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How to Learn iPhone Programming. Start Developing iOS Apps Today: Introduction. BatteryTech | Battery Powered Games LLC. 3D Game Engine. Ansca Mobile's cross-platform mobile app development tool. BasicBuild your games or apps in record time and start monetizing with in-app purchases or ads.BUY $16/monthProPro adds advanced graphics, all Corona Plugins, analytics and much more.BUY $49/monthEnterpriseCall any native library (C++/Objective-C/Java) from your Corona app and do offline builds.CONTACT US Download Corona and you are automatically a Corona SDK Starter.

You can build and publish your apps for free.Upgrade to Basic, Pro or Enterprise when you are ready for more functionality. Do you have existing apps? CoronaCards lets you take Corona’s richness and ease-of-use to any native app. Read on to learn why Corona SDK is the leader for 2D apps and games… Publish to all major platforms Corona SDK allows you to publish for iOS, Android, Kindle Fire and NOOK from a single code base.

We’ll take care of the heavy lifting related to device and platform fragmentation, allowing you to focus on creating exceptional mobile content. Build on industry standards. App Cooker - Design, Mockup, Prototype, Draft or Wireframe App Interfaces. iMockups for iPad. Blueprint. Mockups. Take a second. Let it sink in. The first impression might be disorienting. There are very few interface elements on the screen. Start exploring however, and you'll find out that Mockups is filled with powerful yet only-visible-when-you-need-them features.

Getting your ideas out should be effortless. We sweat the details so the app gets out of your way, instead of forcing you to learn it. You won't see many dialog windows interrupting your flow, and you won't have to twiddle with options all the time. Our sweet spot: the ideation phase Mockups really shines during the early stages of designing a new interface. Mockups is zenware, meaning that it will help you get "in the zone", and stay there. Mockups offers the same speed and rough feel as sketching with pencil, with the advantage of the digital medium: drag & drop to resize and rearrange elements, make changes without starting over, and your work is clear enough that you'll make sense of them later.

See what you can build with Mockups. How to Submit Your App to Apple: From No Account to App Store, Part 1. Ten Things To Think About When Designing Your iPad App - Smashing UX Design. Advertisement Like most well-designed things, the magic of an iPad app comes from a union of usefulness, usability and meaning. Games aside, the app must be useful by solving a problem that people actually have through the right set of functionality at the right time. It must be easy to use and, just as importantly, easy to get started using, without a lot of pesky setup and learning steps. And it must hold meaning for the user through visual beauty, an emotional connection, personal insights, etc. In this article, we won’t outline the entire design process for creating an iPad app, but we will explore 10 of the key things to think about when designing your app (and planning the design process).

We’ve excluded tips that have already been mentioned in every single iPad design article ever written (such as, “Invite users to touch by presenting real-world metaphors in a skeuomorphic interface” —look it up!). Instead, we’ll focus on what to really think about when doing design work. iPad and iPhone Application Development (HD) - Download free content from Stanford.