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Augmented Reality

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Aurasma. What You Need to Know About Google Augmented Reality Glasses. The rumours regarding the possible launch of Google’s far awaited augmented reality head-up display (HUD) glasses by the end of 2012 have taken tech blogs by storm in the last few days. Leaked by undisclosed Google employees, the so-called Google Goggles (the name of Google’s popular image search mobile app) are to be released to the public as an experiment somewhat like the Chromebooks in 2011 and priced similar to a smartphone. So what should we expect from this new gadget? Understanding Google Glasses’ Technical Specs From the two main blogs that claim to have access to the latest developments from the mysterious Google X labs – 9to5 Google and NY Times blog – we already have a series of possible technical specs regarding Google’s glasses. Samsung AMOLED Flexible and Transparent Display Showcased in 2010 Transparent LED or AMOLED display.

Low resolution built-in camera. Motion sensor and Gyroscope? Cloud Computing, Android or both? Android based or Cloud based? The Design. The Battery. Augmented Reality, Mixed, software, product, systems, solutions, Aurasma. Aurasma. Augmented reality. NASA X38 display showing video map overlays including runways and obstacles during flight test in 2000. Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.

It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing one’s current perception of reality.[1] By contrast, virtual reality replaces the real world with a simulated one.[2][3] Augmentation is conventionally in real-time and in semantic context with environmental elements, such as sports scores on TV during a match. Technology[edit] Hardware[edit] Hardware components for augmented reality are: processor, display, sensors and input devices.

Display[edit] Head-mounted[edit] Eyeglasses[edit] HUD[edit] EyeTap[edit]