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Artificial Intelligence

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Neuroscience

Artificial Intelligence. Artificial intelligence. AI research is highly technical and specialized, and is deeply divided into subfields that often fail to communicate with each other.[5] Some of the division is due to social and cultural factors: subfields have grown up around particular institutions and the work of individual researchers.

Artificial intelligence

AI research is also divided by several technical issues. Some subfields focus on the solution of specific problems. Artificial Intelligence - GameDev.Net Discussion Forums. How To Tell Stuff To A Computer - The Enigmatic Art of Knowledge. Alicebot. DFKI. Kanal von dfkivideo. Künstliche Intelligenz: Amazon.de. Game AI for Developers  Behavior Trees for Next-Gen Game AI.

Quite a few people asked for a PDF of my slides from my lecture at the GDC in Lyon, but I promised to do better and release a video with the animations an the whole audio.

Behavior Trees for Next-Gen Game AI

Here is the first part of the talk; it’s exactly 22:37 minutes long. In the video, I go over the motivation for behavior trees, in particular how they relate to other techniques using hierarchical logic and what problems they address.