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What Can Video Games Teach Us About Instructional Design? When I was a kid, I used to spend hours playing Tetris. I would zone out everything else and hit a state of hyperfocus. I was fully engaged. I could spend hours playing Tetris. Over the years, the trending games have changed. I may or may not have created my own fair share of Sonic the Hedgehog fan art when I was in middle school. In recent years, I’ve seen kids playing Minecraft and Fortnite. It has me wondering . . . What can we learn from video games? If you enjoy this blog but you’d like to listen to it on the go, just click on the audio below or subscribe via iTunes/Apple Podcasts (ideal for iOS users) or Google Play and Stitcher (ideal for Android users). Check out the following video below about the six things video games can teach us about instructional design and student engagement: #1: Intrinsic motivation Video games are engaging because they are fun.

This can be a challenge in the classroom, where the system is designed around extrinsic motivation. . #2: Incremental Success. Dos excelentes herramientas web para la creación de videojuegos educativos.