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Blue Ball Machine. Zoomquilt. Silk – Interactive Generative Art. Rainy Mood. How a blind girl sees the world. (Animation) Lifaros experimental actionscript gallery 2003-2011. Neonflames. John Conway's Game of Life. The Game The Game of Life is not your typical computer game. It is a 'cellular automaton', and was invented by Cambridge mathematician John Conway.

This game became widely known when it was mentioned in an article published by Scientific American in 1970. It consists of a collection of cells which, based on a few mathematical rules, can live, die or multiply. Depending on the initial conditions, the cells form various patterns throughout the course of the game. For an introduction, you can watch the video fragment from Stephen Hawkings The Meaning of Life. The Simulation The Rules For a space that is 'populated': Each cell with one or no neighbors dies, as if by solitude. Each cell with four or more neighbors dies, as if by overpopulation.

Each cell with two or three neighbors survives. For a space that is 'empty' or 'unpopulated' Each cell with three neighbors becomes populated. The Controls Choose a figure from the pull-down menu or make one yourself by clicking on the cells with a mouse. Walker. Stop-motion Magic! Clock. Spider. Vai avanti .com by rafaël rozendaal, 2006. Floating man. Crazy rabbit (c) Andrius Kirvela.