General tips to 3D modeling
Tips and info that works for most of the popular 3D modeling programs like ZBrush , Maya , Blender etc...
Modelling. Cloth sculpting (pant) Cloth sculpting (shirt) 3D Modeling tutorial for the human head. Focus on edge flow. KLEINMAKELEARNGOOD: the educational wing of AndrewKlein.net. Texture mapping. 1 = 3D model without textures 2 = 3D model with textures Texture mapping is a method for adding detail, surface texture (a bitmap or raster image), or color to a computer-generated graphic or 3D model.
Its application to 3D graphics was pioneered by Edwin Catmull in 1974. UV mapping. The application of a texture in the UV space related to the effect in 3D.
A checkered sphere, without (left) and with (right) UV mapping (3D checkered or 2D checkered). UV mapping is the 3D modeling process of making a 2D image representation of a 3D model. 3D morphable model face animation. Andrew Klein's Educational Wonderganza (Maya, Zbrush, Photoshop, & more) Modeling the human ear made easy. Automatic 3D models. Human Head. Fast and efficient 3D modeling tutorial for the human hand. 3D Head in 8 minutes. Subdivision head modelling in lightwave. Smooth Shading. Bump And Displacement Map: Overview. How i model 3d heads. Subdivision Surfaces: Artifacts. Tutorials. 3D Total - The cg artists home page - 2D and 3D graphics resource site //