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Web Page on a Prim! Mplex system modelling in Second Life. I have known Turner Boehm in RL for a long while, so I was more than happy to see he enter Second Life with eightbar. He was straight in modelling and scripting as I would have expected. We had the dematerializing tardis a little while back, but now he has got serious as I indicated he would, not that Dr Who does not count as serious! Anyway, he has built an modeller in Second Life that, driven by external complex system information ,produces a self organizing atomic looking structure showing how (as in this case) multiple software systems could be interconnected. In full mode the model is able to be manipulated in realtime. 3DCity. ModelingSkills.

From Second Life Wiki THIS INFORMATION IS OUT OF DATE AND NO LONGER BEING MAINTAINED. Please use the link to the right for SL Certification skill sets. This is a summary, with minor edits, of the topics listed on the Modeling Certification page. Please use the discussion page if you disagree with this list. The next step is to define the activity or activities to test each of these topics/skills. There are two ways to approach this: one is to create an object that demonstrates the requisite knowledge (or to assemble it from existing components); the other is to take something that is broken (i.e., something with alpha flicker) and ask them to fix it. Modeling Certification Topics Prim Basics Edit Control and basic prim creation and manipulation. Texture Basics Choosing colors and textures, aligning textures, transparent/opaque, fullbright. Linking and Unlinking Manipulating linked groups of prims (individually and as a group) - moving, texturing, coloring, resizing.

Prim Flicker Attachments Maya. MMORPGMaker.com. Next Phase: Asymptote. The day the $1.4 million Alessi flagship store was scheduled to open on Soho’s Greene Street, a dozen or so workers were still stomping over the freshly poured epoxy flooring, heaving a $14,000 La Marzocco espresso machine into its alcove, wiring lighting into custom shelving, touching up vacuum-formed wall fixtures. The contractors had been granted an extra 12 hours to complete the job, although the Barrisol stretch ceiling to cover the overhead bands of fluorescent light had not appeared and the coffee had yet to be tested. Outside, however, the chaos had been neatly sealed off and branded with a floor-to-ceiling window graphic and the reassuring words “Alessi by Asymptote.” Seventeen years into their partnership, Asymptote’s founders Lise Anne Couture and Hani Rashid have achieved enough rank for their firm’s name to be writ large on Soho walls.

Rashid describes the firm’s new bricks-and-mortar phase as “Asymptote 3.0.” Second Life builds the social metaverse By Jon Udell. A well-known company issues a press release inviting reporters to witness its online debut. The year? Not 1994, but 2006. The company? Sun Microsystems. I had to pinch myself when I read the announcement: “Please join John Gage for a special event in Second Life.” It’s been a while since I got one of those.

Once upon a time, you only had to put up a Web page to be able to toot your online promotional horn. Back in ‘94, not many people had mastered HTML well enough to make interesting Web pages. The skills required to create “content” in the two realms, though, are very different. If you haven’t tried Second Life yet, you’ll spend your first hour just learning to walk, jump, fly, teleport, and look around. Once you’re fairly comfortable moving around, you can try your hand at building some stuff. The Linden Lab Web site features a stunning example of virtual construction and virtual cinematography. You may also wonder what all this virtual stuff is for. Blog Archive New Sandboxes Now Open. Business Week: Starwood Hotels Explore Second Life First.