
takkik
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Tsunami | Des images pour le Japon
Hopefully I'll be able to render something similar in a while. At the same time, I eagerly devoured any paper I could find on rendering techniques from the past decade, some intended for real-time rendering, some old enough to be real-time today.
Making Worlds: 1 - Of Spheres and Cubes | Steven Wittens - Acko.net
Problem: when you get very close to a terrain heightfield, it looks unrealistically flat
Artificial Terrain Generation
Universe Sandbox | blog
Impacting a Comet More than 5 years ago on July 4, 2005, NASA crashed a 370 kg (815 lb) copper mass into the comet Tempel 1 .blog de tendances graphisme et inspiration : webdesign, graphisme, illustration, photographie, motion graphics, art, packaging, animation...
It's been a long time I didn't wrote any interview on Ceegee.fr, but when I thought about introducing the work of Robert Proch , I wanted to ask him some questions.2D
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