Highlike. CITY OF EARTH. Some many years ago, I found myself—by accident or coincidence—in a strange country, of which I knew nothing of its customs, culture, or language. As I was free to travel around for a while and was very taken with the rugged landscape and especially the unusual (yet uncannily familiar, in some aspects) buildings and their groupings, I decided to record in drawings what I saw. As an architect, therefore one who believes that much can be learned about a people from what they build, I wanted to get a deeper understanding, from the architecture, of what sort of community I found myself in.
The drawings I made are therefore to be seen as documentary, providing as much detail as I could render, but requiring a high degree of interpretation as to what uses the buildings were put to, and what larger meanings they had within the community’s way of life. The particularly mountainous region I first encountered was certainly inhospitable to building. This was difficult for me to understand. Matt Dempsey - Freelance UI/UX designer for the web. Frank Yoo, UI Designer - Portfolio. After Effects for Beginners: Getting Started. When we launched we asked you to tell us what content you wanted and quite a few of you told us you wanted the basics. Well we are listening and this is the first installment of a 3 part series for after effects beginners. Each section lists at the top the topics that are covered in that section. Even though this series focuses on the latest CS4 release, most of the concepts apply to all the versions of After Effects.
This first part of the Essential Training series will teach you how to get started in After Effects. You will learn all the basics you need to be able to use After Effects and understand the cool tutorials posted here on AETUTS. After Effects CS4 - Essential Training Introduction Before we get started, let's take a look at what we'll be facing in the Essential Training series which is intended to teach all beginners the basics of After Effects. In this first part of the extensive and hopefully useful Training we'll learn many features of After Effects CS4. 1. Menu bar Toolbar. After Effects for Beginners: Effects & Animation. When we launched we asked you to tell us what content you wanted and quite a few of you told us you wanted the basics.
This is the second installment of our 3 part series for after effects beginners. Each section lists at the top the topics that are covered in that section. Even though this series focuses on the latest CS4 release, most of the concepts apply to all the versions of After Effects. This second part of the Essential Training series will teach you how to get started using effects and creating basic animation in After Effects. You will learn all the basics you need to be able to use After Effects and understand the cool tutorials posted here.
After Effects CS4 - Essential Training Introduction Before we get started, let's take a look at what we'll be facing in this Part of the Essential Training Series which is intended to teach all beginners the basics of After Effects. Part 1 - Getting StartedPart 2 - Effects & AnimationPart 3 - Advanced techniques 1. Effect Controls Panel 2. After Effects for Beginners: Advanced Techniques. When we launched we asked you to tell us what content you wanted and quite a few of you told us you wanted the basics. This is the second installment of our 3 part series for after effects beginners. Each section lists at the top the topics that are covered in that section. Even though this series focuses on the latest CS4 release, most of the concepts apply to all the versions of After Effects. This third part of the Essential Training series will teach you some advanced techniques in After Effects.
You will learn all the basics you need to be able to use After Effects and understand the cool tutorials out here. After Effects CS4 - Essential Training Introduction In this last Part of the extensive and hopefully useful Essential Training series which is intended to teach all beginners the basics of After Effects, we'll learn some advanced techniques of After Effects CS4.
Part 1 - Getting StartedPart 2 - Effects & AnimationPart 3 - Advanced techniques Part Three - Advanced Techniques 1. 2. 60 User Interface Design Tools A Web Designer Must Have. The success of web applications and websites depends in how well designed the User Interface is. Designing a good user interface however is a very challenging process. A designer’s concepts and design decisions always affect the end users of the web site, application or generally any user interface or service he has designed. That is why, the dream of every designer is to deliver high quality, enjoyable and valuable experiences for the users. To achieve this goal, it is necessary that a web designer have a collection of web user interface resources and building blocks in his arsenal. There is a variety of User Interface resources that allows you as designer to access, redefine, and create a well crafted User Interface.
Let us explore these things and further our own craft. Advertisement 1. ForeUI is an easy-to-use UI prototyping tool, designed to create mockup / wireframe / prototypes for any application or website you have in mind. 2. 3. 4. 5. iPhone Mockup 6. 7. 8. 9. 10. 11. 12. 13. Game Design, An Introduction. Types of Game Designers. When I got into the industry way back in the 1980s, there was one type of game designer in our industry. We called him "programmer. " He (or she in the case of the rare few like Dona Bailey) was often a one-man show responsible for design, programming, sound, and art all in one. I worked with one of these individuals right on up until 1988, in fact. Eventually, games grew larger, and with the increased size came a specialization of tasks.
Tips for the Working Designer. Most of us know of design luminaries in the industry, but in a team of 10 designers there are eight or nine non-lead designers whose quality of work is increasingly important. As non-lead designers, we are often given new challenges from project to project, working on games or parts of games we have never worked on before. I love the challenge of constantly delving into the unknown, but having a proper design approach will help give you a huge advantage over designers who go into situations "using their gut".Articles on design tend to either have a very narrow focus (such as first-person shooter level design) or a very broad one (very general rules and observations) and they're often written by well-known or respected design leads.
While these can be a great read, most of us are not in the position where this shared knowledge is useful on a day-to-day basis. Designer Advice: A Beginner's Guide. The job of video game designer is one of the most sought after (and on this site, most asked about) professions in the game development industry. People who are new to the workings of the game development industry are often confused about what designers actually do, what skills are required of them, and how they break into the profession. "Many people dream of becoming game designers like the legendary Sid Meier, Will Wright, or Yu Suzuki. Game designers seem to have the fantasy industry job. They formulate cool ideas, and then devise their accomplishment," says Marc Mencher, president and search consultant at GameRecruiter.com, Inc.
"Unfortunately," he adds, "the chances of a person coming up with a new idea, writing a game design, and selling it to a publisher is, say, one in a million. " Applying WCAG 2.0 to Non-Web Information and Communications Technologies. W3C Working Group Note 5 September 2013 This version: Latest version: Previous version: Latest editors' draft: Editors: Michael Cooper, W3C Peter Korn, Oracle Corporation Andi Snow-Weaver, IBM Corporation Gregg Vanderheiden, Invited Expert, Trace Research and Development Center Authors: Loïc Martínez Normand, Universidad Politécnica de Madrid Mike Pluke, Invited Expert This document is available in an expandable / collapsible alternate version in which the “Intent” sections copied from Understanding WCAG 2.0 are hidden and individually expandable, for easier reading. Copyright © 2012-2013 W3C® (MIT, ERCIM, Keio, Beihang), All Rights Reserved. Abstract Status of This Document This section describes the status of this document at the time of its publication.
Please note that WCAG 2.0 itself is a stable web standard. 1. 1.1. 1.2. 1.3. 2. 2.1. Silk — Interactive generative art. The Dominant Colors of Common Website Qualities. By anthony on 07/26/12 at 2:30 pm Choosing colors for your website is no easy task. With so many colors and color combinations to choose from, where does a designer begin? The color of your site is important because it influences how users feel about your site. Choose the wrong color, and you’ll repel users from your site.
Choose the right color, and you’ll attract them to use your site. To find the right color, you have to know what qualities you want your site to exude. Then you have to know the dominant colors that are strongly associated with those qualities. Joe Hallock’s research revealed that there are dominant colors that people associate with common website qualities. Trust If trust is an important quality you want users to feel when they visit your site, then use the color blue. Security Blue is also associated with security. Reliability It’s no surprise that blue is also associated with reliability. Fun Inexpensive High Quality High Tech Speed Courage Fear Cultural Differences. GLYPHICONS - library of precisely prepared monochromatic icons and symbols. 10 things every UI designer should know about end users. 6 web design trends that are here to stay. Before I started writing this article, I was very concerned about the direction to take – there are literally hundreds of “design trends” blog posts out there, each covering dozen or more examples.
The strange thing was that most of these articles confused trends with fads. It’s time to make a distinction between fads and real trends taking place out there. Trends vs. fads: an important distinction A trend is something that slowly takes place over a longer period of time and will slowly fade away, if ever. A fad is something that gets very popular during a short period of time then disappears as if it never existed in the first place.
Organic food is a trend; the latest crash diet is a fad. The first one has staying power; the second will be replaced by something new in a matter of months. The same thing occurs within the design industry. Let’s explore some of them. Trend #1 : rich typography Long gone are the days when designers were limited to typefaces available on users computer. Yum! Logo Design, Web Design and More. Design Done Differently | 99designs. 7 user interface design trends you need to know about Designer Blog. If you ever wondered what is the most overlooked aspect of design craft, look no further – it’s user interfaces. Good or bad, user interfaces are everywhere: on websites, on mobile phones, televisions sets, wrist watches, airplanes and washing machines.
Some user interfaces take two people to operate. Not my cup of tea. Whenever there is a user, there is user interface. Likewise, whenever there is a frustrated user, there’s usually a case of bad user interface. As graphic and web designers, our job is not only create good looking stuff – it’s to create stuff that’s actually easy to use and creates minimum user interface friction. If you think that still involves just a few properly placed buttons and links, think again – some of the highest paying projects on 99designs require solely user interface design, for web or mobile applications. To get started, let’s take a look on current trends in user interface design. Minimalism Minimalistic interfaces are definitely taking off. Skeuomorphism. UX Movement - Articles on Interface Design. Subaru Australia: New Cars, Used Cars, Retailers, Test Drives.
UX Magazine | Defining and Informing the Complex Field of User Experience (UX) Designing for Everyone. Apple recently unveiled its impressive new iOS 6 and showcased a truly important new feature: Guided Access, which is a set of accessibility settings that allow users to limit the availability of navigational controls and keep the device locked within a single app.
Apple showcased several uses for Guided Access, including scenarios that give teachers and parents more control, and expand the potential of the iPad to be used in the classroom for activities like test taking. Apple also specifically highlighted the impact of Guided Access for children with disabilities, many of whom were already using iOS devices to communicate independently, play, and learn. The new settings allow specific controls to be disabled and touch inputs to be confined to certain parts of the screen to help “someone with a disability to stay focused on learning.”
Introduced as a personal companion to a laptop or desktop, the tablet has become an autonomous tool for learning, communicating, and working. UX Magazine | Defining and Informing the Complex Field of User Experience (UX) Fjord. UX Magazine | Defining and Informing the Complex Field of User Experience (UX)