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Game Development Tool. Exemple de géolocalisation HTML5 avec l’API Google Maps. Var previousPosition = null; function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), { zoom: 19, center: new google.maps.LatLng(48.858565, 2.347198), mapTypeId: google.maps.MapTypeId.ROADMAP if (navigator.geolocation) else alert("Votre navigateur ne prend pas en compte la géolocalisation HTML5"); function successCallback(position){ map.panTo(new google.maps.LatLng(position.coords.latitude, position.coords.longitude)); var marker = new google.maps.Marker({ position: new google.maps.LatLng(position.coords.latitude, position.coords.longitude), map: map if (previousPosition){ var newLineCoordinates = [ new google.maps.LatLng(previousPosition.coords.latitude, previousPosition.coords.longitude),

Exemple de géolocalisation HTML5 avec l’API Google Maps

Learning WebGL. WebGL around the net, 8 April 2014 April 8th, 2014No Comments A fresh crop of development tools leads this week’s WebGL headlines.

Learning WebGL

CL3VER is a cloud-based 3D engine in HTML5 and WebGL to create and publish interactive 3D scenes on web and mobile. They recently released the latest version of the product, which includes a free way for architects to publish designs and presentations to their clients.The team at has some great new samples to check out: kid on the block Blend4Web ( develops a software framework for authoring and interactive rendering of three-dimensional graphics and audio in browsers. The platform is intended for creating visualizations, presentations, online-shops, games and other rich internet applications, and is integrated tightly with Blender (hence the name).Still reeling from the Oculus acquisition? WebGL around the net, 27 March 2014 March 27th, 20143 Comments This week in WebGL: virtual reality gone wild, MMOs and more.

WebGL around the net, 18 March 2014. Inka3D. Create amazing WebGL effects with shaders. Net magazine is the number one choice for the professional web designer and developer.

Create amazing WebGL effects with shaders

It's here that you find out about the latest new web trends, technologies and techniques – all in one handy package. Each issue boasts a wealth of expert tips and advice, including in-depth features and over 30 pages of advanced front and backend tutorials on subjects as diverse as CSS, HTML, JavaScript, WordPress, PHP, and plenty more. net compiles the hottest new sites from around the web, and being the voice of web design, our mission is to source the best articles written by the best people in the industry and feature interviews and opinions crammed with inspiration and creative advice. In short, If you're serious about web design and development, then net is the magazine for you. Editorial Oliver Lindberg, editor, Ruth Hamilton, production editor, Mike Brennan, art editor, Advertising.

Build your own HTML5 3D engine. HelloEnjoy™ Man gmsh - 3D finite element mesh generator with built-in CAD engine and post-processor / Commandes / linux - (Navigation privée) Gmsh - 3D finite element mesh generator with built-in CAD engine and post-processor gmsh [file(s)] [option(s)] Gmsh is an automatic three-dimensional finite element mesh generator (primarily Delaunay) with build-in CAD and post-processing facilities.

man gmsh - 3D finite element mesh generator with built-in CAD engine and post-processor / Commandes / linux - (Navigation privée)

Its design goal is to provide a simple meshing tool for academic problems with parametric input and advanced visualization capabilities. Gmsh is built around four modules: geometry, mesh, solver and post-processing. The specification of any input to these modules is done either interactively using the graphical user interface or in ASCII text files using Gmsh's own scripting language. parse all input files, output unrolled geometry, and exit. perform the one-dimensional mesh, i.e., discretize all the curves in the geometry. perform the two-dimensional mesh, i.e., discretize all the surfaces in the geometry. perform the three-dimensional mesh, i.e., discretize all the volumes in the geometry. -saveall -o file. Javascript 3D Model Viewer.