
tutoriaux et ressources
Get flash to fully experience Pearltrees
3D Total - The cg artists home page
Making of Ingrid Bergman
About Ingrid Bergman - At the age of 17, Ingrid Bergman auditioned for and was accepted to the Royal Dramatic Theatre in Stockholm. During her first summer break, she was hired at a Swedish film studio, which consequently led to her leaving the Royal Dramatic Theater to work in films full time, after having attended for only one year. At the age of 21, she married a dentist, Petter Lindström (who would later become a neurosurgeon). In 1938, she gave birth to a daughter. References - Finding good references is the key to making a good likeness, for that I always use screen captures from movies because sometimes you can find shots where the character turns and the camera distortion is always the same and predictable.The 3DLinks.com - Ultimate 3D Links
AC3D™ 3D Design Software Use AC3D™ to create 3D models for:games, virtual reality and flight simulation, scientific, medical and general data visualisation, rapid prototypes of 3D designs, high resolution 3D renderings, Google Earth, Second Life and much more...The Gnomon Workshop - Tutorials for visual effects artists, concept designers, sculptors and comic book illustrators and traditional artists using Maya, ZBrush, 3ds Max, Photoshop and Painter as well as traditional drawing and painting.
2/11/2004 - Eyad has kindly allowed 3D-RING.org to host his superb Maya tutorial on creating hair. Check out the articles section for this great tutorial . View all news items | Submit news item 5/24/2005 - Suspension of updates to 3D-RING.org I am saddened to announced that I am suspending all updates to 3D-RING.org due to lack of time. I've been running the site for close to 9 years now and my other commitments have finally caught up with me and I am no longer able to update the site.
3D-RING.org
Hello and welcome to 3dArtSpace.com . I’m Meats Meier and this is my portfolio of some of the projects that I have created. I’m an independent artist working in both the 2nd and 3rd dimension using Maya and Zbrush for modeling and animation.
The art and animation of 3D artist Meats Meier - Home
Tutoriaux Maya
High-quality 3D can now be seen in thousands of ways with new generation technology! There were times when people did not know about dimensions and how many they were, but now we do. In this article I am going to give a brief description on 3D items that we use in our daily lives. About 100-200 years back there was no technology so people did not know about 3D holograms, movies, art, glasses etc. But with technological advancements taking place all these things are within our reach. First of all the introduction of 3D movies have become a great entertainment source for large audiences.FX
Lorsque l’on débute avec , il y a tant de choses à assimiler du côté de la modélisation qu’on laisse instinctivement de côté les aspects relatifs au texturage et à l’éclairage. On a tendance à se contenter des outils de base et des options par défaut jusqu’au jour où l’on a besoin d’un rendu vraiment opéré par Mental Ray. C’est alors qu’on découvre un univers souterrain aussi riche de galeries et de labyrinthes que les strates supérieures du logiciel (9) ! Un des premiers défis idiots que se lance le néophyte consiste à changer la « couleur » de fond de la scène, noire par défaut. Ce décor ténébreux reflète en réalité une non-couleur, car le rendu s’opère selon les lois de la physique : là où il n’y a rien à éclairer il n’y a rien à voir !
Modélisation Maya: les coulisses d'un visuel 3D (4)
detail utiles
Evènement majeur de tout le secteur 3D. Conférences, expositions, publications, posters, nouvelles technologies, annonces majeures des éditeurs de logiciels et autres présentations sont au rendez-vous. Rendez-vous annuel de l'animation, en deux versants : le festival public, qui propose projections et conférences, et le volet professionnel : le MIFA. De nombreux stands de studios, éditeurs de logiciels, institutionnels, revendeurs, pôles de compétitivité s'y retrouvent pour se mettre en avant. L'occasion de découvrir films, projets, écoles d'animation, personnalités du secteur. Le "Videogame Economics Forum" offre une opportunité unique en Europe pour maîtriser les nouveaux business models du jeu vidéo, rencontrer les investisseurs et mieux comprendre les tendances majeures du financement de jeux vidéo.
Le Magazine Online de la 3d Francophone
Area :: Blogs :: Animating a Book with nCloth
I just animate a yellow pages book and now I would like to import it ( it means, move, scale, and twist) into another Maya file in were I am modeling an Alley.Introduction This model cost me a long time. I try my best to make it perfectly, so sometimes I change the superciliary arches prominent, sometimes I choose to have the eye lids inward or outward, sometimes I have to check the cheek bone to make it proper and sometimes I have to better the musculus orbicularis oris shape, the nose shape, and so on.
Making of Classical Girl - CGArena
:: Pixologic ::
See how the unusual inhabitants of Barsoom were created and the role that ZBrush played in bringing Disney’s spectacular production to the big screen. Pixologic takes you behind the scenes with an in-depth double-header interview with Scott Patton of Legacy Effects and Kevin Hudson of Double Negative.Corps

