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Blender 3D: Noob to Pro. You are strongly encouraged (read as begged) to contribute to this book! There are many things you can do to help: edit existing modules (to correct errors, improve the writing, or make additions)add new modules (tutorials or reference material)upload new images (screen shots or sample renders)join the team responsible for this WikiBook How to Edit a Module To edit any wiki page (including this one): Click on the Edit tab at the top of the page.Make your change in the large text box.Type an explanation of your change in the Edit summary text box below.Click on the Show preview button below the edit summary to preview your change.If you're satisfied with the result, click on the Save page button. Your contribution will be reviewed before it is officially published.

Things you shouldn't add to modules: external links that are not directly related to the modulecomments or questions regarding the text To ask questions and make comments about any module: How to Add a Module Images How to Join the Team. Blender 3D Design Course. Blender 3D Design Course Note: Added new Lesson #13 - NURBS Surfaces / Meta Objects - April 27, 2013 Note: Added new Lesson #14 - Rigid Body Dynamics- June 1, 2013 Students: This course is also available for downloading to your iPhone or iPad via Tufts University iTunesU. (Install the iTunesU app / Search Colleges and Universities - Tufts University / Subscribe to "3D Design - Blender"). You can also download the course to a desktop or laptop via the iTunes application. The video tutorials are also available on my Vimeo channel (Blender Video Tutorials - Neal Hirsig) Instructors: If you are an instructor and would like to download the 3D Design Blender 2.6X content (Syllabus, Video Tutorials, PDF Tutorials, Projects and Exercises), send me your name, e-mail address and the name of your school or institution.

Neal Hirsig nhirsig@tufts.edu Syllabus Blender Cheatsheet All Video Tutorials All PDF Tutorials Links Copyright Notice Attribution-NonCommercial-ShareAlike CC BY-NC-SA. Blender%20Hotkeys%20Cheatsheet. 2.6 Gingerbread Man - Model. From BlenderWiki This chapter will guide you through the animation of a small "Gingerbread Man" character. We will describe each step completely, but we will assume that you have read the interface chapter, and that you understand the conventions used throughout this book. In Part I of this tutorial we'll build a still Gingerbread Man.

Then, in Part II, we will make him walk. Warming up After starting Blender, you should see the Default screen set up. Default Blender screen. We will start by organizing our working area by placing Objects on different layers. 3D scenes can quickly become confusing when multiple Objects are on the screen. Layer visibility controls. Blender provides you with twenty layers to help organize your work. And manage the visibility of multiple layers with ⇧ ShiftLMB . Let's clean up the screen by first moving the camera and lamp to another layer.

The Move to Layer popup. Select the Camera with RMB . . Building the body Snap cursor to the Center Add a cube to the scene. . . 2.6 Gingerbread - Animate. From BlenderWiki If all we needed was a still picture, our work would be done, but we want Gus to move. The next step is creating a skeleton or armature, which will allow us to move him. This is called rigging. Gus will have very simple rig: four limbs (two hands and two legs) and several joints (no elbows, only knees), no feet and no arms. Rigging To add rigging: Adding the first bone - hand to elbow. In Object mode, set your 3D cursor where Gus’s shoulder is, and press ⇧ ShiftA >> Add >> Armature >> Single bone. To make the process more successful, please periodically look at the Gingerbread man and armature from many different viewpoints to make sure the armature is inside the gingerbread man, just as bones are inside a human body.

Adding the second and third bones, a leg bone chain. Stay in Edit mode, then move the cursor to where the hip joint will be and add a new bone ⇧ ShiftA. We now have three bones that make up Gus’s armature. The complete armature after duplicating and flipping. How to make a Minecraft animation in Blender Minecraft Blog. Blender 2.6 Tutorial 36 - Minecraft Guy : start to finish. Blender Tutorial: How to make a Minecraft Scene.

Once your scene is set up you can either make still images, or you can do an animation. If you don't want to do animation you can skip this section. First, go to the "Render" tab. It is the one on the left that looks like a camera. First you have to decide how long your animation will go for. For this tutorial, there will be 24 frames per second but if you wanted you could change that. Figure out how many seconds your animation will be and multiply that by 24. Now we have the frame range set up, we can start the animation. At frame 1, move the camera in the starting position that you choose. If you want to edit the location of keyframes or delete keyframes, you can change the view to the "DopeSheet".

While you are doing your animation, you may want to play it to see how it will appear. When you have finished your animating, now your computer will have to render each and every frame of the animation, which will probably take hours unless it is really short. Blender Minecraft Tutorial [Animation] - Part 1.

Animate a Wave. Blender 2.6 Minecraft Character Tutorial. Mineblend. This is the latest version of Mineblend.I'm acro on Blenderartists. If you have any feedback please join the discussion thread at Quick-Start Extract the io_import_minecraft folder from the 7z archive into your Blender scripts/addons folder. This varies with OS and your Blender installation settings, but usually looks something like C:\Users\yourname\AppData\Roaming\Blender Foundation\Blender\2.6x\scripts\addons Start Blender, and in File > User Preferences (Ctrl-Alt-U) select the "Import-Export" category on the left, or filter addons by typing "mine" into the top left search box.

Script operation: - It reads directly from your system default .minecraft folder to select saved worlds.- Loads, colours and textures all block types.- Blocks are instanced onto a dupliverted mesh, allowing for diverse animation possibilities and manual tweaking/editing of scene/view.- Stone (and Dirt) will be discarded by default to save time and increase viewport performance. Limitations.

Minecraft Blender Rig – show off your skins in style! Last updated Saturday, September 4, 2010 Changelog: •Fixed specularity problem with transparent regions on hats (caused weird shadows where they shouldn't be) •Added joints (elbows, knees, and body bending) •Fixed ugly edges when body bends •Added lots of blocks to make scenes with... •Improved glass and leaf blocks •Added tree blocks •Got rid of some annoying constraints •Added clouds •Changed lighting •Added creeper (on layer five, hidden by default) •Fixed creeper texture •Added chests, furnaces, crafting blocks, ore, and torches _________ With this handy tool, you can create fancy renders and animations of your minecraft characters.

For example: Download the blender file here: You can get Blender here: It's free, open source, and not bloatware, so the download is relatively small as far as 3D development suites go. Here's an example of skins look rendered (this one's mine): <-- there it is. Enjoy! MinecraftBody.blend.zip. Blender Tutorial Part 1.1. Blendcraft Creations. Subscribe to Blendcraft for Minecraft based animations, Blender tutorials, and programming tutorials. Also check out my website!

My website: ╠═══════════════| Info |═══════════════╣ This video was created in Blender in one day. If you have feedback please let me know in the comments. ╠══════════════| Credits |══════════════╣ Explosion Sound - sarge4267 - All other sounds were created by me or were listed under a Creative Commons 0 licence (also know as Public Domain). ╠═════════════| Disclaimer |═════════════╣ All sounds and files were used under Fair Use or Creative Commons. ╠═════════════════════════════­══════╣ Show less.

Blendcraft Blender Tutorial - From Skin to Render. Blender Tutorial #2 - Duplicating The Rig. Blender 2.6 Tutorial Series: MINECRAFT GUY: start-to-finish [HD VIDEO] Get Started with Blender.