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TASVideos / Front Page

TASVideos / Front Page
Welcome! Are you new to the site? If you've ever wanted to see how a superhuman would beat your favorite video games, you've come to the right place. We have videos of all the popular franchises: from Super Mario Bros. and Sonic the Hedgehog down to Pokémon and Final Fantasy. No matter what genre of game you prefer, be it adventure, platformer, puzzle, shooter or sports, we have them all. Please, visit our welcome page for an introduction.

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Welcome to Rayman! Rayman is a DOS based, 2D side-scrolling game first released by Ubi Soft in 1995. Rayman has fantastic animation, but its cartoon appearance is deceptive because the game play is surprisingly difficult. This is an unofficial fan site dedicated to Rayman. Aboriginal Culture - Aboriginal Religion and Ceremony Aboriginal Religion Aboriginal Ceremony. Aboriginal religion, like many other religions, is characterised by having a god or gods who created people and the surrounding environment during a particular creation period at the beginning of time. Aboriginal people are very religious and spiritual, but rather than praying to a single god they cannot see, each group generally believes in a number of different deities, whose image is often depicted in some tangible, recognisable form.

Speccy: Portable Sinclair ZX Spectrum Emulator by Marat Fayzullin News | Manual | Downloads | Screenshots News The Latest Version of Speccy is 2.2 This Speccy version, released on December 25 2013, adds 64-color ULA+ emulation, and custom color palettes. Each palette file should contain 16 #RRGGBB color definitions, one per line. If you have a Program.z80 or Program.tzx, name your custom palette file Program.pal.

Hideki Naganuma - Sega Retro Hideki Naganuma (長沼 英樹), born May 16, 1972 in Hokkaido prefecture, Japan, is a former musician for SEGA best known for his work in the Jet Set Radio series and Sonic Rush. He joined the company in 1998, becoming affiliated with Smilebit (2000-2003) and Amusement Vision (2004-2008), and has remained employed there until early 2009 as a member of Wave Master. Outside of Sega he also remixed Captain Straydum's "Fuusen Gum" for the first ending theme of the 2006 anime series Gintama, though he went uncredited. His music is broadly defined as J-Pop, but can be quite hard to categorize. He is skilled at mixing Japanese techno, funk, soul, and hip-hop elements to create a unique and vivid sound. Additional work was created under the name skankfunk, including the soundtrack for the anime Air Gear (a series akin to Jet Set Radio in premise as well as musical style).

ePSXe 1.7.0 full Recopilacion 2012 + plugins+bios+utilidades Bueno hacia mucho que no publicaba un nuevo post, bueno aqui les traigo esta version del emulador ePSXe esta recopilacion la hice de entre muchas versiones y por consecuente un emulador lleno de versatibilidades…les puedo asegurar que una recopilacion asi no es facil de hallar mucho menos viniendo de mediafire bueno sin mas ni mas les dejo info y el link… ePSXe Desarrollador calb, Galtor y _Demo_ Sitio web oficial Información general Última versión estable 1.7.0 24 de mayo de 2008 Género Emulador Sistema operativo Microsoft Windows y Linux Licencia Freeware En español ? ePSXe es un emulador freeware de la consola de videojuegos PlayStation que logra emular la mayoría de los videojuegos del sistema original, pudiendo ejecutar videojuegos desde el CD o bien desde una imagen del mismo. Para su uso se requiere de plugins, que son bibliotecas de software para el manejo de gráficos, la entrada de cdrom y la emulación del sonido. Su primer lanzado fue el 14 de octubre del 2000.

(BETA) The Binding of Isaac: Godmode - Modding of Isaac The Binding of Isaac: Godmode Become the God in this complete overhaul! Features The Agony Of Isaac by TezNyanCatLipoca Current Pictures: FightingStreet.com Home Welcome to FightingStreet.com, your source for artwork and information about Street Fighter, Final Fight and other Capcom VS Fighting games. If you're here for the first time you might want to read the FAQ first. Have fun and don't hesitate to ask or correct me about something on this site (content, broken links, spelling,...). Email: aerialgroove@yahoo.com Please pick a useful subject title for your email instead of just "hi", so I know it's not spam.

Platform: Under the Hood (Part 2) This post is the second in a series of articles that will be devoted to explaining the Ushahidi Platform at a technical level for programmers and deployers. In the last blog post, we explored how the architecture of the Ushahidi Platform is radically changing from v2 to v3. In this post, I will detail the different types of objects that make up the new architecture and what their role is within the system.

GameMaker: Studio on Steam Update Notes The GameMaker: Studio family of products caters to entry-level novices and seasoned game development professionals equally allowing them to create casual and social games for Steam Workshop, iOS, Android, Windows Phone, desktop and the Web (HTML5) in record time and at a fraction of the cost! As well as making games development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks. And when you're done, GameMaker: Studio™ will produce an “app store”-ready iOS, Android, Windows Store, Windows Phone or OS X app, Windows executable or HTML5 code, all at the push of a button and all from the same source code.

GameMaker: Studio GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost of conventional tools! In addition to making game development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks. Key Features GameMaker: Studio Feature Comparison *Only available for approved Xbox developers.

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