Zbrush Sculpting - 1x Sculpting Nose, Mouth, Eye, Ear. Anatomy of the Face: The Mouth. CGNUGGETS! Anatomy series - Detailing the Head (ZBrush) Anatomy of the Face: Infraorbital Triangle or Triangle of Contention. How to Draw Hair, Part 1. Looking back at my tutorials on drawing the head, I realized that I covered individual features, but completely left out hair.
This tutorial will is split into 3 parts: The Basics, Types of Hair, and a Step by Step drawing. I’ll start this first part of the series with common mistakes that I see all the time. Common Mistakes when Drawing Hair Forgetting about the volumes This is the most common mistake I see from newer students. How to Draw the Nose.
Update 09-26-2012 – Above is a video version of this tutorial.
For more video tutorials visit Proko.com and subscribe to the newsletter In this tutorial I will go over the structure of the nose and give detailed information about the bridge, ball, and nostrils of the nose. At the end, I will show a step by step of a nose drawing. The Major Planes. How to Draw Lips. For a video version of this tutorial visit www.proko.com/how-to-draw-lips-anatomy-and-structure This tutorial is a continuation of How to Draw the Head from Any Angle.
I will cover the basic forms of the mouth, some anatomical information, and the key information about the minor planes. At the end, I will show a step by step drawing of the lips. How to Draw Ears. For a video version of this tutorial visit www.proko.com/how-to-draw-ears-anatomy-and-structure In this tutorial I will go over the parts of the ear and suggest an easy way to remember all these complex shapes.
At the end, I will show a step by step of an ear drawing. Anatomy of the Face: Tip on Masseter Muscle. Anatomy of the Face Workshop: Introductions. P H O T O R E A L I S T I C T E X T U R E TUTORIAL. 3D Scanning on a Budget. In this very short article I want to show you how to achieve some fairly decent 3D scans for under $200 using AgiSofts PhotoScan software..
The software its self is very simple and the photos can be taken from any positions, providing that an object to be reconstructed is visible on at least two of the images. Both image alignment and 3D model reconstruction is fully automated so there is no need for lengthy calibration processes. For this example I've used my good friend and co worker Andy Turner you can check out some of his animation work here Supermachine Here you can see Ive taken 9 photographs using my Nikon D80. 2 Hour Female Head. Sculpt the Face Using an Ecorche Approach. Anatomy of the Face. Sculpting A Skull With Image Planes. ZBrush Getting Started PDF Doc The What's New document gives detailed information on all features that are new to ZBrush since version 3.2.
The Getting Started Guide (ZBrush Fundamentals) is designed for ZBrush beginners. Place eyes in your characters using Zbrush 3.1.
Human ear made easy. Create blendshapes to animate faces in Zbrush. Anatomy of the Face. ZBrush 3D self-portrait tutorial by Marcos Maia (part 1) ZEye Making. SubToolEyesInZBrush.mov. Hair ZBRUSH.