gaming
< digital
< lefreddie
Get flash to fully experience Pearltrees
D’après The Institute For The Future aux US, l’humanité passerait aujourd’hui environ 3 milliards d’heures par semaine à jouer en ligne. Nesem Ertan, se penche sur la tendance "Gaming". Si l’on tente de décrypter les différents objectifs du jeu, on peut penser aux éléments suivants : Un objectif de divertissement avant tout. Le jeu n’est ni nécessité, ni responsabilité, mais un moment privilégié dédié au loisir et au plaisir.
Des joueurs du jeu en ligne Foldit ont réussi à trouver la structure d'une enzyme liée au sida du singe en quelques semaines.
Find the Future is the newest project of famed game designer Jane McGonigal. Its players will be the first members of the public to ever spend the night in the landmark New York Public Library building in midtown Manhattan (Credit: Find the Future Game)
A report commissioned by the World Bank's infoDev unit has cast fresh light on one of the more fascinating aspects of our brave new interconnected world: the virtual economy.
The Secret Service is scrapping the tabletop model, dubbed Tiny Town, that it has used for security training scenarios over the past 40 years. Now, instead, the agency will practice on something called the Site Security Planning Tool, a kind of "Virtual Tiny Town" that uses 3-D models, game-based virtual environments, touch interfaces, and virtual disaster response scenarios to help Secret Service members prepare for the worst. In other words, the Secret Service is prepping for possible disasters with video games.
2011 Reading List #003
For being the $500 million alpha dog of social gaming San Francisco, California
Whilst on a plane over the new year break I decided not listen to the safety instructions and instead made the foolish error of looking at the ‘statistics’ page of Flick Football (an iphone game). But by doing this I discovered that I have spent exactly 24 hours 13 mins and 57 seconds playing the game. Over a day!
(visuel : Boutons Xbox, licence CC, A Hermida)