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Compositing V-ray Render Layers in Photoshop

Compositing V-ray Render Layers in Photoshop
In this tutorial Ahmed Fathi takes a look at how to composite together V-ray render layers using blending-modes and masks in Photoshop. Once completed, this process allows you to change or tweak any aspect of your image in seconds without having to re-render a thing! Ahmed also covers a few extra post production techniques such as Chromatic Aberration and Depth Of Field, as well as how to emulate a Cross-processed look. Republished Tutorial Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. Additional Files/ Plugins:Download the Project Files for this tutorial Step 1 As this is a compositing tutorial, not a lighting/rendering tutorial, I'll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. In order to make V-ray render out the different layers, we first have to enable them in the V-ray Render Elements tab within the Render Settings window. Step 2 Step 3 Step 4 Step 5

Quickscape Tutorials Project Overview This tutorial describes the process of creating a 3D infrastructure and landscape scene from an AutoCAD design drawing using MAX/VIZ and Quickscape application software. Popularity: 9.1 visits per day | Last visit: Today | Total visits: 20,052 Stage 1: AutoCAD Drawing In stage 1 on this project, surfaces are created from an accurate landform mesh made from 2D and 3D polylines using Quickscape surfacing routines. Popularity: 25.02 visits per day | Last visit: Today | Total visits: 55,118 Stage 2: Create Landform Mesh This tutorial takes AutoCAD groundmodel data and uses it to create a landform mesh in 3ds Max with Quickscape. Popularity: 6.08 visits per day | Last visit: Today | Total visits: 13,392 Stage 3: Create Surfaces Production of seamless surfaces for roads, pavements, grassed areas and planting beds is probably the most important stage in the creation of a 3D landscape scene. Popularity: 6.34 visits per day | Last visit: Yesterday | Total visits: 13,967

Introduction to Vray Part 1 – Lighting « macdesignstudio As it’s getting close to finals in architecture schools across the USA, I felt it was a good idea to create a small tutorial to help all those students pulling their hair out because of rendering issues. In this tutorial, I hope to shed some light (literally) on some of the nuances to my favorite render engine. This tutorial is based on the course that I taught while I was a student at Washington University from 2008-2010. I have modeled this scene in Rhino and will be using VRay for Rhino, but rest assured that these are basics that translate across programs, so if you’re using VRay for Sketchup or 3ds Max, the fundamentals are the same, I simply used an existing model I created in Rhino. I will start with an interior model, with furniture and windows. The initial model from Rhino The next major step is to place lights in the scene. The next step is to add rectangular lights at the openings to supplement the sunlight system. Light Multiplier settings: Visible Light vs. One sided vs.

Vray 2.0 materials guide An in depth look at each setting within a V-Ray material. You can jump to a specific section using the links below. DiffuseReflectionRefractionTranslucencyBRDFOptionsMapsReflect/Refract interpolation Diffuse Diffuse This is the actual colour of the surface, reflection and refraction colours can affect the visual appearance of this colour. Roughness Can be used to simulate dust on a surface by controlling the way the surface reflects direct light. Reflection Reflect Like diffuse it uses a colour value to determine the reflection strength. Fresnel reflections Most materials except metals have a Fresnel reflection, making the reflection strong at glancing angles but weak at more front on angles. Fresnel IOR IOR stands for index of refraction and is used to measure how light refracts through a surface relative to the viewing angle (Yourself), confusing at first but read on. You can find many IOR tables on the internet and they all give different values for real world materials. Highlight glossiness

Tutorial: How to render extra huge output image without crashing in Vray SketchUp I have encountered these following questions "My client wanted me to print A0 size paper with nice quality, how can I do it?" Today I receive this from one of the follower with my Nomeradona Facebookpage "Nomeradona, I am working on a Google SketchUp 3D Floor Plan, and trying to Render it in Vray. I am able to Render it at (800x600), but I run out of ram, when I tried to output the (4000x3000 dpi) file size. In this case, what shall we do? This is an old Sketchup file which I did almost four years ago. Step 1: The output size I have rendered before more than 8000px width x 4000px spherical panorama render which I used for this Virtual reality post. Step 2: IR passes Since the image is huge, you don't need that high min/max rate. Step 3: VRImage output. Step 4: Preview Image. Once done, the image file will be written to the assigned folder that you have chosen. Open Photoshop and load the exr file Step 5: Converting the Gamma 2.2 to Gamma1.0 Vray SU by default uses gamma 2.2. Nomeradona

10 Ways to Make Your Design Portfolio More Appealing to Employers 3ds Max Tutorial | Preparing an AutoCAD drawing for 3D by Ian Ibbotson Introduction It is extremely important to prepare an AutoCAD drawing taking into consideration two main issues The drawing should be organised and drawn so as not to compromise the production drawing. This means that it should be drawn in a manner that benefits both the AutoCAD outputs and the 3D outputs. This tutorial explains the main issues to consider when drawing in AutoCAD and preparing a drawing for use in 3D work Download Sample Data kf301_files.zip (583kb) Top of page Layers and Drawing Methods Organisation of all elements that are to be used in 3D using layers is vital as well as a good knowledge of clean, accurate drawing methods for 3D work. The correct drawing method (which is easier) produces a good looking and accurate result in 3D Clean and Simplify Drawing Before using an AutoCAD drawing for importing into MAX/VIZ only those elements that are going to be used for 3D work need keeping in the drawing. Layers Open kf301_01.dwg in AutoCAD. Drawing Methods Building

Archpaintvisuals Vray Linear WorkFlow Different ways to add Gamma in your renders Share with your friends! Every real device to take pictures adds gamma. We actually are “producers” of images and we need to correctly setup the gamma in 3ds Max, in order to imitate the behavior of real cameras. In 3ds Max the options we have to add gamma are various: Gamma in “output” / preferencesGamma / color mappingDon’t Affect colors / color mappingsRGB button /V-Ray Frame Buffer (VFB) Every option in this list affects gamma. I’m going to show you how many combinations are possible and you’ll see just one way is the correct one. COMBINATION 1 : Gamma in.. - Gamma in “output” / preferences = 2,2 - Gamma in color mapping = 1,0 - Gamma in VFB (sRGB button) = disabled Brief Explaination: You’re adding 2,2 to the final image. COMBINATION 2: Gamma in… sRGB button (follow the green arrow) - Gamma in “output” / preferences = 1,0 - Gamma in VFB (sRGB button) = enabled Brief Explaination: You’re adding 2,2 with the sRGB button but it’s just a “preview” of gamma. COMBINATION 3: Gamma in..

VRAY FOR SKETCHUP VISMAT PEOPLE #1 a little help this particular set of images vismat people vray for sketchup to enrich your collection of material vismat who has kindly allowed us to share here just a small part of his material Graphic Design Employment Advice and Essential Job Training mental ray & VRay tutorials The Ultimate Collection Of Free Photoshop Patterns - Smashing Magazine Advertisement Photoshop users can save themselves a great deal of time and end up with better results by taking advantage of readily available freebies, such as brushes, patterns and shapes. With the wide variety and (often) high quality of resources available, whatever you need or are looking for is in most cases already available somewhere. The resources featured here are all available as downloads in PAT format, which can be placed in Photoshop. Skull Patterns Two skull patterns from Go Media using an image from one of its vector packs. Carbon Fiber A carbon fiber pattern. Patterns from PunkSafetyPin This set of 15 patterns from a deviantART user offers more than 30 other packs of patterns. Grunge Pattern Set Nine large and high-quality grunge patterns. Dots Pattern Set Eight dot patterns of various colors and styles. Hexagonal Patterns Seventy-two black-and-white horizontal and vertical patterns. Skulls and Hearts Three different gray, white and pink patterns. Brick Texture Patterns

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