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ward7299 ward7299 Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.
Video Game Development

gamedev - game development, programming, math, art, collaboration Before you post, please search. Posting Guidelines FAQ Post stuff related to topics on the process of game development: programming, math, art, physics, sound, engines, music, marketing, business. Questions, discussion, and advice. Global Game Jam Mega Thread Weekly Threads Feedback Friday - Get feedback Screenshot Saturday - Share progress Soundtrack Sunday - Music feedback Community IRC Channel @irc.freenode.net || #reddit-gamedev Google Hangout Live Dev Streams gamedev - game development, programming, math, art, collaboration
5 Simple Ways To Improve Game Menus This small article is mainly targeted at hobby game developer. I think that the title menu of your game should receive proper attention, since it is the first screen of your game the user will ever see. And we don’t want our user to start with a strange feeling, don’t we? In this article I will show you 5 really simple ways to improve your title menu without any design skill at all. Assumptions 5 Simple Ways To Improve Game Menus
how indie gaming is reviving the Britsoft s how indie gaming is reviving the Britsoft s PlayStation killed Britsoft. We didn't realise it at the time, but it took a cold, technological scythe to the British development community. And Lara Croft, that gloating figurehead of the PlayStation Generation, once viewed as a symbol of this region's success and creativity, should now been read as a harbinger of doom. Because, nothing was ever the same again. Of course, PlayStation didn't destroy the whole business of developing major videogames in the UK – that's still happening, though largely for foreign paymasters.
ETeeskiTutorials Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page. Uploaded videos ETeeskiTutorials
5 Simple Ways To Improve Game Menus
"I think in the future we will have not only historical games surpassing historical films and novels, but being used in historical research as well," says Lucas Molina, creator of Painters Guild. Lucas is a history teacher in Brazil, a Master's student researching art history, and a lover of games. Combining all three passions together to make Painters Guild is a challenge he seems born for. Indie Games Webblog

Indie Games Webblog

Three False Constraints Three False Constraints Once again, a call goes out to make games more culturally meaningful. I agree very much with the sentiment, but I've always been frustrated with how designers set themselves up for failure due to the constraints placed on the problem. In mathematics, computer science, and physics there is a the concept of a 'hard' problem.
Android

2D Vector Graphics for Unity - Ragespline.com 2D Vector Graphics for Unity - Ragespline.com RageSpline 1.5.5 The new RageSpline 1.5.5 was just sent to the Asset Store. RageSuite users already have access to it in our private FTP. Among many improvements and fixes, this release should finally resolve the Asset Store issue with Unity 3.5. Thanks to Caitlyn and the rest of her team for the help.
Tutorials
More Design Patterns | xeophin.net/worlds More Design Patterns | xeophin.net/worlds Writing Serialised Data to a String Instead of a File in C# Instead of writing the serialised data to a file, which can be done using using (Stream s = File.Create("foo.xml")), you might want to have just the string – maybe because you want to send it to a server? You can use the StringWriter class to do so:
Gamer To Game Developer
Make a Videogame from Scratch - Tutorials Make a Videogame from Scratch - Tutorials Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page.

Indie-Resource.com

Website update and New content Written by Administrator Friday, 14 January 2011 20:57 Updated the website. Comments welcome in the forum. Also added profile pages with a buddy system and a blog. I am not sure I like the blog.
I often get email from people looking to get their first job in the game industry asking me for advice. What are companies looking for in candidates for entry-level programming positions? How come it’s so difficult to land a job?

Games from Within | So You Want to Be a Game Programmer?

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