The whole project is released under the GNU General Public License . This means it can be used in any project that is itself released under the GPL. If you would like to create a commercial application based on AndAR please contact ARToolworks .
SINLA is an augmented reality like application which is experimental. It displays points of interest from your personal Google Map in your environment (GPS) on a 3D camera overlay. IMPORTANT: You have to insert a link to your KML-File or a Google-Earth-Link (Preferences>Modules>KML-URL), otherwise there is nothing to see!
'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. We've evolved over millions of years to sense the world around us. When we encounter something, someone or some place, we use our five natural senses to perceive information about it; that information helps us make decisions and chose the right actions to take. But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses, namely the data, information and knowledge that mankind has accumulated about everything and which is increasingly all available online.
Les instructions d'installation de PorPOIse sont apparues à la fin de mon premier message, maintenant on attaque ! Créer un calque Un calque, c'est pas beaucoup plus qu'une base de donnée de points d'intérêts (POIs). PorPOIse utilise principalement deux types de stockage des POIs : une base de données MySQL ou un fichier XML . Quoi utiliser ? Pour quelqu'un qui a déjà entendu le mot MySQL avant ce tutorial, je dirais clairement MySQL. Pour les autres, on va y aller au XML.
ARToolKit is a computer tracking library for creation of strong augmented reality applications that overlay virtual imagery on the real world. To do this, it uses video tracking capabilities that calculate the real camera position and orientation relative to square physical markers in real time. Once the real camera position is known a virtual camera can be positioned at the same point and 3D computer graphics models drawn exactly overlaid on the real marker. So ARToolKit solves two of the key problems in Augmented Reality; viewpoint tracking and virtual object interaction. ARToolKit was originally developed by Hirokazu Kato of Nara Institute of Science and Technology in 1999 [ 1 ] and was released by the University of Washington HIT Lab.