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Computing At School :: The Network of Excellence

September 2012 saw the launch of the Network of Excellence . CAS, working in collaboration with the BCS Academy to co-ordinate and provide training opportunities for both existing teachers and those training for the profession. http://www.computingatschool.org.uk/index.php?id=noe
Deadly robots, dramatic arenas, and asynchronous strategy are all part of Hakitzu - a game that introduces kids to Javascript, one of today's most popular programming languages. http://kuatostudios.com/games/hakitzu/

Hakitzu | Kuato Studios

Scratch Lesson 1: Programming an Etch-a-Sketch Game

http://www.simonhaughton.co.uk/2012/06/scratch-lesson-1-programming-an-etch-a-sketch-game.html There's been much talk in the media recently about the need and value in teaching computer programming in primary schools - see this article from the BBC News website and this article from the BBC Newsround website , for instance. A few years ago I blogged my lessons about how to program Scratch games but felt that they needed revisiting since I've tweaked and improved them since then.

Scratch Lesson 2: Programming a Car Racing Game

The second Scratch lesson that I like to teach involves programming a car to move around an on-screen race track in response to presses on the arrow keys on the keyboard . This builds nicely on the Etch-a-Sketch game since it basically just replaces the triangle sprite with a car and the white background with one of a race track. From my experience of asking children to create this game, I've found that it takes about an hour and a half so can either be done over two sessions or a slightly longer single session. http://www.simonhaughton.co.uk/2012/06/scratch-lesson-2-programming-a-car-racing-game.html
Now that the children are more familiar with the different command blocks available in Scratch , for the third activity I like to teach them how to program a slightly different game - a Pong -style game in which they have to use a paddle/bat to keep a ball bouncing around the screen for as long as possible without touching the floor .

Scratch Lesson 3: Programming a Pong-Style Game

http://www.simonhaughton.co.uk/2012/07/scratch-lesson-3-programming-a-pong-style-game.html
Welcome to MSWLogo View a MSW Logo screen shot. (24 KB) GUI and Extensions By George Mills ( mills@softronix.com )

MSWLogo, An Educational programming language

http://www.softronix.com/logo.html
http://antsict.wordpress.com/2013/02/23/coding-computer-science-and-ipads-my-current-view/ Photo Credit: flickingerbrad via Compfight cc I have spoken a lot recently about my frustration with a lack of apps that help teach children to code.

Coding, Computer Science and iPads – My Current View

Another great week of Code Club , though we are actually quite behind due to Christmas disruptions, another amazing energising session. So, yesterday we were actually coding the Christmas Rudolf Present Catching game. We do Code Club every Friday after school when we can. http://antsict.wordpress.com/category/coding-2/

Coding

http://tbarrett.edublogs.org/category/google-docs/

TomBarrett'sArchive for googleDocs

Back in October I wrote a proposal for the use of Google Docs (as part of Edu Apps) to deliver online reporting to parents at our school.
http://www.thethinkingstick.com/become-a-google-apps-ninja/

Become a Google Apps Ninja

It looks like word finally broke on Twitter yesterday about a project I’ve been working on for about 5 or 6 weeks at my school. It started as a “I wonder what would happen if….” project and has turned into a pretty awe inspiring, self-motivated, get-out-of-their-way, dare I say fun project. When I was going through the process of becoming a Google Apps Certified Trainer I was taking the required tests on all the Google Apps. The tests run on Google’s own system and once you press start you have 90 minutes to finish.