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ward7299 ward7299 Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.
Video Game Development

gamedev - game development, programming, math, art, collaboration Before you post, please search. Posting Guidelines FAQ Post stuff of interest to other game developers, advice/discussion topics/etc. Do not post technical questions Quick Start Guide The next Monthly Showcase is April 20! Will you be presenting your game(s)? Weekly Threads Feedback Friday - Get feedback Screenshot Saturday - Share progress Soundtrack Sunday - Music feedback Marketing Monday - Marketing tips Monthly Showcase - Show finished stuff Daily Discussion - Everything else gamedev - game development, programming, math, art, collaboration
5 Simple Ways To Improve Game Menus This small article is mainly targeted at hobby game developer. I think that the title menu of your game should receive proper attention, since it is the first screen of your game the user will ever see. And we don’t want our user to start with a strange feeling, don’t we? In this article I will show you 5 really simple ways to improve your title menu without any design skill at all. Assumptions 5 Simple Ways To Improve Game Menus
how indie gaming is reviving the Britsoft s how indie gaming is reviving the Britsoft s PlayStation killed Britsoft. We didn't realise it at the time, but it took a cold, technological scythe to the British development community. And Lara Croft, that gloating figurehead of the PlayStation Generation, once viewed as a symbol of this region's success and creativity, should now been read as a harbinger of doom. Because, nothing was ever the same again. Of course, PlayStation didn't destroy the whole business of developing major videogames in the UK – that's still happening, though largely for foreign paymasters.
ETeeskiTutorials Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page. Uploaded videos ETeeskiTutorials
5 Simple Ways To Improve Game Menus
"Let the player enjoy the game -- if he enjoys the game he will be playing the game, and that's the time he wants to know the story. Start with the game, not with the story." - Daisuke "Pixel" Amaya, speaking about the creation of Cave Story at GDC 2011. Cave Story creator Daisuke "Pixel" Amaya spoke frankly about his philosophy of game development and showed footage of the beta version of Cave Story during a postmortem presentation on the game at GDC 2011, and now that video is freely available for anyone to watch via the GDC Vault. Indie Games Webblog

Indie Games Webblog

Three False Constraints Three False Constraints Once again, a call goes out to make games more culturally meaningful. I agree very much with the sentiment, but I've always been frustrated with how designers set themselves up for failure due to the constraints placed on the problem. In mathematics, computer science, and physics there is a the concept of a 'hard' problem.
Android

2D Vector Graphics for Unity - Ragespline.com 2D Vector Graphics for Unity - Ragespline.com RageSpline 1.5.5 The new RageSpline 1.5.5 was just sent to the Asset Store. RageSuite users already have access to it in our private FTP. Among many improvements and fixes, this release should finally resolve the Asset Store issue with Unity 3.5. Thanks to Caitlyn and the rest of her team for the help.
Tutorials
More Design Patterns | xeophin.net/worlds More Design Patterns | xeophin.net/worlds Writing Serialised Data to a String Instead of a File in C# Instead of writing the serialised data to a file, which can be done using using (Stream s = File.Create("foo.xml")), you might want to have just the string – maybe because you want to send it to a server? You can use the StringWriter class to do so:
GTGD S2 is complete and coming to Steam! I'm working on the trailer and will advise the release date in that. It should be very soon! Gamer To Game Developer Gamer To Game Developer
Make a Videogame from Scratch - Tutorials Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page.

Indie-Resource.com

Website update and New content Written by Administrator Friday, 14 January 2011 20:57 Updated the website. Comments welcome in the forum. Also added profile pages with a buddy system and a blog. I am not sure I like the blog.
I often get email from people looking to get their first job in the game industry asking me for advice. What are companies looking for in candidates for entry-level programming positions? How come it’s so difficult to land a job?

Games from Within | So You Want to Be a Game Programmer?

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Unity