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Codes - GENERATIVE GESTALTUNG

Codes - GENERATIVE GESTALTUNG
2016-03-15RT @bndktgrs: 幸せなコーディング! Launched: Our #GenerativeDesign book has also a 🇯🇵 website now!👍 [Link] Cheers @BugNews! @Proce… 2016-03-05RT @bndktgrs: Our #GenerativeDesign book made it to 🇯🇵 #Japan! [Link] published by BNN @BugNews #veryhapy [Link] 2015-10-08Updated! All code examples of Generative Design should be ready for #Processing3 now!

SuperCollider » SuperCollider /chapter: Limpression / Processing Pour l'instant, nous avons travaillé sur l'écran en générant des images et des animations. Nous allons maintenant nous intéresser aux possibilités qu'offre Processing en matière d'impression : nous allons créer un document PDF (Portable Document Format) contenant des formes géométriques vectorielles, document qui pourra ensuite être imprimé sur du papier ou un autre médium. Mode direct Dans ce premier exemple, nous allons générer 500 cercles aléatoirement et les dessiner dans un document PDF, qui sera sauvé dans notre dossier de travail. import processing.pdf.*; size(400, 400, PDF, "Cercles.pdf"); for (int i = 0; i < 500; i++) ellipse(random(width),random(height), 50, 50); exit(); Comment fonctionne ce programme ? Avec ce mode direct de tracé, puisque nous dessinons directement dans le document et non plus sur l'écran, nous n'avons plus besoin de la fenêtre de visualisation de Processing. Le document généré au format pdf se trouve dans le dossier de sketch de votre application.

p5.4.a3 - p5.4.a3 (forum) Animata Chris Riebschlager - Sketches The Nature of Code 3D Printed Reaction Diffusion Patterns Reaction diffusion system are widely studied and researched because their are argued to be linked to the chemical / biological processes that are responsible for pattern formation in nature (zebra stripes, leopard spots, etc). In addition, reaction diffusion systems exhibit beautiful motion when simulated and visualized. The gifs above showcase different growth patterns and oscillations in RD systems. To see more gifs, go here: In simple terms, reaction diffusion systems model how one or more substances (i.e. gases or liquids) change and/or combine when mixed in a container. For more technical information about reaction diffusion, specifically Gray Scott's model of reaction diffusion, check out this blog post:

Geomerative Tutorial. Part 1. | Free Art Bureau A beginners tutorial to using the Geomerative Library developed by Ricard Marxer. Part 1. Original tutorial written by Mark Webster & published 18/09/2011. This is an introductory step by step tutorial to using the Geomerative Library. It includes basic information about the function of various methods and classes within the library and should be of particular help to graphic designers and artists who wish to work with fonts and text. >>> You can download all the necessary files for this tutorial here. We will be doing a second part of tutorials for the Geomerative library very soon. Working with the Geomerative Library. 1). a_Geo_Font_01 Open up this first sketch which shows the most basic structure for displaying text with Geomerative. In Processing, we use the PFont class to work with fonts. Once we have all these in place we can simply call our text using draw(). NB. RFont is a reduced class variable for creating, holding and drawing text from TrueType Font files. 2). b_Geo_Font_02

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