How to Learn iPhone Programming. Idev101 Class I'm working on an updated online class that shows you how to write iPhone apps.
Follow idev101 to find out when it's ready! Meanwhile, here are some other resources for learning app development: Online Tutorials Apple has published a new App Development Tutorial to teach you how to write apps for the iPhone. There are other sites around the net with dev tutorials, such as Ray Wenderlich's iOS Tutorials. Books. Start Developing iOS Apps Today: Introduction.
Start Developing iOS Apps Today is the perfect starting point for creating apps that run on iPad, iPhone, and iPod touch.
View this guide’s four short modules as a gentle introduction to building your first app—including the tools you need and the major concepts and best practices that will ease your path. The first three modules end with a tutorial, where you’ll implement what you’ve learned. At the end of the last tutorial, you’ll have created a simple to-do list app. After you build your first app and before you start your next endeavor, read the fourth module. It explores the technologies and frameworks you might want to adopt.
Even though it takes you through every step of building a simple app, to benefit most from this guide, it helps to be acquainted with computer programming in general and with object-oriented programming in particular. Get the Tools. Battery Powered Games LLC. 3D Game Engine. Ansca Mobile's cross-platform mobile app development tool. App Cooker - Design, Mockup, Prototype, Draft or Wireframe App Interfaces. Description The #1 iOS Prototyping App on iPad — "A hot new iPad app that makes sure other apps have the right ingredients in place before any development begins" — Mashable Mockup + wireframe iPhone & iPad Apps.
Share clickable prototypes through AppTaster, the free companion. - Full-functioned mockup editor with all the iOS 7 UI widgets - Overall screen view with connections, export PDF Map.- Portrait & landscape editions- Add notes to any of the screens.- Link the screens with various type of inputs and transitions- Bitmap drawing, vector shapes and text tool - Use solid colours, gradients, strokes and shadows - Import images through Dropbox and Box - Export backups, playable mockups (AppTaster), Jpeg, PNG and PDF - Dropbox + Box integration- App icon editor- App idea planner - Store info section - App pricing tool- Notepad. iMockups for iPad. Description ☆☆☆☆☆ Winner of Applied Arts - Best Mobile App 2010 Award☆☆☆☆☆ App Star Runner up - Best Utility App 2010 Award iMockups for iPad is the PREMIERE mobile wireframing and mockup app for your web, iPhone and iPad projects.
"If you weren’t planning to buy an iPad, this app alone could very well change your mind. " - Chris Pirillo, Tech Expert for CNN.com "iMockups could actually play an integral role in how you tackle new projects" - Computer Arts Magazine "iMockups is a must have tool for web designers, iPhone developers and really anyone looking to design a UI starting with a good wireframe mock up. " - iPadInCanada.ca "We think designers are going to adore this. Blueprint. Description Blueprint is the most powerful iPhone (or iPad) UI design application.
Blueprint has many predesigned widgets, including all the iOS views, controls, and buttons. With just a few taps, drags and drops, you can make a meaningful UI screen. Tap or drag and drop a widget that you want to add to a screen. Mockups. Take a second.
Let it sink in. The first impression might be disorienting. There are very few interface elements on the screen. Start exploring however, and you'll find out that Mockups is filled with powerful yet only-visible-when-you-need-them features. Getting your ideas out should be effortless. We've been in business long enough that we think we have learned enough about ourselves, our product, our customers and our competitive space to be able to put a stake in the ground and tell the world what we're about. Our sweet spot: the ideation phase Mockups really shines during the early stages of designing a new interface.
Mockups is zenware, meaning that it will help you get "in the zone", and stay there. Mockups offers the same speed and rough feel as sketching with pencil, with the advantage of the digital medium: drag & drop to resize and rearrange elements, make changes without starting over, and your work is clear enough that you'll make sense of them later. Skin: Ready to try it out? How to Submit Your App to Apple: From No Account to App Store, Part 1. This post is also available in: Japanese This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience.
He is the founder of CodeCrop Software. You can also find him on Google+. Ten Things To Think About When Designing Your iPad App - Smashing UX Design. Advertisement Like most well-designed things, the magic of an iPad app comes from a union of usefulness, usability and meaning.
Games aside, the app must be useful by solving a problem that people actually have through the right set of functionality at the right time. It must be easy to use and, just as importantly, easy to get started using, without a lot of pesky setup and learning steps. And it must hold meaning for the user through visual beauty, an emotional connection, personal insights, etc.
In this article, we won’t outline the entire design process for creating an iPad app, but we will explore 10 of the key things to think about when designing your app (and planning the design process). We’ve excluded tips that have already been mentioned in every single iPad design article ever written (such as, “Invite users to touch by presenting real-world metaphors in a skeuomorphic interface” —look it up!). Take A Goal-Oriented Approach To Simplify Functionality. Huffington Post: top right. iPad and iPhone Application Development (HD) - Download free content from Stanford. Description Updated for iOS 5.
Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies.