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Confluence - Pricing. It's All Included Your subscription includes software updates, technical support, hosting costs, bandwidth and system administration. 24 x 7 Support Our staff of engineers works around the clock to fully maintain, manage and support every aspect of your instance.

Confluence - Pricing

Get Two Months Free. Project Management & Planning Software. Teamwork Features Page - Features Index. The social productivity platform for managing projects and tasks, with Google Apps integration. About Huddle - work more efficiently by managing projects, files and people in the cloud. Product overview Huddle is a remarkably simple, yet powerful way to collaborate on content.

About Huddle - work more efficiently by managing projects, files and people in the cloud

It’s more than just file sharing. It’s conversations around content to move projects forward. It’s one copy of a file, saved in the cloud, for your team to work from. It’s being absolutely sure you’re working from the right version every time. Huddle is everything you need to supercharge your productivity. Thymer - Super easy Planning, Task and Project Management. Project management and online collaboration. Simplified. Todo list, task manager, online, fast, easy to use: Todoist. Project management software, online collaboration: Basecamp.

ActiveCollab - Project Management and Collaboration Tool. Extreme Programming. Planning and feedback loops in extreme programming.

Extreme Programming

Extreme programming (XP) is a software development methodology which is intended to improve software quality and responsiveness to changing customer requirements. As a type of agile software development,[1][2][3] it advocates frequent "releases" in short development cycles, which is intended to improve productivity and introduce checkpoints at which new customer requirements can be adopted. Critics have noted several potential drawbacks,[5] including problems with unstable requirements, no documented compromises of user conflicts, and a lack of an overall design specification or document. History[edit] Videos. Opinion: Students, Version Control! [Insomniac Games designer Lisa Brown presents an informative primer on version control software for students, offering a crash course, tips, and useful resources, in this #altdevblogaday-reprinted opinion piece.]

Opinion: Students, Version Control!

Here's one for all the students out there. Since I'm still relatively fresh out of grad school (though I don't know when one starts ripening, honestly), I often have students approach me with questions about what they need to do/learn/etc. that will help them get into game development. I try as much as I can to remember the state of not-knowing I had before, which is difficult to do as what once were new insights turn into normal routine. The other day I was futzing around on the internet, trying to find if there was a way to integrate Devtrack and Perforce, when a thought hit me so hard that I nearly fell out of my chair! Version control software! I feel like that's probably the case with most game developers who use version control every day.

What's Version Control? Resources. Git - Fast Version Control System. Mantis Bug Tracker. Features - Game Design Methods: A 2003 Survey. At the Game Developers Conference this week in San Jose, two roundtable discussions [20] will be dedicated to the topic of "game design methods" - that is, methods for planning and defining gameplay.

Features - Game Design Methods: A 2003 Survey

To set the stage, this article presents a cursory overview of past and present efforts to define structured, formal game design methods. Some of the proposals referenced here were originally started several years ago, others were conceived as recently as a few months ago. This survey does not claim to be complete, and introductions to efforts not presented here will be welcomed to the GDC roundtables. The Aim Of Game Design Methods Compared with the vast body of operational knowledge found in the world of filmmaking, the game design community is just beginning to articulate the concepts and techniques specific to our medium in order to establish methods of game design. Do Ocracy. A do-ocracy (also sometimes do-opoly, which is a more obvious pun on “duopoly”) is an organizational structure in which individuals choose roles and tasks for themselves and execute them.

Do Ocracy

Responsibilities attach to people who do the work, rather than elected or selected officials. The term is popular with libertarian management afficionados and BurningMan? Participants. It also has a Zen nature that can be hard for some people to fathom. “Why is it Lion who posts so many big ideas on CommunityWiki?” Cross-functional team. A cross-functional team is a group of people with different functional expertise working toward a common goal.[1] It may include people from finance, marketing, operations, and human resources departments.

Cross-functional team

Typically, it includes employees from all levels of an organization. Members may also come from outside an organization (in particular, from suppliers, key customers, or consultants). Cross-functional teams often function as self-directed teams assigned to a specific task which calls for the input and expertise of numerous departments. Assigning a task to a team composed of multi-disciplinary individuals increases the level of creativity and out of the box thinking. Each member offers an alternative perspective to the problem and potential solution to the task. Effects[edit] Less unidirectional[edit] Up until recently, decision making flowed in one direction. Greater scope of information[edit] The Scrum Tool Agilo™, Scrum Tools. Downloads - Community Site. Methodenbasierte Tools - Method-Based Tools - Successful in Practice.

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