Tyler Edlin Art Welcome to the online portfolio of Tyler Edlin: illustrator and concept artist. He offers a variety of creative services such as game illustration, book cover design, and pre-vis concept art. Specializing in environment art, he creates vast worlds filled with epc vistas. He is available for freelance and contract positions. If you want to work together, or for any other inquiries, email him at Tyler@tyleredlinart.com
Art of Scholes Available for Freelance Concept Art/Visual Development specializing in environments. Contact me above, or email: firstname.lastname@example.org I’m passionate about the untapped potential of digital art and interactive entertainment, and am deeply interested in the growth of both mediums. I believe art is the best means of discovery and delivery of emotional and experiential knowledge and am constantly searching for the means to provide enrichment in these areas. I’ve worked on 7 different titles for 3 different studios; Microsoft’s 343 Industries, NCSoft’s ArenaNet, and Disney Interactive’s Avalanche. Currently I’m a freelance artist and digital painting instructor at Futurepoly.
Armandeo - CGHUB
2DBean Warmups Hmmm Good question. I cannot honestly tell you when or even if it even happened. I’m not trying to be a drama queen or self loathing. It’s truly an Amorphis thing what we call a portfolio/attractive/appealing art.
Art of Gray It's been a while since my last post with some drawings...I know Iknow...don't hit me. Since months I'm very busy, with Remember Me and all the books covers that I do, I don't have the time to update my Blog...yeah, you can say it...i'm fucking LAZY !!! But maybe now it's time to show you some stuff from the past few months. hope you will like it and thanks for watching.
Childhood of a Circle : Landscapes - Kadavre Exquis
Charlotte Caron » Paysages
Howdy, gang! What's the happenin's? Remember the little ol' B7 animatic I had shared last year? If not you can watch it by clicking this http://vimeo.com/13687272 I had a lot of good critques from when I first posted the link, and I can't thank you enough for taking the time to watch it and speak about it. Bastion's 7 animatic boards polished
by Donato Why do I teach? This question is raised often as I perform many roles as a teacher; as an adjunct professor at the School of Visual Arts in New York City; as an illustrator in the Illustration Master Class; sharing online with professionals in the SmArt School; hosting various workshops around the country; providing professional lectures at conventions; and now a guest professor this Spring at my alma mater Syracuse University. You would not be mistaken to think I am a full time professor given how much time I devote to classes and their participants!
...book(un)... Petite preview d'une série d'illustrations pour l'artbook "HOPSCOTCH" qui sera imprimé en septembre. :) J'ai, enfin, fini de realiser les 18 pages d'illustr qui seront dans cet artbook ! c'etait long maintenant j'ai juste hate d'avoir le livre entre mes ptites mains ! :)
Deadly Del Mundo
Paul Robertson Super Time Force Vs Mercenary Kings Mercenary Kings tiling backgrounds dudes girls What are we working on right now? tributegames:
Bonjour tout le monde. Voici "Le Royaume", film de fin d'étude réalisé par Nuno Alves Rodrigues, Oussama Bouacheria, Julien Chheng, Sebastien Hary, Aymeric Kevin, Ulysse Malassagne et Franck Monier, avec une musique de Matthieu Alvado. Title SFX: Ghibli Music: Voices, Yoko Kanno (Macross) Defiers of Fate, Masashi Hamauzu (FFXIII) Voici le color-script du film. aymrc
vertfluo De vieille choses, ces travaux on déjà presque une année , je testais alors le potentiel de flash en terme de colo et de rendu. C'est toujours amusant de voir les différentes directions que l'on prend en fonction des périodes, je pense qu'aujourd'hui mon travail est plus simple sur la forme mais je ne désespère pas de reprendre à un moment mes activités de designer .Enfin entre nous tout ça n'est avant tout qu'un prétexte pour faire vivre ce blog...
Hey folks! It's been a pretty tough journey game making so far, Ani and I had originally began a hugely ambitious plan to make a big game about 4 and a half years ago, however at that point of conception, neither of us had the technical know-how or the experience to achieve such an ordeal. Ever since then we've been learning as much as possible to make us battle-ready for game makin'. We've gone through six game engines, four programming languages, massive amount of ideas and eye melting headaches. With all that learn-work under our belt, we made a scratch start on Odonata at the beginning of this year. So...at this stage, I feel that we're ready to make a start with posting our development progress, we will be revealing the first preview of Odonata on March 31st!!! Laro's Art Box
www.waart.net | artwork :: digital
Feng Zhu Design
ASHLEY WOOD GALLERY STORE
NEWS CATFISH DELUXE
Hand Crafted Cartoons We dig deep to make the most of every shape, line and drop of color to bring a fresh and iconic voice to any project on the horizon. A Fistful of Experience For over 15 years we’ve had the pleasure of working alongside the best teams in the industry to develop timeless properties. Think Inside the Box We love constraints and how creativity thrives within them.
Scott Watanabe's Portfolio
M. Puncekar Illustration
::JS:: butterflies are still evil
霊雨さん設定資料集 - Ms.ReiuSetMaterialCollection
R E Y Y Y . c o m
Veronique Meignaud - Illustration
Indian Summer - la chambre de Chuch
DYNAMO ✮ Le blog officiel de la Grenouille Noire
Benoit FERRIERE [Mirof] | Some pixels
Eric Deschamps Illustration