Maya

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ANOTHER FREE RIG . This one is called MAX (since it's not quite as low as LowMax). Requires 3dsmax 7 with SP1 or higher. Please read the .txt file that comes with it. This rig is a W.I.P.and I'll probably never finish it. http://www.3dluvr.com/clisk3d/index.html

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http://www.video-tutorial.org/3d-computer-graphics-video-tutorials/maya/

Maya - Video Tutorial

Maya Advanced Modeling Techniques: Room Project [2nd of Part7] We continue on modeling the bedroom, i had to split part 7 into two sections due to video length. This is part two of the video lesson. Aug 1, 2012 | Duration: 08:07
http://www.unity3d-france.com/unity/2009/unity-3d-import-dobjet-3d-au-format-fbx-et-gestion-des-animations-tutoriel-11/

Unity 3D. Import d’objet 3D au format fbx et gestion des animations. Tutoriel 11 | Unity 3D – France

Encore un tuto en 2 parties et oui c’est la folie. Dans celui-ci je vous explique comment importer des modèles 3D au format fbx ainsi que la manière dont Unity gère les animations. J’utilise Lightwave pour créer mes modèles mais n’importe quel logiciel exportant en fbx fait l’affaire, d’ailleurs Blender fait ça très bien apparemment et peut exporter plusieurs animatons d’un coup. Développeur informatique spécialisé dans le multimédia et les applications mobiles, Christophe Luro est le créateur du site unity3d-france.com.

Afficher le sujet - Modificateur bend

http://www.mayalounge.com/viewtopic.php?f=8&t=4549 Bonjour axel je crois que c`était un problème de rafraichissement des uv`s . je crois ?? après avoir sauvegarder ma scène et ré-ouverte tout est nickel

An Everyday Resource for the Computer Graphics & 3D Community | Page 2

Ben Greasley of Spherevfx presents a few tutorials showing off the Arnold Renderer inside of Maya, and shows some features such as the render settings, Arnold Standard Shaders, Arnold’s method for creating render passes, Cameras in Arnold, and setting up Image based Lighting in Arnold. This covers the parameters used to balance the speed and quality of the renders. It looks at noise reduction using AA Samples and discusses the effects of ray depth and gamma correction http://lesterbanks.com/maya-tutorials/page/2/
http://www.youtube.com/playlist?list=PL30EE983F7F848B59

Tutorials

Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page. This is a list of tutorial videos that I made to dispense my knowledge and skills to fellow animators
Medium Difficulty (basic prior knowledge of 3D modeling assumed) You will need your own 3D model of a person. If you want to put textures on to your polygonal 3D model, then you need to create a UV texture map to make sure the textures line up correctly, otherwise they will appear stretched and blurred. It is fundamentally important because you will use the same map for colour mapping, bump mapping, specular mapping, etc. and you can't change your UV map after the textures have been made because the textures rely on the position of the UV map. Texturing a 3D object is like wrapping a present or designing clothes for a body. You need to be able to wrap one or more 2D surfaces around a 3D object without any overlaps and also with the minimum number of seams that covers the whole 3D surface.

Human Anatomy UV Coordinates Setup for Texturing by Dylan Swan

http://www.3dtotal.com/index_tutorial_detailed.php?roPos=1&catDisplay=1&id=825#.T9C_YMVl7Zc

DNguyenArt

Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. http://www.youtube.com/user/DNguyenArt/videos
Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.

slorpthegillman

http://www.youtube.com/user/slorpthegillman/videos
Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page.

PolyFacecom

http://www.youtube.com/user/PolyFacecom/videos

Tuto Maya Gratuit : 27 tutoriels Maya

Tuto Maya 27 tutorials video Les derniers ajouts Introduction aux shaders dans Maya tuto gratuit par rdlabs.fr dans tuto Maya

TheCgTutor

Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.

Rigging et animation d'un bras

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Maya | ZEROABSOLU

Tout ça c’est la faute de Pierrax! L’autre jour je vous ai fait un tuto qui montrai comment faire des giclées de liquide sous After Effects avec l’effet Mercury, et Pierrax a eu un commentaire fort à propos en nous indiquant que les giclées de sang du film “300″ ont été réalisées avec RealFlow4. J’ai alors réfléchi deux minutes, et je me suis dit que si moi je devais le faire, j’essaierai d’abord avec Maya. J’ai fait un petit test en cinq minutes, puis je vous ai enregistré un petit tuto qui vous mettra sur la piste des grands vampires du XVIIIe siècle. D’ailleurs, combien êtes-vous à utiliser Maya parmi les lecteurs de ce blog ?