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Game Designers

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Confessions of a Quirky Christian Artist. Flark Design - Knowing the game — by Mike Birkhead. Keeping Games & Toys Fun! - What Games Are. The Ludologist. This is my fourteenth monthly Patch Wednesday post where I discuss a question about video games that I think is unanswered, unexplored, or not posed yet.

The Ludologist

I will propose my own tentative ideas and invite comments. The series is called Patch Wednesday to mark the sometimes ragtag and improvised character of video game studies. One of the joys of having been around for a while in game studies is to see certain arguments repeatedly go in and out of fashion. It’s not as much cyclical (since we never quite return to a place we have been before), but rather that old arguments come back, donning new garb and meaning something somewhat different than they used to. At the very good recent DiGRA conference in Lüneburg, many speakers stated how they were “not interested in definitions”. Teaching Game Design. Howtonotsuckatgamedesign. Fine Game Design - Ethan Kennerly. Google Translate. Gamepocalypse Now. Applied Game Design. Gaming. Under graphical re-construction This site focusses on my hobby board game mechanics and board game development (check the concept link).


My inventory of games is also included to give you a brief impression of the games I enjoy (Aquire, Magic the Gathering, Settlers, Mordheim, Roborally, Bloodbowl, Elfenland, Set! , Warhammer, the older games workshop games, etc.). Also I'm busy writing up a number of dutch translations for US games (spelregels) such as Aquire, Bloodbowl & Mordheim (Warhammer) (check the game rulings link). I dedicated a few special pages to Games Workshop board games (especially Bloodbowl (Note, these pages have long loading time due the amount of pictures). Zen of Design. Lost Garden. In-lusio. Sloperama Productions - スローパーラマ プロダクションズ. Greg Costikyan.