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http://labs.adobe.com/ Muse beta 6.0.2 (Feb 23) Muse (codename) enables designers to create websites as easily as creating a layout for print. Design and publish original HTML pages using the latest web standards, and without writing code.

Adobe Labs - Homepage

http://active.tutsplus.com/category/tutorials/

Tutorials | Activetuts+

I’m sure Stage3D is not foreign to most readers; it’s the new API that gives AS3 programmers access to the GPU. However, coding against opcodes in Stage3D may not be everyone’s preferred choice, so it’s fortunate that there’s a shortcut: Starling, a library developed to encapsulate this low level programming to make it much easier. And along with Starling comes its particle effects extension.
http://www.noupe.com/tutorial/30-hand-picked-flash-and-essential-actionscript-30-tutorials.html Apr 27 2009 Using Flash properly, allows you to create stunning visual experience and offer your visitors amazing user interaction. Flash’s strength lies in its ability to showcase unusual visual solutions, including graphic motion, videos and sound. Make use of them if you really want to achieve a stunning visual design

30 Hand-picked Flash and Essential Actionscript 3.0 Tutorials - Noupe Design Blog

Conditionals are special tools that add logic to an ActionScript program by taking an action only upon the satisfaction of a specified condition. Learn how to make your movie jump to life, whether it was by reacting to a mouse click, a keyboard stroke, or any event happening in Flash using the Event Handling system of AS3.

Flash ActionScript 3.0 Tutorials

http://www.republicofcode.com/tutorials/flash/
http://pyrrha.developpez.com/articles/flash/as3/xml/ en cherchant une simple propriété de noeud xml...Pas pratique n'est ce pas ? Nous allons découvrir dans ce cours, la nouvelle façon d'accéder à ces informations, en ActionScript 3 à l'aide de séries d'exemples simples. En ActionScript 2, nous utilisions l'objet XML pour charger et "parser" un document xml. En ActionScript 3, le système a été repensé, nous utilisons la classe URLLoader pour charger le document. * Si vous ne savez pas charger une fichier en ActionScript 3, je vous invite dès à présent à lire le chapitre II de mon tutoriel sur les chargements, en vous rendant ici. Voici, pour rappel, un exemple simple de code qui va nous permettre de charger le fichier xml que je n'expliquerai pas ici, un tutoriel existant déjà là . Nous nous retrouvons donc avec notre objet loader et sa propriété data qui va permettre de récupérer le contenu du fichier xml.

Flash - Utiliser du XML en ActionScript 3

4. Loading data from databases using name/value pairs (php example) When using databases, there are SO considerations that you need to take in account. Not all databases are available for different platforms and some of them are difficult to manage for non-technical users. So we will show a common example second using PHP and MySQL.

Loading dynamic data into Flash using AS3

http://www.flash-db.com/Tutorials/loadingAS3/loadingData.php?page=4

Learn Flash | Adobe Flash Developer Center

http://www.adobe.com/devnet/flash.html (Apr 23, 2012) Toolkit for CreateJS exports animated assets to HTML5, including tweens, vector shapes, and symbols. Create and export animated assets to HTML5 in one click.

Build a Dynamic Guest Book with XML and ActionScript 3.0 | Activetuts+

http://active.tutsplus.com/tutorials/xml/build-a-dynamic-guest-book-with-xml-and-actionscript-30/ Guest books are a great thing to enhance the online experience your viewers receive. The ability for the viewer to talk to you and others, respond to questions you’ve raised, comment on your work or just to socialize means a guest book is a must have for most web sites. Let’s see how we can build our own guest book with ActionsScript 3.0, XML and PHP. Introduction There are two main ways I can think of to power a guest book; the more commonly used MYSQL database driven, or the less common XML type. They both rely on server-side scripting to work, however the advantage that I see from using the XML version, is the simple fact that you need not worry about whether your host supports MYSQL and you also don’t have to program in 3 different languages.
Classes

http://blog.papervision3d.org/

Papervision3D

July 13, 2010 by sebstar55 Although my Lynda.com video tutorial is now live, I appreciate that some of you may prefer the live interactive experience! There are still a few spaces left for my training course in Birmingham at the end of this month.
http://romaindedenis.over-blog.com/article-flash-as-3-0-papervision-3d-texturer-et-interagir-avec-les-faces-d-un-cube-42861958.html

PaperVision 3D : Texturer et interagir avec les faces d'un cube. - Le blog de Romain Dedenis

Comme promis, voici notre nouveau tutoriel, nous allons voir comment texturer les faces de notre cube avec des images et comment interagir avec chaque face pour créer un menu 3d par exemple. I/ Texturer les faces d'un cube avec des images. Pour cet exemple, nous allons reprendre le précédent tutoriel auquel nous allons apporter quelques modifications pour texturer nos faces avec des images. Pour faire fonctionner ce tutoriel, veuillez ajouter 3 images dans le dossier de votre projet PaperVision . Pour appliquer une image sur une face de notre cube, il suffit de la charger via new BitmapFileMaterial( file ); puis de l'insérer dans notre MaterialsList et le tour est joué.
Tweetr is a simple to use AS3 Twitter API Library. As of 1.0b3, the Library fully supports pinless OAuth . Also included is a simple and easy to install PHP Proxy Class ( requires PHP5 ) that allows the Tweetr API to be used for flash content that is supposed to be deployed on the web. Effectively circumventing the twitter crossdomain restrictions. It also comes with a URL Shortener Class using http://is.gd/ and a URL Unshortener Class using http://untiny.me . The Library is licensed under the GNU Lesser General Public License .

tweetr :: SWFJunkie

Flash&Flex 6/2009

If you enjoy media and games that use flash, you can enjoy many different types of games. Whether you fancy arcade games, an online slots spree, or RPG's, you'll find many that run your favorite platform. Take a lap around the net and see what you can find! 2012-04 Knowledge gained can only bettered by knowledge shared, if you would like to test your luck rather than skill try online bingo you can chat and maybe win some prizes

The efnx code blog.

mod uses initialization objects to define modules. A module object takes a name, an init function and optionally an array of dependencies (paths to other scripts you’d like to load before initializing the current module). You can also supply an optional callback to execute after the module has been initialized. Both init() and callback() are passed an object that contains all the initialized modules thus far. In this first call mod packages your module initialization object and starts loading its dependencies (either through XMLHttpRequest or script tag injection).