web. Beautiful High Speed Photographs of Ink and Water.

Italian graphic designer and photographer Alberto Seveso was fascinated by the art on album covers of heavy metal albums and skateboard plates. and decided to create similar art by pouring ink into water. By using specific ink consistency and a dedicated pouring process Alberto creates these images. While often the end result is careful planned, a lot of the process was discovered by a chain of creative mistakes. It is pretty cool to see how Alberto celebrates those mistakes. While Alberto is not sharing the spesifics, you can get some inspiration from this behind the scenes photos, as well as from our liquid flow tutorial.

[a Due Colori, Blackground | Alberto Seveso] A Stunning App That Turns Radiohead Songs Into Dreamscapes | Wired Design. For The Birds: Vermillion Sands. Book World: Michael Dirda Reviews 'The Complete Stories of J.G. Ballard' Robots Are Coming for Our Poems. Stratasys creates world's first color multi-material 3D printer. Iftf : Such drought. Many questions. Artifact from the Future: The Cost Of Water. What Happens To Music After Net Neutrality? Top 10 Most Stunning Art Installations in 2013. Gauging digital depth: Digital Culture | ArtsProfessional. Cachemonet.com. Ototo - Dentaku. He's Speaking. She's Playing. And I'm Just Over Here Trying To Pick My Jaw Up Off The Floor. Fabricated shells lend hermit crabs a sense of identity. Art Historian Creates World’s Largest Shawl Made From Golden Spider Silk. This Man Has a Train, an Army of Artists, and an Entire Nation for a Gallery | Underwire.

Duet for Composition and Software. The art that Google Street View built. Bare Conductive Paint Allows You to Draw an Electrical Circuit Almost Anywhere. Instrumented Bodies gives music and dance some backbone. Watch: Disturbing Animations Made by Pixar's Evil Twin | Wired Design. Historical Photographs Turned Into Cheeky And Surreal GIFs. “Mini Lisa” demonstrates potential of nanomanufacturing technique. Movies of the Future.

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