Hector Moliner Sanchez
BLOG - architectural rendering and illustration blog. Interior Design Post Production Tutorial. Non-Photorealistic Rendering (NPR) Approach to Architectural Visualization. 204 Flares Facebook 0 Twitter 15 Pin It Share 49 49 Google+ 31 LinkedIn 47 inShare48 StumbleUpon 62 Reddit 0 204 Flares × Pushing on with the exploration of the various workflows in Architectural Visualization, I’m presenting you today with the NPR – Non-Photorealistic Rendering approach as made by Scott Baumberger.
More along the lines of what Rafal Barnas showcased in A Unique Approach to Architectural Visualization, in terms of how much Photoshop is being used vs. actual 3d rendering, but specifically aimed at recreating the look & feel of traditional watercolor paintings (and other forms too)… just using digital tools to do so. NPR is more about expressive styles in visualization, distancing itself from photorealism. In this article, Scott will introduce his approach and the Viking Pavilion project, on which he will demonstrate the process later on, Enjoy! Author : Scott Baumberger And a few more… Clinton Green, 2002.
Beacon, 2004. Meydenbauer Center, 2005. 114 Pike Street, 2007. 30 Architecture Visualization Tutorials. Tutorial - Making of 3D Uro House Render – 3D Architectural Visualization Rendering Blog - Ronen Bekerman. I’m happy to bring you a short new tutorial by Luis Linares from Kuan Studio.
In this article he will describe the creation of the Uro House image posted not long ago in the Finished Work section of the forums. It was very interesting for me to know more about the post process done on this image since there is a big difference between the pure render output and final result. Kuan team was very kind to share this process with us and I hope you’ll enjoy this article, learn from it and share your thoughts by commenting at the bottom of this article’s page. Author: Luis Linares Kuan Studio is a 3 people studio, Agustín, Luis and Rodrigo, located in Uruguay. ‘Kuan’ comes from wisdom book ‘I Ching’ which means contemplation, and that word identifies the studio’s style, the contemplation of the light, details, and materials. V-Ray Image Post-Processing in Photoshop.
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By Teofilo Pardo Step 1. Lets open the V-Ray output image in Photoshop. Step 1. The magic of Post Processing from render image to final presentation. MIR. C o m: 3D Process / Post Process: tricks revealed! Xoio-air. FreeDeeLab / TrzyDeLab. 3D Architectural Visualization & Rendering Blog. 3D Architectural Visualization & Rendering Blog. 3D rendering post-processed in Photoshop by Ramy Hanna.
Resource and Tutorials for Professional Digital Media Designers - Digital Arts. Composite a 3D building into a photo. Digital Tools For Architects. 3d architectural visualization blog. Post-Production Trends in 3D Visualizations. Advertisement Post-production might well be the most underappreciated part of creating 3D visualizations.
It gives you the power to easily make some changes; put in the sky you like, add some dirt, make the colors more vibrant and even correct some little mistakes in your 3D mesh. The Making of The House in the Woods. NOTOS from Argentina has an detailed new tutorial on the making of their recent House in the Woods scene.Visit the NOTOS Facebook page to see more of their work.
We created this image with the help of all the members of the studio in a period of seven business days. Everybody gave something to the project, and that is what made it really special. Notos art direction for this pic This is an image we created for an Argentinian studio named www.estudiobabo.com.ar. It is a house designed for a midle aged couple for their second marriage. Cais das Artes (Quay of Arts)' by Ricardo Canton.
Photoshop post-processing master - tutorial. GlessnerGroup. LUXIGON. Labtop : architectural rendering at work - Thomas Sériès - Auralab ® The Making of The House in the Woods. Nik Collection. Today we’re making the Nik Collection available to everyone, for free.
Photo enthusiasts all over the world use the Nik Collection to get the best out of their images every day. As we continue to focus our long-term investments in building incredible photo editing tools for mobile, including Google Photos and Snapseed, we’ve decided to make the Nik Collection desktop suite available for free, so that now anyone can use it. The Nik Collection is comprised of seven desktop plug-ins that provide a powerful range of photo editing capabilities -- from filter applications that improve color correction, to retouching and creative effects, to image sharpening that brings out all the hidden details, to the ability to make adjustments to the color and tonality of images. Starting March 24, 2016, the latest Nik Collection will be freely available to download: Analog Efex Pro, Color Efex Pro, Silver Efex Pro, Viveza, HDR Efex Pro, Sharpener Pro and Dfine. After a Rainy Day – Image Breakdowns. Tiago Alexandrino from Archfactory prepared a breakdowns video for his new image.
Check this out! Each time, to achieve a real good still image, many studios are getting new workflows, like Matte Painting for Architectural Visualization images. For that purpose, Tiago Alexandrino talks and shares about a new experiment he made to pratice, talking about important tools for post processing and paint and even how to use them properly and in a creative way. The main purpose of this image breakdown is an overall review of some of the basic techniques to start post processing and painting your own still images. Comments comments. Simple portrait photoshop cs6 tutorial.
Dramatic Portrait Manipulation - Photoshop Tutorial. Architectural Rendering Tutorial - Photoshop and Sketchup. Photoshop: How to Cast Realistic Shadows. The magic of Post Processing from render image to final presentation. PAINTING LIGHT: EXTERIOR GLASS - BLOG. Not everyone has the capabilities to render huge models with a ton of lights.
I am one of those people where more times than not I have to manually add light to my illustrations because I don't have the computing power. At first, this method can seem tedious. But, when you think about the time that it takes to insert lights into a model and then the time that it takes to render so many lights, knowing how to do this in Photoshop can be a great resource to have as a backup.
There is a typical workflow I use that consistently yields clean, realistic results without much effort. I am using the urban snow scene that I posted a few months back as the base case for this tutorial. 1. BRUSHED STAINLESS STEEL (TUTORIAL) - BLOG. Every so often, there comes a time when I need to illustrate a brushed stainless steel finish like the column in the above image.
In my experience, adjusting the "shininess" settings in any rendering program to get that brushed look dramatically increases the rendering time. On top of that, it can take multiple test renderings to get the style I am hoping for. So... I created a work around. The process is simple, but powerful. Most rendering software can create reflective surfaces easily.