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Anatomy on conceptart

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THE ART CENTER / Sharing Ideas And Tips From Artist To Artist. Anatomy Process: "Drawing the Head with FredFlickstone" Anatomy Process: "Drawing the Head with Ron Lemen" covers light and head anatomy. Recap of my Gnomon Workshop LectureThe start…First, thank you for attending the workshop. I apologize if what I said came across in any way confusing, and that is why I am writing this reprise, to clear the air of any confusing thoughts, etc. And to redeem the drawings if you found them less than satisfactory…heh When we start an idea, and since I am drawing portraits here for the ideation of character design or panels in comics or storyboards, I can’t emphasize enough how you cannot start with foundation to help you find something new.

New cannot grow from what we already do. If you have learned an art system, all that can be done with it has already been. These systems are foolproof ways of gaining insight into the world of creation, which is not a system. How do we start on our path to discovering the secrets of Nano or Molecular Biomechanics harvested? We start with basic math and science. We will sketch the frames in Black and White to get the forms reading clearly. Ron Lemen here to throw ya some free video instruction from my TAD and LEMENAID vids. Hundreds of Free Art E-Books - Page 7. Charles Hu Figure Drawing Lecture*updated 4/21/2011* A Figure Drawing Users Guide Part 1 in short form updated 4-16. Hello, I am here again and gone tomorrow...My workload is getting really heavy and I want to post more, and I will when I can get more time. In the meantime, one of my current projects is an ongoing article in ImagineFX titled Body Works...they are ongoing insightful articles on different parts of the body, how to draw them, as well as concepts for figure drawing systems.

This first month, issue 30 is on hands and how to get an the drawn hand to look like it is holding an object dimensionally. Keep in mind these articles are brief, and the videos I have included only go so far as to show the template drawings and of course no VO yet. I need to get a good camera with a mic so I can do that too..for now, they are all short, to the point and I tried to get music to go with them just to keep you awake... anyway, here are some images for a new article I will be doing in the future, at least the article will go more extensively into this topic, as I will too with more parts to this series. Anatomy Process: "Figure Drawing" Two-Part Study Covers; gesture, light, rendering.

Hello all. It has been a little bit since I last posted. I didn’t want my next round of posts to just be images I have done. I have been trying to get some tutorials together that would be beneficial to everyone. So, I am going to be posting a new tutorial up every couple of days. These I have written for my classes, but they are for anyone who wants to learn. Each tutorial has a walk through of a 6 step procedure, and then I make comments on what I have done for this particular image in the tutorial.Then in the back of the tutorial, I have extra info. Each tutorial will have extra info. Anatomy Studies Demo: "Figure Studies" This week the class focus was on laying in the composition of the figure with simple 2 dimensional shapes.With 2D shapes alone you can solve gesture, proportion, abstraction, weight, composition, eye flow and simple form indication. The more you can solve at this stage the more effortless and elegant your design will be.

A good example would be Sargent's portrait studies: very little rendering but, excellent use of shapes.here are some old class demos on making sure your drawings read with simple 2-D B/W Shapes (keep the comp simple). If the image looks good and reads well with just 2 values and flat shapes then you are ready to take it to the next level with rendering. If your drawing doesn't read at this simple level, no matter how much more rendering you place on top, it will not save it. Anatomy Process: "Figure Drawing" Includes Downloadable PDF. ••• ‡‡‡‡‡‡ ••• The • Book • of • Bones ••• ‡‡‡‡‡‡ •••