tutoriaux et ressources

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http://cgpersia.com/

CG Persia

Happy New Iranian Year !! Read more...
http://www.3dtotal.com/ Due to popular demand, 3DTotal’s Digital Art Masters: Volume 6 Playing Cards are now available to buy. Featuring all 50 illustrations from Digital Art Masters: Volume 6.

3D Total - The cg artists home page

Making of Ingrid Bergman

About Ingrid Bergman - At the age of 17, Ingrid Bergman auditioned for and was accepted to the Royal Dramatic Theatre in Stockholm. During her first summer break, she was hired at a Swedish film studio, which consequently led to her leaving the Royal Dramatic Theater to work in films full time, after having attended for only one year. At the age of 21, she married a dentist, Petter Lindström (who would later become a neurosurgeon). In 1938, she gave birth to a daughter. References - Finding good references is the key to making a good likeness, for that I always use screen captures from movies because sometimes you can find shots where the character turns and the camera distortion is always the same and predictable. http://www.cgarena.com/freestuff/tutorials/maya/ingridbergman/index.html

The 3DLinks.com - Ultimate 3D Links

AC3D™ 3D Design Software Use AC3D™ to create 3D models for:games, virtual reality and flight simulation, scientific, medical and general data visualisation, rapid prototypes of 3D designs, high resolution 3D renderings, Google Earth, Second Life and much more... http://www.3dlinks.com/index.cfm

The Gnomon Workshop - Tutorials for visual effects artists, concept designers, sculptors and comic book illustrators and traditional artists using Maya, ZBrush, 3ds Max, Photoshop and Painter as well as traditional drawing and painting.

http://www.thegnomonworkshop.com/ About the Image Challenge Online communities have proven to be an amazing resource for artists. The Gnomon Workshop has had the unique opportunity to inspire, motivate and train artists from all walks of life and all around the globe, and our forum is a great place for you to share your work with other artists who have a passion for learning and community. Every month we create a new challenge based on specific themes. Our judges select four winners from the 2D Concept and 3D Concept categories (8 total), who will receive up to 25 Gnomon Workshop DVDs (winners get to choose of course)! What criteria are used to pick the winner?
2/11/2004 - Eyad has kindly allowed 3D-RING.org to host his superb Maya tutorial on creating hair. Check out the articles section for this great tutorial . View all news items | Submit news item 5/24/2005 - Suspension of updates to 3D-RING.org I am saddened to announced that I am suspending all updates to 3D-RING.org due to lack of time. I've been running the site for close to 9 years now and my other commitments have finally caught up with me and I am no longer able to update the site.

3D-RING.org

http://www.3d-ring.org/
Hello and welcome to 3dArtSpace.com . I’m Meats Meier and this is my portfolio of some of the projects that I have created. I’m an independent artist working in both the 2nd and 3rd dimension using Maya and Zbrush for modeling and animation. http://www.3dartspace.com/

The art and animation of 3D artist Meats Meier - Home

Tutoriaux Maya

High-quality 3D can now be seen in thousands of ways with new generation technology! There were times when people did not know about dimensions and how many they were, but now we do. In this article I am going to give a brief description on 3D items that we use in our daily lives. About 100-200 years back there was no technology so people did not know about 3D holograms, movies, art, glasses etc. But with technological advancements taking place all these things are within our reach. First of all the introduction of 3D movies have become a great entertainment source for large audiences. http://www.forum-3d.com/yabb//index.php?PHPSESSID=458943c8f2af3101425f8a272f1e2a00&topic=5267.new
FX

Lorsque l’on débute avec , il y a tant de choses à assimiler du côté de la modélisation qu’on laisse instinctivement de côté les aspects relatifs au texturage et à l’éclairage. On a tendance à se contenter des outils de base et des options par défaut jusqu’au jour où l’on a besoin d’un rendu vraiment opéré par Mental Ray. C’est alors qu’on découvre un univers souterrain aussi riche de galeries et de labyrinthes que les strates supérieures du logiciel (9) ! Un des premiers défis idiots que se lance le néophyte consiste à changer la « couleur » de fond de la scène, noire par défaut. Ce décor ténébreux reflète en réalité une non-couleur, car le rendu s’opère selon les lois de la physique : là où il n’y a rien à éclairer il n’y a rien à voir ! http://marcautret.free.fr/geek/ikono/ikiosque/part4.php

Modélisation Maya: les coulisses d'un visuel 3D (4)

forum 3D Station - Centre d'informations http://www.3d-station-forum.com/forum/index.php

forum 3D Station - Accueil

detail utiles

Evènement majeur de tout le secteur 3D. Conférences, expositions, publications, posters, nouvelles technologies, annonces majeures des éditeurs de logiciels et autres présentations sont au rendez-vous. Rendez-vous annuel de l'animation, en deux versants : le festival public, qui propose projections et conférences, et le volet professionnel : le MIFA. De nombreux stands de studios, éditeurs de logiciels, institutionnels, revendeurs, pôles de compétitivité s'y retrouvent pour se mettre en avant. L'occasion de découvrir films, projets, écoles d'animation, personnalités du secteur. Le "Videogame Economics Forum" offre une opportunité unique en Europe pour maîtriser les nouveaux business models du jeu vidéo, rencontrer les investisseurs et mieux comprendre les tendances majeures du financement de jeux vidéo.

Le Magazine Online de la 3d Francophone

Area :: Blogs :: Animating a Book with nCloth

I just animate a yellow pages book and now I would like to import it ( it means, move, scale, and twist) into another Maya file in were I am modeling an Alley.
Introduction This model cost me a long time. I try my best to make it perfectly, so sometimes I change the superciliary arches prominent, sometimes I choose to have the eye lids inward or outward, sometimes I have to check the cheek bone to make it proper and sometimes I have to better the musculus orbicularis oris shape, the nose shape, and so on.

Making of Classical Girl - CGArena

:: Pixologic ::

See how the unusual inhabitants of Barsoom were created and the role that ZBrush played in bringing Disney’s spectacular production to the big screen. Pixologic takes you behind the scenes with an in-depth double-header interview with Scott Patton of Legacy Effects and Kevin Hudson of Double Negative.
Corps