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Video Game Development
how indie gaming is reviving the Britsoft s
ETeeskiTutorials
Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page.By Robert Fearon It seems to me we’re in a weird position right now with indie games and the press. It’s never been easier for more people to get their work on a site somewhere.
Indie Games Webblog
Three False Constraints
Once again, a call goes out to make games more culturally meaningful. I agree very much with the sentiment, but I've always been frustrated with how designers set themselves up for failure due to the constraints placed on the problem. In mathematics, computer science, and physics there is a the concept of a 'hard' problem.Android
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Maelstrom assets open sourced! « Digital Roar Studios
More Design Patterns | xeophin.net/worlds
Posted by xeophin Writing Serialised Data to a String Instead of a File in C# Instead of writing the serialised data to a file, which can be done using using (Stream s = File.Create("foo.xml")) , you might want to have just the string – maybe because you want to send it to a server?I often get email from people looking to get their first job in the game industry asking me for advice. What are companies looking for in candidates for entry-level programming positions? How come it’s so difficult to land a job?
Games from Within | So You Want to Be a Game Programmer?
Speaking from personal preference, I like to explore in games. The first Metroid (which I have played many times and never beaten because that was never the point for me) creates an atmosphere that enables exploration.
let's talk about jumping
A Video Game Development Blog
November 17th, 2008 Posted in Reviews , Featured | No Comments »Unity

