Sceneform overview Sceneform makes it straightforward to render realistic 3D scenes in AR and non-AR apps, without having to learn OpenGL. It includes: A high-level scene graph APIA realistic physically based renderer provided by Filament An Android Studio plugin for importing, viewing, and building 3D assets This page explains key concepts by exploring the code in the Hello Sceneformsample app. Note: Introduction to UML2 Profiles Copyright 2004, 2008 International Business Machines Corp. Summary This article describes how to work with profiles using the UML2 plug-ins for Eclipse. In particular, it gives an overview of how to create and apply profiles (and their contents) both programmatically and by using the sample UML editor Kenn Hussey, IBM (Updated: for Eclipse 3.4; James Bruck)
The Nature of Code Hello! By browsing the table of contents on your left, you can read the entire text of this book online for free, licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License. Start reading the introduction now! If you like this book, please consider supporting it via the links below: Please submit corrections to the book on my Nature of Code GitHub repo. Bug reports for the site and online purchasing system can be reported on GitHub as well. Cordova Tutorial Cordova is a platform that is used for building mobile apps using HTML, CSS and JS. We can think of Cordova as a container for connecting our web app with native mobile functionalities. Web applications cannot use native mobile functionalities by default. This is where Cordova comes into picture. It offers a bridge for connection between web app and mobile device.