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From Dvorak - A Blank-Card Game Dvorak is a card game where all of the cards start out blank. Players choose a theme, make up enough cards to get started, shuffle and deal, and start playing. Dvorak - A Blank-Card Game Dvorak - A Blank-Card Game
Soon after we got our Japanese Playstation2 in beautiful Ocean Blue, we went shopping for games. In the electronic wonderland of Akihabara we came across the game Rez. "Have you ever played it?" Justin asked me. sex_in_games_rezvibrator.html?repost from gamegirladvance.com sex_in_games_rezvibrator.html?repost from gamegirladvance.com

Rubiks Cube Solution

Rubiks Cube Solution By Lars Petrus Introduction This is a tutorial for my method of solving Rubik's Cube.

Four Men in Hats - Mycoted

Four Men in Hats - Mycoted From Mycoted Shown above are four men buried up to their necks in the ground. They cannot move, so they can only look forward. Between A and B is a brick wall which cannot be seen through. They all know that between them they are wearing four hats--two black and two white--but they do not know what color they are wearing. Each of them know where the other three men are buried.
Perception puzzles, Visual Perception, Optical illusions and Paradoxes

Perception puzzles, Visual Perception, Optical illusions and Paradoxes

This page illustrates that our visual perception cannot always be trusted. The components of an object can distort the perception of the complete object. Our mind is the final arbiter of truth. Most optical illusions are the result of 1) incongruent design elements at opposite ends of parallel lines, 2) influence of background patterns on the overall design, 3) adjustment of our perception at the boundaries of areas of high contrast, 4) afterimages resulting from eye movements or from kinetic displays, or 5) inability to interpret the spatial structure of an object from the context provided by the picture. Optical illusions have been studied for millenia. The ancient Greeks used a technique known as entasis which incorporates a slight convexity in the columns of the Parthenon to compensate for the illusion of concavity created by parallel lines.