background preloader

Learning

Facebook Twitter

Tutorial 4: Make a Game in 60 Minutes. This tutorial helps you learn about the process of game construction, while guiding you through writing a relatively complete game. The code in this tutorial illustrates the technique described in the text. A complete code sample for this tutorial is available for you to download, including full source code and any additional supporting files required by the sample. Understanding the basics of game coding is the single most-difficult step for a beginning game programmer. While it is easy to find samples that show completed games, tips and tricks, or tutorials that show you how to do specific techniques, there are very few that help you through the process of game construction. The objective of this tutorial is to help you learn about the process of game construction, while guiding you through writing a relatively complete game.

Think of the idea of your ship on the screen. For a game that will ultimately have more than a dozen objects all drawing and moving around, this is unworkable. Learn to Program for Windows in C++ Welcome to the series Learn to Program for Windows in C++. The aim of this series is to teach you how to write a Windows program in C++. In the first module, you'll learn step-by-step how to create and show a window. Later modules will introduce the Component Object Model (COM), graphics and text, and user input. For this series, it is assumed that you have a good working knowledge of C++ programming. No previous experience with Windows programming is assumed. (If you are new to C++, you can find learning material at the Visual C++ Developer Center.)

In This Section Build date: 10/5/2010. School of Engineering - Stanford Engineering Everywhere. Outline of basic music theory - www.oscarvandillen.com. Professional music theory: an outline of basic music theory. Preface and Chapter 1 of the Outline of basic music theory – by Oscar van Dillen ©2011-2014 The beginner’s learning book can be found at Basic elements of music theory.

Overview of chapters: Chapter 1: Introduction Chapter 2: Sound and hearing Chapter 3: Musical notation Chapter 4: Basic building blocks of melody and harmony Chapter 5: Consonance and dissonance Chapter 6: Circle of fifths and transposition Chapter 7: Concerning rhythm, melody, harmony and form Chapter 8: Further study Preface This outline offers a concise and complete overview of basic music theory.

In order to speed up consulting this online book, its chapters can as of now be found on separate pages; unfortunately the original one-page version exceeded acceptable download times, because of the length of the total materials presented. . © Oscar van Dillen 2011-2014 Chapter 1: Introduction integrating hearing-reading-singing-writing. Free Engineering Video Lecture courses. Howstuffworks.