Beginning Game Development: Part I – Introduction. Part I – Introduction Welcome to the first article of an introductory series on game programming using the Microsoft .NET Framework and managed DirectX 9.0.
This series as aimed at beginning programmers who are interested in developing a game for their own use with the .NET Framework and DirectX. The goal of this series is to have fun creating a game and learn game development and DirectX along the way. Game programming and DirectX have their own terms and definitions that can be difficult to understand, but after awhile, you’ll crack the code and be able to explore a new world of possibilities. I will keep things as straightforward as possible and decode terms as they appear. In this series, we are going to build a simple game to illustrate the various components of a commercial game.
Tools: Before we start writing our first game we need to talk about the tools we will use. The most important tool for any developer is the Integrated Development Environment (IDE). Our Game idea: Visual C# Anatomy of a Program in Memory. Memory management is the heart of operating systems; it is crucial for both programming and system administration.
In the next few posts I’ll cover memory with an eye towards practical aspects, but without shying away from internals. While the concepts are generic, examples are mostly from Linux and Windows on 32-bit x86. This first post describes how programs are laid out in memory. Each process in a multi-tasking OS runs in its own memory sandbox. This sandbox is the virtual address space, which in 32-bit mode is always a 4GB block of memory addresses. This does not mean the kernel uses that much physical memory, only that it has that portion of address space available to map whatever physical memory it wishes. Blue regions represent virtual addresses that are mapped to physical memory, whereas white regions are unmapped. The topmost segment in the process address space is the stack, which stores local variables and function parameters in most programming languages. 189 Comments. Become a Programmer, Motherfucker.
If you don't know how to code, then you can learn even if you think you can't.
Thousands of people have learned programming from these fine books: Learn Python The Hard Way Learn Ruby The Hard Way Learn Code The Hard Way I'm also working on a whole series of programming education books at learncodethehardway.org. Learn C The Hard Way Learn SQL The Hard Way Learn Regex The Hard Way Graphics Programming Language Agnostic NerdDinner Walkthrough Assembly Language Bash Clojure Clojure Programming ColdFusion CFML In 100 Minutes Delphi / Pascal Django Djangobook.com Erlang Learn You Some Erlang For Great Good Flex Getting started with Adobe Flex (PDF) Forth Git Grails Getting Start with Grails Haskell Java JavaScript JavaScript (Node.js specific) Latex The Not So Short Introduction to LATEX (perfect for beginners) Making 100,000 Stars. Hello!
My name is Michael Chang and I work with the Data Arts Team at Google. Recently, we completed 100,000 Stars, a Chrome Experiment visualizing nearby stars. The project was built with THREE.js and CSS3D. In this case study I will outline the discovery process, share some programming techniques, and finish with some thoughts for future improvement. The topics discussed here will be fairly broad, and require some knowledge of THREE.js, though it is my hope that you can still enjoy this as a technical post-mortem. Discovering Space Shortly after we finished Small Arms Globe, I was experimenting with a THREE.js particle demo with depth of field. I began hunting for data I could use to inject particle positions with, a path that lead me to astronexus.com's HYG database, a compilation of the three data sources (Hipparcos, Yale Bright Star Catalog, and Gliese/Jahreiss Catalog) accompanied by pre-calculated xyz Cartesian coordinates.
50 Places You Can Learn to Code (for Free) Online. If you’re curious about learning a programming language then you’re in luck: there’s no shortage of resources for learning how to code online.
University-level courses, tutorials, cheat sheets, and coding communities all offer excellent ways to pick up a new language, and maybe even a new job, too. Read on, and you’ll discover 50 great places to learn how to code, for free, online. University Many big names in education including MIT and Stanford offer programming courses, absolutely free. General If you’re just dipping your toes into programming, or you want to find a variety of resources, these sites offer several different ways to learn how to code. Community Learn how to code on these sites with a heavy community influence ready to offer help to newbs.
Language Specific Drill down to the language you really want on these sites, offering expansive learning in one or two specific languages. Computer Programming Algorithms Directory.