Ratatouille: Rat 'N' Roll Pinball Online Game This official Ratatouille Flash pinball game is 1.95 MB in size, so please allow some time for it to load... If this game doesn't work on your machine, you may need to upgrade to the latest version of Adobe Flash Player. Play the "Ratatouille: Grab the Grub" game >> Play the "Ratatouille: Match the Batch" game >> Play the "Ratatouille: Marionette Madness" game >> Play the "Ratatouille: Dinner is Served" game >> The Online Learning Blog from Study2U Supposedly browsing the internet requires more brain power than watching television. Although judging from some of the websites we’ve come across that assumption is cast into doubt. Here’s some of the sites we like that might get your brain to sit up and listen. Ted A conference that started in 1984 bringing together experts in technology, entertainment and design quickly grew into so much more.
5 apps to jump-start augmented reality in the classroom At the Augmented Reality Development Lab (ARDL), from virtual reality developer Digital Tech Frontier, lets users display relevant information at the appropriate time and location during an AR experience, which results in virtual 3-D objects appearing in the real world. Students and teachers look through a viewing device or at a monitor to see virtual objects such as planets, volcanoes, the human heart, or dinosaurs embedded within their real-world environment—and they can interact with and manipulate those objects to receive associated information. Five apps to help educators incorporate augmented reality:
Correlation vs. Causation (A Mathographic) As part of our quest to understand the Algorithm, we do a lot of correlation analysis here at SEOmoz. We tend to dive right into the deep end, so I thought it might be a good time to take a step back and talk about the absolute basics of correlation, including some warnings about causation. We’ll often say (and hear) the fallback phrase – “correlation does not imply causation”, but people rarely dig into what that means.
Tech Tip: Bringing virtual reality to your classroom One of the biggest trends to come out of ISTE 2016 was more viewers and services for virtual reality in education. Here's a look at some my takeaways from the show: Nearpod, a student engagement platform, has added a virtual reality component to its services. It is a paid service, though some schools and districts have received viewers as a bonus for purchasing the program. The service is available for all platforms, including PCs and mobile devices.
Abandonware games sorted by name - My Abandonware You can browse the games by name, filter game by their first letter, glance through all the list of games. Amstrad CPC, Atari ST1986 Amiga1993 Commodore 161986 DOS, Amiga, Atari ST1991 Win2004 Google Offers A Carrot/Stick For Marketers To Go Mobile Google is increasingly trying to send advertisers a message about how critical mobile is becoming. As an example the company recently estimated that a huge percentage of last-minute shopping search (44 percent) this holiday will be on smartphones and tablets. Despite predictions like this and recent survey data showing enterprises are pouring money into mobile marketing, the majority of brands and advertisers still don’t have an optimized mobile presence.
VR, PBL, and OERs: Four High Hopes for Learning with Edtech in the New School Year Using technology in schools is no longer just about preparing our students for college and career. Not only do they need the skills to navigate and utilize technology, but they need to understand how technology can connect them with people, places, and resources that were previously unreachable. In 2014, I wrote about strategies for edtech success in the new school year, and in 2015, I wrote about edtech teaching trends for the new school year. Well, I’ve spotted some tools and strategies that have amazing potential to empower students and teachers to engage and learn more with the world beyond their school. So this year, I’m sharing my high hopes for how some of the new powerful tools out there could be used in your school or classroom.