General tips to 3D modeling
Tips and info that works for most of the popular 3D modeling programs like ZBrush , Maya , Blender etc... Aug 5
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1 = 3D model without textures 2 = 3D model with textures Texture mapping is a method for adding detail , surface texture (a bitmap or raster image ), or color to a computer-generated graphic or 3D model . Its application to 3D graphics was pioneered by Edwin Catmull in 1974.
The application of a texture in the UV space related to the effect in 3D. A checkered sphere, without and with UV mapping (3D checkered or 2D checkered). A representation of the UV mapping of a cube .