Get flash to fully experience Pearltrees
Work Better Together Unlock your team’s potential by giving them the freedom to collaborate when and how they want—using Wiki, Forums and Chat. See What’s Ahead Feeds keeps your finger on the pulse of every project. Plan for events, be alerted to missed deliverables, view critical requests. Stay On Top...On-The-Go
Teamwork is built for managing work in an evolving set of project, tasks and issues.
Collaboration in the cloud
Planning and feedback loops in Extreme Programming. Extreme Programming (XP) is a software development methodology which is intended to improve software quality and responsiveness to changing customer requirements.
<a href="http://adserver.adtechus.com/adlink/3.0/5242.1/2382763/0/0/ADTECH;alias=Gamasutra_Console_PC_IMU1_300x250;loc=300;key='+adkeys+';grp='+adrand+'" target="_blank"><img src="http://adserver.adtechus.com/adserv/3.0/5242.1/2382763/0/0/ADTECH;alias=Gamasutra_Console_PC_IMU1_300x250;loc=300;key='+adkeys+';grp='+adrand+'" border="0" width="0" height="0"></a> [Insomniac Games designer Lisa Brown presents an informative primer on version control software for students, offering a crash course, tips, and useful resources, in this #altdevblogaday -reprinted opinion piece.] Here's one for all the students out there. Since I'm still relatively fresh out of grad school (though I don't know when one starts ripening, honestly), I often have students approach me with questions about what they need to do/learn/etc. that will help them get into game development.
Download Get up and running with hosted MantisBT in less than 5 minutes for $5/month. Development release This is the latest development release.
At the Game Developers Conference this week in San Jose, two roundtable discussions  will be dedicated to the topic of "game design methods" - that is, methods for planning and defining gameplay. To set the stage, this article presents a cursory overview of past and present efforts to define structured, formal game design methods. Some of the proposals referenced here were originally started several years ago, others were conceived as recently as a few months ago. This survey does not claim to be complete, and introductions to efforts not presented here will be welcomed to the GDC roundtables.
A do-ocracy (also sometimes do-opoly , which is a more obvious pun on “ duopoly ”) is an organizational structure in which individuals choose roles and tasks for themselves and execute them. Responsibilities attach to people who do the work, rather than elected or selected officials. The term is popular with libertarian management afficionados and BurningMan ?
A cross-functional team is a group of people with different functional expertise working toward a common goal. [ 1 ] It may include people from finance , marketing , operations , and human resources departments. Typically, it includes employees from all levels of an organization. Members may also come from outside an organization (in particular, from suppliers, key customers, or consultants). Cross-functional teams often function as self-directed teams responding to broad, but not specific directives. Decision making within a team may depend on consensus , but often is led by a manager/coach/team leader. [ edit ] Effects
Do you want to plan projects more quickly, as well as securely control and complete projects successfully and on target? Would you ideally like to carry out projects using a well-known process standard, or even according to your own best practices? Do you want your UML based software development to proceed with sustainable speed?
Review Game Project Ideas