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Enhance Your Online Conversations With Jing Jing gives you the basic tools to start sharing images and short videos of your computer screen. Capture What You See Capture an image of what you see on your computer screen with Jing. Simply select any window or region that you want to capture, mark up your screenshot with a text box, arrow, highlight or picture caption, and decide how you want to share it. Record What You Do
You can pull elements for your piece out of thin air. You can build layers from scratch. You can invent something new, or dramatically re-interpret an existing image so that it looks brand new. All this creative potential is what Rachelle Berthelot, a high school teacher from Ottawa, Canada, loves about graphic design.
One of the basic aims of education in general is to teach us how to be a life long researcher, how to discover new fountains of knowledge and illuminate our lives. Knowledge itself is based on research and every discipline be it philosophy, science, technology, art or humanities, they all have one common pillar which is research. With the advance of technology, the nature and means of research has completely changed.
There are news stories and web articles about reverse instruction, or ‘flipping the classroom’, published just about every day lately. Here’s 15 news stories from the last 4 weeks focused on this instructional technology phenomenon. Many of these articles mention ‘the flip’ in their title (and for every one of these, there have been one or two additional articles that discuss the concept).
Education Database Online Videogame Statistics Embed the image below on your site <a rel="nofollow" href="http://www.onlineeducation.net/videogame"><img src="http://www.onlineeducation.net/videogame/image.jpg" alt="Videogame Statistics" width="600" height="2282" border="0" /></a><br />Source: <a href="http://www.onlineeducation.net">Online Education</a>
A new way to manage classroom instruction is slowly creeping into the world of education: “ Gamification “. Gamifying simply means turning the class content and the way students learn into a game with a rewards system, quests, experience levels, and healthy competition. Gamifying isn’t anything new; businesses and social websites have been using “gaming” to attract and keep users coming back for years now. Here is a short list of groups already gaming:
The Interesting Ways series continues to be a great example of crowdsourcing good quality classroom ideas and it has been a privilege connecting with all of the people who have taken time to add an idea. It is remarkable what can be achieved and created together if you give people the right way to do it. Thanks for all the help so far.
Hot Apps 4 HOTS (link opens to iTunes) is a free ebook about iOS apps that can be used to help students practice and develop higher order thinking skills. The book takes readers through a series of apps that are aligned to the various parts of Bloom's Revised Taxonomy. Examples and suggestions for app use are included in the book.
Cyber-Bullying Awareness - An online resources relating to the topic of cyber-bullying. Click here to view site Online Collaboration through Google Sites - An online resource for understanding how Google Sites can be used as an online collaborative tool. Click here to view site Integration of Information and Computer Technology in Instruction -2012 - A simple, online informative workshop, designed for teachers to understand the benefits of using Google Sites as a potential instructional strategy. Click here to view file Ideas Conference - 2012 - A condensed version of our presentation at the Summit Conference.
Follow our Universal Design for Learning (UDL) Project as we continue to integrate the concepts of Universal Design through the use of technology into Dianne LaFortune's classroom. Five other teachers, at four other schools, have joined the project. We hope that you will become part of our process by contributing to the discussions. This project continues to be funded by the Ministry of Education, through the Teacher Learning and Leadership Program (TLLP) and Managing Information for Student Achievment (MISA).