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I’ve been twittering the past several weeks about using VoiceThread as a digital portfolio for our Student-Led Conferences this semester. In the past, my students have used Photostory3 to show and talk about their learning as a starting point for their Student Led Conference with their parents. I’m now teaching in a mac school so Photostory3 was not an option. http://teachingsagittarian.com/2009/03/voicethread-as-a-digital-portfolio/

VoiceThread as a Digital Portfolio | TeachingSagittarian

Since its release the iPad has garnered arguments regarding whether it is primarily a device for consumption or creation. I have always believed that it is a device capable of creation. One simply needs to consider apps such as Avid Studio , DemiBooks Composer , Pages , Keynote , Minecraft Pocket Edition , Art Rage , SketchBook Pro , Comic Life and many others. These and many other apps all allow the user to tap into their talents and produce output of which they can be proud. Of course the iPad is also a worthy consumption device. Think of FlipBoard , Reeder , Safari , Guardian Eyewitness , The Elements , Solar Walk , and any other app that allows anyone to easily explore information, imagery and data on the web or embedded within the app. http://www.larkin.net.au/blog/2012/02/16/ipad-dark-side/#comment-494

Dark Side of the iPad ~ Collecting student projects is difficult!

5 Ways To Be A Better Public Speaker 7.15K Views 0 Likes If you've been asked to speak at a conference or host a seminar, you may be shaking in your boots. Not only is the thought of speaking in public nerve-wracking, but being in charge of a seminar that no one wants to at... Edudemic Is Giving Away 30 Free Citelighter Pro Accounts! 576 Views 0 Likes

100 Teaching Tools You Should Know About

http://edudemic.com/2012/01/tools-today/
http://www.newyorker.com/reporting/2012/01/16/120116fa_fact_seabrook On a rainy night in late November, Robert Kyncl was in Google’s New York City offices, on Ninth Avenue, whiteboarding the future of TV. Kyncl holds a senior position at YouTube, which Google owns. He is the architect of the single largest cultural transformation in YouTube’s seven-year history. Wielding a black Magic Marker, he charted the big bang of channel expansion and audience fragmentation that has propelled television history so far, from the age of the three networks, each with a mass audience, to the hundreds of cable channels, each serving a niche audience—twenty-four-hour news, food, sports, weather, music—and on to the dawning age of Internet video, bringing channels by the tens of thousands. “People went from broad to narrow,” he said, “and we think they will continue to go that way—spend more and more time in the niches—because now the distribution landscape allows for more narrowness.”

Will Robert Kyncl and YouTube Revolutionize Television?

http://support.google.com/producer/answer/1635672?hl=en

Design a table of contents - Google Currents producer Help

Introduction If you have multiple sections in your edition, your users will benefit from a table of contents (TOC). The TOC helps users discover and navigate directly to various sections by linking to the first page of each. It also presents some unique design opportunities because it's the first page users see when they open your edition.

The Gamification of Education: What School Can Learn from Video Games

http://getideas.org/resource/the-gamification-of-education-what-school-can-learn-from-video-games/ In this Edutopia blog post, educator Terrell Heick presents the evolution of gaming, from its beginning as a stand-alone experience to the current state of social gaming. He then looks at the gamified curriculum as an effective, engaging education tool for which “possible pathways are infinite, passivity is murdered, and performance is transparent to all stakeholders.” If you found this resource useful, please Recommend, Comment, Share! <p style="text-align:right;color:#A8A8A8"></p>
The popularity of video games is not the enemy of education, but rather a model for best teaching strategies. Games insert players at their achievable challenge level and reward player effort and practice with acknowledgement of incremental goal progress , not just final product. The fuel for this process is the pleasure experience related to the release of dopamine . Dopamine Motivation http://www.edutopia.org/blog/video-games-learning-student-engagement-judy-willis

A Neurologist Makes the Case for the Video Game Model as a Learning Tool

http://edudemic.com/2011/10/earth-24-hours/ Added by Jeff Dunn on 2011-10-24 Earth has been around for awhile. So have humans. Or have we? According to this fascinating new picture I stumbled across on Google+ (via Ahmed Zeeshan ), humans would only represent, wait for it, 1 minute and 17 seconds if the entire Earth’s history was viewed as a 24 hour period. Takeaways: meteorites spent a lot of time bombarding our planet; the Earth took awhile to actually form; coal swamps (seriously, coal swamps?)

If Earth’s Entire History Was Just 24 Hours Long

http://www.edutopia.org/core-concepts

Core Strategies for Innovation and Reform in Learning

Edutopia is dedicated to transforming the learning process by helping educators implement the strategies below. These strategies -- and the educators who implement them -- are empowering students to think critically, access and analyze information, creatively problem solve, work collaboratively, and communicate with clarity and impact. Discover the resources, research, experts, and fellow Edutopia members who are changing our schools. Join us in reinventing the learning process! To find out more about Edutopia and The George Lucas Educational Foundation, visit the "About Us" (1) section.
http://thesocietypages.org/cyborgology/ The Promise of Praxis by davidbanks , 3 days ago at 09:32 am “The primacy of contemplation over activity rests on the conviction that no work of human hands can equal in beauty and truth the physical kosmos, which swings in itself in changeless eternity without nay interference or assistance from outside, from man or god.”

Cyborgology » humanity meets technology

By Jessi Hempel, senior writer FORTUNE -- Mark Zuckerberg took the stage today at f8, Facebook's sort-of-annual developers' conference, to the screaming affirmation of thousands of laptop-toting fanboys (and also a few women) and a live-streaming audience that surpassed 100,000. What began a few years back as a fringe festival for legit hackers has become ground zero for anyone interested in helping build the infrastructure of tomorrow's Internet. What's changed?

Can Facebook become the Web?

Brian Solis is principal of Altimeter Group , a leading research-based advisory firm. Brian is also the author of The End of Business as Usual , which explains how to tap into today's biggest digital trends. Follow him @briansolis . Today, people have uninhibited access to platforms, channels and tools to express themselves at will. That group’s voice, employed individually or collectively, can reach the masses to organize game-changing movements across the world.

9 Laws of Consumer Affinity in the Digital Age