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Second life

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Second Life. Built into the software is a three-dimensional modeling tool based on simple geometric shapes that allows residents to build virtual objects. There is also a procedural scripting language, Linden Scripting Language, which can be used to add interactivity to objects. Sculpted prims (sculpties), mesh, textures for clothing or other objects, animations, and gestures can be created using external software and imported. The Second Life terms of service provide that users retain copyright for any content they create, and the server and client provide simple digital rights management (DRM) functions.[3] However, Linden Lab changed their terms of service in August 2013, to be able to use user-generated content for any purpose.

The new terms of service prevents users from using textures from 3rd-party texture services, as some of them pointed out explicitly.[5] Users can also photograph in Second Life with the camera technology the client programs have. History[edit] 10th anniversary[edit] Second Life Wiki. Limits. Summary The Second Life Viewer and simulators have a division of labor, keeping track of the data that makes Second Life run. The Viewer's job is to: Handle locations of objects. Get velocities and other physics information, and does simple physics to keep track of what is moving where. The simulator's job is to: Run the physics engine. Limits are necessary for all of these components to work together. Avatar Max. # of attachments - 38 combined HUD or body attachments. Animation Building Communication Gestures Groups Maximum number of groups you can belong to: 42 for Basic accounts, 60 for Premium accounts. Inventory Maximum number of inventory items that can be sent in a folder: 42 Folders count as items too.

Land Maximum parcel size: 65,536 meters² Covering a whole region, or square on the World Map. Mesh User Found Temporary Mesh limits: Because of an apparent bug in the importer stay within these limits. 174,752 triangles, beyond which additional triangles will appear as holes. Misc. Sound. Second Life Wiki. [VIEWER 2 TIP] Shared Media: Show YouTube on a FUL. I'm a big fan of narrative arcs, and Shared Media has wrapped up some loose ends very neatly (with other ongoing threads, like privacy, continuing to be covered). I've been asked for YEARS: "How do I play YouTube in Second Life?

" Before Shared Media, some very clever Residents devised ways to continually re-fetch the MP4 links that YouTube has made increasingly available for videos on its site. But these dynamic URLs could still be unreliable. Now we have Flash support with Shared Media, we can show YouTube as-is without any conversion or hosting hassles. BUT! It's cool I can show YouTube, but I ONLY want to show the video. There are several methods to this, but one of the simplest is provided by YouTube itself. See where it says "watch"? You can try clicking on the two URLs in your normal web browser to compare. This video of, uh, a video shows how easy it is: Other sites may have their own means.

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