background preloader

Game Design

Facebook Twitter

Enterprise Gamification Wiki - Enterprise Gamification Wiki. The Enterprise Gamification Wiki covers examples, companies, technologies, and everything you need to know about applying gamification in the enterprise.

Enterprise Gamification Wiki - Enterprise Gamification Wiki

This wiki is not purely focused on gamification only, but also includes related and complimentary technologies and methodologies, such as design thinking, or innovation. Introduction to the Enterprise If you are new to the corporate world and have never worked in or with a big company, this area will introduce you to some of the most common (and often confusing) terminology and business scenarios. By understanding those scenarios and lingo, you will be better able to apply gamification to the corporate world. Featured Video How to contribute | About the Wiki. The role of game designers and game design in game development « The Acagamic. Welcome to the first week of class in the course: Basic Introduction to Game Design.

The role of game designers and game design in game development « The Acagamic

Make sure to read the syllabus and course information before you continue. Today, we are going to discuss the role of a game designer when completing a game and find out a little more about what game design actually is. This text follows closely from our textbooks (Game Design Workshop, Chapter 1 and Challenges for Game Designers, Chapter 1). Before we get started right away, let me point you to a series of helpful videos called Extra Credits as well. They tackle many interesting game development issues in their videos that are educational and often fun to watch as well. Game designers craft the core mechanics of a game. Depending on the size of the development team, game designers can also be involved in creating the narrative structure (i.e., the drama and story that players experience in a game) of a game.

“A good game is a series of interesting choices.” Think about it. How do I play? Three Hundred Mechanics. The Cabal: Valve’s Design Process For Creating Half-Life. While Half-Life has seen resounding critical and financial success (winning over 50 Game of the Year awards and selling more than a million copies worldwide), few people realize that it didn’t start out a winner — in fact, Valve’s first attempt at the game had to be scrapped.

The Cabal: Valve’s Design Process For Creating Half-Life

It was mediocre at best, and suffered from the typical problems that plague far too many games. This article is about the teamwork – or "Cabal process" — that turned our initial, less than impressive version of Half-Life into a groundbreaking success. Paving the Way with Good Intentions Our initial target release date was November 1997 — a year before the game actually shipped. This date would have given Valve a year to develop what was in essence a fancy Quake TC (Total Conversion — all new artwork, all new levels). Yes, we had some cool monsters, but if you didn’t fight them exactly the way we had planned they did really stupid things. Fortunately, the game had some things in it we liked. Gamification Wiki. 8 Free Game Design and Development Courses and Resources Online. See our list of the top free online game design and development courses.

8 Free Game Design and Development Courses and Resources Online

Learn about what courses are available and what topics they cover to find the course that's right for you. Info on Free Online Courses in Game Design and Development Game design and development involves various fields, from graphic design and programming, to math and probability. Some of the courses below have additional software requirements, but most of these software programs are free and can be downloaded through links on course websites. These free, online courses are self-paced and don't award grades or academic credit. Free Courses in Game Design Blender 3D Design at Tufts University This undergrad course at Tufts University trains students on how to use the Blender software for modeling and 3D animation, which can be used in game design. Students must have the free software program, Blender, downloaded to a computer; other recommended software includes Adobe Acrobat Reader, Python and a media player.