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[1405.0931] Universal Memcomputing Machines. Brain-inspired Chip. Introducing a Brain-inspired ComputerTrueNorth's neurons to revolutionize system architecture By Dharmendra S.

Brain-inspired Chip

Modha Six years ago, IBM and our university partners embarked on a quest—to build a brain-inspired machine—that at the time appeared impossible. Today, in an article published in Science, we deliver on the DARPA SyNAPSE metric of a one million neuron brain-inspired processor. The chip consumes merely 70 milliwatts, and is capable of 46 billion synaptic operations per second, per watt–literally a synaptic supercomputer in your palm. Along the way—progressing through Phase 0, Phase 1, Phase 2, and Phase 3—we have journeyed from neuroscience to supercomputing, to a new computer architecture, to a new programming language, to algorithms, applications, and now to a new chip—TrueNorth.

Let me take this opportunity to take you through the road untraveled. Retrospective Today’s computers can be traced back at least to Blaise Pascal’s 1642 mechanical calculator. TrueNorth Chip Core Array. STRANDBEEST.

Fuzzy logic

InMoov. The breve Simulation Environment. What is breve?

The breve Simulation Environment

Breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Using Python, or using a simple scripting language called steve, you can define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and an OpenGL display engine so you can visualize your simulated worlds. breve is available for Mac OS X, Linux and Windows in the download section. breveCreatures screensaver 2.7 now available for download [02/19/08] breve 2.7.2 now available for download [02/19/08] breve 2.7.2 fixes a crash during startup on Mac OS X, issues with the breveIDE for Windows and Linux, and a problem deleting objects in Python simulations. breve 2.7 adds some major new features, including: Support for non-convex shapes.

Write Your Own Simulations Interface With Your Own Code Feedback and Bug Reports About the Author Links. Recluze. Lisp is my favourite language.

recluze

I’ve spent more fun-time with it than any other language. I know very few people who’re actually interested in learning lisp but I also know that it’s one of the greatest tools for teaching newbies about computer programming and the structure of computer programs. I’m not alone in this thought either. MIT follows scheme (a dialect of lisp) in its famous course, Structure and Interpretation of Computer programs. Anyway, here are the resources. Legend [B]eginner [I]ntermediate [A]dvance Books Common Lisp: A Gentle Introduction to Symbolic Computing by David Touretzky [B]Practical Common Lisp by Peter Seibel [B]Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp by Peter Norvig. Editors/IDEs.

Robotica