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A Collection of Virtual Math Manipulatives I have compiled some of my favorite virtual math manipulative web apps in this one resource that I hope you and your students can use this year! 👆You can share that link in Google Classroom, Seesaw, your LMS, etc. Students will be able to click on the laptops to visit five different virtual manipulative sites. The individual manipulatives that appear on the bookshelf are also hyperlinked to that specific tool. Most of the manipulatives will work on any device with a web-browser. Math Learning Center does provide Apple & Chrome store downloads. The link above automatically launches the slide in "present" mode. I have had a few requests for the iframe embed code for teachers to add to their LMS. Enjoy! Need more digital math resources?

Online Math Manipulatives - The Brown Bag Teacher From cuisenaire rods to base-ten pieces, manipulatives are a CRITICAL part of our primary classrooms. They offer students a real, hands-on way to explore a mathematical concept and build their own meaning. The CSA model of mathematics has us moving students from the concrete to the semi-concrete to the abstract when introducing and teaching new material. When students are struggling at the representational/abstract level, we always move back and build concrete experiences with mathematics. Students need hands-on ways to interact with math. Why Use Online Manipulatives? Online manipulatives are internet-based math tools that allow for whole-class modeling (led by students or teachers) moving students from the concrete to the representational mode of thinking. Today, I am going to start by sharing websites with the greatest number of resources and then, highlight a few specific learning tools within websites. Think Central Google Slides Math Learning Center Glencoe Manipulative Library Sweet!

Math Archives - Susan Jones I was always on the lookout for new and fun money games for my first grade students! We used to play a Race to $1 game from my first grade money unit, but this time I thought I would put a little spin on that game and turn it into a freebie for you. Enter: […] Place value can be tricky in first grade. I love teaching all about 2D and 3D shapes in the classroom. In case you haven’t been following along, I have been sharing game after game after game lately! Today, I wanted to pop on over to share two fun, classroom games I’ve used in my classroom: Buzz & Sparkle! If you’ve been following my blog, you’ll know my goal this year is to share a bunch of simple & effective games for you to take back and use in your classroom right away! Sometimes the simplest games are the most effective!

Les casiers numériques – Mes maternelles : Petite et Grande section Inspirée par un tweet de Julie Smith (@JGTechieTeacher) et son article , j’ai décidé de vous concocter des compilations de mes liens préférés menant vers des activités numériques en maths et en français. A la rentrée , j’aurai à former des enseignants de maternelle dont les classes ont été équipées d’ordinateur et vidéo projecteurs (non interactifs) et ce document leur est également destiné. J’ai choisi d’en faire une version PDF pour la rendre facilement transportable et stockable. C’est une V1 car j’ai des liens en réserve en maths et j’ajouterai ceux que je découvrirai au fur et à mesure. Evidemment, j’adresse un énorme merci aux développeurs qui nous offrent ces merveilles, et plus particulièrement aux enseignants français qui passent leur temps libre à créer des outils magnifiques. Voici donc mes casiers numériques à télécharger : Casiers numériques Merci de ne pas les mettre sur vos sites sans un lien vers cet article.

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Print and Play Math Games! - Susan Jones My first graders have always L-O-V-E-D games and so do I! As a teacher, it is the perfect way to engage your learners in skill and have them practice, practice, practice. When students are highly engaged, not only are they learning but it gives you an opportunity to meet with students who may need a little more help or some enrichment in a particular area. I am a fan of a simple and engaging games that your students can play over and over and over so I created a line of games that I am over-the-moon excited about called:Print, Play, LEARN! These are simple partner games that you just print out, the students play, and they are LEARNING the whole time. pencils crayons dice paperclips cubes! I will be creating 6 different partner games for each of the following math subjects: Addition Subtraction Number Sense Place Value Time Measurement Money 2D/3D shapes That will be 48 different math games to print and play in your classroom! Roll and Race: board and color in that spot. Number Crash: Plus What?

Abacus Demonstrator for Counting, Place Value & Decimals. Instructions: Press the [ + ] button to count forwards in steps of 1,10,100 etc. Press the [ - ] button to count backwards in steps of 1,10,100 etc. Why not press [ num ] and hide the digits. Close your eyes and listen as we add tens.... write the number we have reached. Press [ dec ] to see decimal numbers. Have fun! FAQ – Primaire – LE SITE DU DOMAINE DE LA MATHÉMATIQUE Une régularité correspond à un phénomène qui se produit selon une loi ou une règle de formation qui s’applique à un ensemble. Il y a une régularité lorsqu’on peut énoncer des propriétés d’un ensemble ou établir une formule mathématique. Une suite de nombres établie d’après une règle de formation qui permet de retrouver chaque terme est un exemple de régularité. Exemples : 2, 5, 8, 11, 14, … la règle est n + 3 où n représente le terme précédent; 1, 2, 4, 8, 16, … chaque terme de la suite est le double du terme précédent; 3, 2, 5, 4, 7, 6, 9, … on observe ici la régularité « -1 + 3 » 1, 2, 5, 10, 17, … on observe la régularité « + 1 + 3 + 5 + 7 … » Les ensembles suivants en sont d’autres exemples. OO OOOO OOOOOO OOOOOOOO Il est composé successivement de 2, 4, 6 et 8 disques. Les frises et les dallages sont aussi des exemples de régularités. Pour développer le sens des nombres et des opérations dans ce contexte, l’élève observe différentes régularités. Références :

Place Value Numbers Up to 1,000 in Second Grade Share on Facebook0 shares on Facebook Share on StumbleUpon0 shares on StumbleUpon In Unit 2 of the 2nd Grade Math Made Fun Curriculum, we focus on place value to 1,000. Teaching place value (the value of where the digit is in the number, based on the location of the digit) plays a very important roll in understanding addition and subtraction with regrouping. As we provide students with a hands-on approach to learning place value, they are able to transfer that knowledge into addition and subtraction. In this math unit on place value to 1,000, students will learn to: *Determine the value of numbers in the ones, tens, or hundreds place *Count and show numbers within 1,000 in base ten *Show and read numbers within 1,000 in base ten *Compare numbers within 1,000 using <, > or = *Mentally add and subtract 10 and 100 from numbers within 1,000 *Add and subtract two digit numbers with and without regrouping using manipulatives *Review and apply knowledge of place value within 1,000 Unit 7: Time

Arrow Cards- tablet friendly Arrow Cards is a tablet-friendly place value teaching tool. Learning Objectives:Y1: To count to and across 100, forwards and backwards, beginning with 0 or 1, or from any given number.Y1: When given a number, identify 1 more and 1 lessY2: To recognise the place value of each digit in a two-digit number (10s, 1s).Y3: To recognise the place value of each digit in a 3-digit number (100s, 10s, 1s) beads button - changes the concrete example to an abacus, (press again to hide / reveal).three squares - changes the concrete example to Deinnes cubes, (press again to hide / reveal).single arrow card - to hide / reveal the arrow cards.zero button - to zero everything.stack of arrow cards - to partition your number. click on any card - to partition that digit. Why not try counting whilst the arrow cards are hidden. Have fun!

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