Is VR The Solution To The Impact Coronavirus Is Having On The Events Industry? Coronavirus is having an unprecedented impact on the events scene, but the virus doesn’t have to bring the industry to a halt.
Virtual reality (VR) offers a solution to the travel bans companies all over the world are facing and the restrictions on large gatherings that are being imposed by governments. HTC has reacted to the current situation by hosting the first fully-virtual industry conference. The HTC Vive Ecosystem Conference (VEC) is usually held in Shenzhen, China. This year, the organizers will be hosting their conference entirely in virtual reality. Re-styled as the Virtual Vive Ecosystem Conference (V2EC), the event will be going ahead on March 19th.
The conference will be taking place within ENGAGE, the virtual reality training and education platform developed by Immersive VR Education. “We have a close working relationship with HTC and so when they asked if we could assist in hosting HTC 2020 VEC via ENGAGE, we were delighted to help out. How Virtual Reality (VR) Helps Companies During the Coronavirus Outbreak. As mentioned, Mobile World Congress and Facebook’s F8 Conference are already cancelled, and the Game Developers Conference (GDC) in San Francisco in March has scaled back.
Many people that might go to a mall or stores are also not travelling due to Coronavirus fears. Does this mean businesses should simply stop interacting with potential clients and customers? Of course not. With Virtual Reality applications offering interactive and educational experiences for potential clients, there’s no reason to stop outreach. Some have even suggested Facebook should run their Developer Conference remotely via VR, an idea we love. But even companies with no VR experience can use InstaVR to create engaging, memorable experiences that potential customers can enjoy at home via VR headset, mobile phone, web, etc. Take Zuo Modern, an InstaVR client based in Oakland, CA that creates custom furniture. Coronavirus is obviously having a substantial short-term impact on revenues for many companies. AR and VR Come of Age. How VR And AR Could Be A Solution To Coronavirus Cancellations For Conferences. As a technology industry analyst, I travel a lot for my line of work and attend many industry conferences and talk to a lot of people about the inner workings of the industry.
One thing that I’ve started to notice is that many of the conferences I’m usually attending are being cancelled due to coronavirus and its spread around the world. Because companies are taking a cautious approach to the spread of coronavirus and what it could mean for their employees and partners, many are pulling out of conferences and cancelling events. However, I believe this presents an interesting opportunity for many of the telepresence and conferencing solutions out there and one of the technologies that is ready to address this is immersive computing with AR and VR. The software exists today. 5 Important Augmented And Virtual Reality Trends For 2019 Everyone Should Read. Alongside AI and automation, virtual reality (VR) and its closely related cousin augmented reality (AR) have been touted for several years now as technologies likely to have a profoundly transformative effect on the way we live and work.
Solutions which allowing humans to explore fully immersive computer-generated worlds (in VR), and overlay computer graphics onto our view of our immediate environment (AR) are both increasingly being adopted in both entertainment and industry. Over the next year, both VR and AR applications will become increasingly sophisticated, as devices get more powerful and capable of creating higher quality visuals. Our understanding of how humans can usefully navigate and interact within virtual or augmented environments will also evolve, leading to the creation of more “natural” methods of interacting and exploring virtual space. Here are the 5 key trends I see for 2019: 5G Technology for AR and VR in Education. Immersive Learning: How AR/VR is the Next of Generation of Learning. Extended reality is no longer just for out-of-this-world sci-fi movies.
Virtual reality has made major strides in the past 20 years, and with augmented reality and mixed reality being used more often in real-world applications, the technology is becoming more versatile than ever imagined. The future of learning and workplace training is connected to immersive learning technology. As technology becomes more ubiquitous and affordable, several types of immersive tech or extended reality (xR) are becoming accessible to educators and companies. “Extended” is a blanket term for many kinds of xR. Currently, the most popular types of xR are augmented reality, virtual reality, and mixed reality.
How is xR being used in the world? Augmented reality, or AR, is a type of software used on a smart device, such as a tablet, smart eyeglass or smartphone. Here’s an example of AR used at a hospital in California to help aid a young patient before a medical procedure: Mariel Cariker Related September 22, 2017.