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Virtual Drum Machine - Virtual Drumming: snare samples, bass druming, sequencer online, zildjian sticks and famous drummers. Adobe ActionScript 3.0 * Working with dynamically generated audio. Note: The ability to dynamically generate audio is available starting with Flash Player 10 and Adobe AIR 1.5.

Adobe ActionScript 3.0 * Working with dynamically generated audio

Instead of loading or streaming an existing sound, you can generate audio data dynamically. You can generate audio data when you assign an event listener for the sampleData event of a Sound object. (The sampleData event is defined in the SampleDataEvent class in the flash.events package.) In this environment, the Sound object doesn’t load sound data from a file. Noise i. Game of Life Music Synthesizern. Introduction Our ECE 5760 project was aimed at combining Conway's Game of Life with music.

Game of Life Music Synthesizern

The idea was to display the evolving states of the Game of Life and meaningfully map these states to an audio signal in real time. Www.bit-101.com/flafiles/ Cells [Mac]: A multilayered sound sequencer that uses Conway's Game of Life to generate notes by Zach Gage. Created by Zach Gage, Cells is a sound sequencer that uses Conway’s Game of Life to generate notes.

Cells [Mac]: A multilayered sound sequencer that uses Conway's Game of Life to generate notes by Zach Gage

Each box of each layer can be tuned to a collection of notes. The notes go from left to right, and are frequency modulated from top to bottom. Com: Otomata - Online Generative Musical Sequencer. 16 Jul 2011 Click on the grid below to add cells, click on cells to change their direction, and press play to listen to your music.

com: Otomata - Online Generative Musical Sequencer

Update: Click here to get Otomata for your iPhone / iPod / iPad! Official facebook page: Also this reddit page has many examples: Patatap. Be Genius. Today Radar and I encountered a little issue with String encodings in Ruby 1.9.

Be Genius

In this project, some Merb UTF-8 params needed to be unescaped. We spent some trying to force strings into UTF-8 encoding but for some reason while the encoding was UTF–8, the actual contents of the strings were getting massacred. Long story short: Tone Matrix. Andrè Michelle’s ToneMatrix is a fun little interactive, musical grid . Though not as visually stunning as some of Brian Eno’s work , ToneMatrix invites a different sense of fun and creativity, perhaps brought on by the constraints of the grid. HTML 5 JS Tenorion by Joshua Koo. Live Instrumentation in Flash. This post covers another topic that I’ll be covering at NCDevCon ( Like my last post, I’m giving a general outline of series of points I’ll be covering in both the presentation and the blog post and filling them in with links as I progress.

Live Instrumentation in Flash

HTML 5 JS Tenorion by Joshua Koo. Live Instrumentation in Flash. Auditorium. Q-Block // 3D Pixel Game Engine [WebApp, Flash, Games]: 3d pixel art with mesh parser by @NeuroProd. Q-BLOCK by Okuyama Kazuya is a webapp that allows you to create pixelart objects in 3d.

Q-Block // 3D Pixel Game Engine [WebApp, Flash, Games]: 3d pixel art with mesh parser by @NeuroProd

Amongst many options, you can draw objects in 2d first and then extrude, change the background, pixel colour and even send custom size images you created as animated gifs (360 rotation generated for you) and use layers. Probably the most sophisticate 3D pixel art creation tool that I have seen. Â Okuyama has created a number of amazing flash apps in the past and this is just one of them. Mjuvi [Processing, vvvv, C++] - Music by motion tracking. Mjuvi is a 2010 student project at h-da where music and visuals are generated by motion tracked people.

mjuvi [Processing, vvvv, C++] - Music by motion tracking

The user can choose between different roles (beat = red ring, melodies = blue ring, effect = green ring or instrument switch = orange ring). Together they control a music program over midi signals. The tracking system is scalable, e.g. the system also supports a reactable as input and supports up to 20 cameras (each camera connected to a tracking-server which sends tracked data to the main application over TCP). The tracking system is able to use AR ToolKit or reacTIVision. For visual output the main application works as a server for VVVV, Processing or Java clients allowing them to display objects, connections and played midi-notes. Generative Compositional Engine - haptic-data.com. Soulwire - Open source projects and shared code from blog.soulwire.co.uk. More Music Visualisations › A Second Helping of Retinal Nourishment. Smack My Glitch Up › AS3 BitmapData Glitch Generator. Sometimes it’s good to break things… During a recent project I needed to find a way of simulating digital interference on an image / video stream.

Smack My Glitch Up › AS3 BitmapData Glitch Generator

At first, it seemed the best approach might be to use the graphics API or Bitmap effects, but why imitate when you can have the real thing. The principle is incredibly simple. Q-Block // 3D Pixel Game Engine [WebApp, Flash, Games]: 3d pixel art with mesh parser by @NeuroProd. Generative Engine [Flash]: Algorithmic artwork generator by Kyle Phillips. NodalGenesis [Flash] - Generative music piece by @bernatfortet. Seaquence.org. Andre Michelle » Blog Archive » Playback MP3-Loop (gapless) Code.tutsplus. In this tutorial I'll be showing you how to get started with SiON, an AS3 software synthesizer library which generates sound using only code.

code.tutsplus

Final Result Preview In the end this is what we're going to obtain: Click on the darker rectangle area to start/stop the balls movement. Getting Necessary Files. Flash MX Snake Game (746 bytes) by Strille. By Strille Source code Simply create a new Flash MX movie and paste the code below on frame 1. Please note that the file size can vary a few bytes depending on which frame rate and scene size you use and if you run in debug mode or not. The byte count above is correct when frame rate is set to 16, scene size to 512x280 and the option "Compress Movie" is switched on. Generating Digital Audio Using SiON. AS3 sound generator/Synth discussion on Kongregate. How to make a flash game like SNAKE (AS3) Tones: About Mathematica. Gmuller/golsequencer. Dmitri Tymoczko, Composer and Music Theorist. Harmony. Barbershop quartets, such as this US Navy group, sing 4-part pieces, made up of a melody line (normally the lead) and 3 harmony parts.

Etymology and definitions[edit] The term harmony derives from the Greek ἁρμονία (harmonía), meaning "joint, agreement, concord",[4] from the verb ἁρμόζω (harmozo), "to fit together, to join".[5] The term was often used for the whole field of music, while "music" referred to the arts in general. In Ancient Greece, the term defined the combination of contrasted elements: a higher and lower note.[6] Nevertheless, it is unclear whether the simultaneous sounding of notes was part of ancient Greek musical practice; "harmonía" may have merely provided a system of classification of the relationships between different pitches.

In the Middle Ages the term was used to describe two pitches sounding in combination, and in the Renaissance the concept was expanded to denote three pitches sounding together.[6] Historical rules[edit] Types[edit] Close position C major triad. Fat Worm Blows a Sparky. Fat Worm Blows a Sparky is an action / maze video game written by Julian Todd in the five months before going to University and published by Durell Software in 1986 for the ZX Spectrum.

Gameplay[edit] The player controls Fat Worm, a microscopic worm being chased across the circuit board of a Sinclair Spectrum.[1] With a top-down view, Fat Worm featured early use of solid vector graphics on the ZX Spectrum. [edit] See also[edit] References[edit] External links[edit] How to make a 12-tone matrix. Inudge.net - Nudge. ToneMatrix.as - tonfall - Tiny AS3 Audio Framework. Twelve Tones. Downloads - tonfall - Tiny AS3 Audio Framework. John Conway's Game of Life Java code. How to make a 12-tone matrix. Amazon.co. Portfolio. Www.glitchds.com. Inudge.net - Nudge. How to make a 12-tone matrix. ToneMatrix.swf (loop, game) Main Page - Gerris. Main Page - Gerris. FlOw. Roman-eng.pdf. Popforge Sound Library (AS3) Popforge sound library is bundled with many sound processing and manipulation possibilities. The library is developed by Andre Michelle and Joa Ebert.

Please note that Flash example files are under trunk menu. One needs to download them as well as the whole core lib package. Below are links to the files. Happy soundings.