background preloader

AS3

Facebook Twitter

BitmapData from Flash -> PHP -> Email. BitmapData from Flash to PHP to Email. Special HTML and Flash hex character codes. Grant Skinner - FOTB2011. ActionScript 3.0 Design Patterns. GreenSock. FXG in ActionScript 3. Mon Oct 12 12:58:53 2009 With the introduction of the Flex 4 SDK (Gumbo), it is now possible to import FXG files into your ActionScript and MXML projects.

FXG in ActionScript 3

In this example, I will be using an illustration of a flower, aptly named Flower.fxg which was created in and exported from Illustrator CS4. I would also like to add that what I'm about to do is also possible using SVG files, and for anyone using TextMate or FlashDevelop, this looks a very promising replacement to the Flash IDE and library. First, you need to create a package and embed your vector graphic as a Class. Embedding required the Flex SDK, so for Flash users who wish to try this out, you will need to get the Flex SDK and point flash in the right direction.

The finished article looks something like this: After this class has been created, simply compile it making sure that the FXG file is where it's supposed to be. Pretty cool stuff if you ask me. . ← back. Character Movement: Follow the Mouse Controls. This is another tutorial in the character movement series.

Character Movement: Follow the Mouse Controls

So far on AS Gamer we’ve discussed different ways to move your game’s hero with the keyboard. Today we are going to discuss how to move your player with the mouse. There’s a few ways this can be done, we can set a default speed that our character always moves at or create movement controls where our character eases into the new position. Both movement styles are extremely useful it just depends on which mouse movement method you are wanting to use for your game. First we’re going to talk about controlling the character at a steady speed following our mouse. Okay, so to make sure we are all on the same playing field before we get started, please download the source code here: Character Movement: Following the Mouse Beginners – Zip Archive There’s nothing difficult in this zip file.

Background – simply a graphic movieclipcharacter – our game character with class linkage to com.asgamer.mousecontrolled.Hero. Engine.as and Hero.as. TheFlashBlog. Flash, Flex and ActionScript tutorials from beginner to advanced. Flash Platform Blog. This week we spoke with Joel Espelien, Senior Analyst at TDG Research, a boutique market research and strategy consulting firm focused exclusively on the future of TV.

Flash Platform Blog

Joel covers corporate strategy and positioning for companies across the OTT landscape. TDG Research is known for being ahead of the curve, so we used this talk with Joel to learn 7 insights that will help you be ahead of the curve, too. Here are 7 insights directly from Joel: 1. OTT is evolving to be a synonym for broadband video. 2. Furthermore, industry efforts to assign a timeframe to when viewing counts will continue to be arbitrary. 3.

Individual viewing will become the new normal. This solo viewing trend suggests that content and advertising will become edgier, more particularized and even more incomprehensible to people outside the group consuming it. 4. Compare the lack of data of a legacy pay-TV provider to a TV app like Netflix.