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What do selfies really say about us? What do selfies really say about us? What is the most obnoxious thing on the planet these days? If you said selfies, then you got that right. We could blame the whole selfie mess on smartphone cameras, but the phenomenon came along much later than cameras we could shoot pictures of ourselves with. There has to be another reason for this explosive burst of egotistical activity. Which begs the question: Are we now more self absorbed and narcissistic than we were in the past? Or, is it really as simple as we do it because we can—understanding that just because you can do something doesn’t mean you should do it?
Gamification

The inventor of the World Wide Web, Sir Tim Berners-Lee, believes an online ‘Magna Carta’ is needed to protect the independence of the Web and the rights of its users, The Guardian reports. On the 25th anniversary of his first draft of the first proposal for what would become the World Wide Web, Berners-Lee warns that the neutrality of the medium is under threat from governments and corporations. He tells The Guardian: ”Unless we have an open, neutral Internet we can rely on without worrying about what’s happening at the back door, we can’t have open government, good democracy, good healthcare, connected communities and diversity of culture. It’s not naive to think we can have that, but it is naive to think we can just sit back and get it.” Berners-Lee has been a critic of the spying tactics that American and British governments have been accused of, in the wake of revelations by whistleblower Edward Snowden. Inventor of World Wide Web Calls For Online Magna Carta Inventor of World Wide Web Calls For Online Magna Carta
U.S. Adults Spend 11 Hours Per Day With Digital Media [CHART] U.S. Adults Spend 11 Hours Per Day With Digital Media [CHART] Here's a stat we've heard over and over: 58% of American adults own smartphones. Pair that with the fact that digital culture permeates almost every aspect of our lives, and we can already assume the average person spends a lot of time with gadgets. According to a new cross-platform report from Nielsen, our suspicions are confirmed: The average American adult spends 11 hours per day with electronic media. That includes watching the age-old activities of watching TV and listening to the radio — which, surprisingly, are the top two digital activities in the average American adult's day.
'Lego Movie' Producer Bringing 'Minecraft' Game to Theaters 'Lego Movie' Producer Bringing 'Minecraft' Game to Theaters Following in the footsteps of the hit film The Lego Movie, Warner Bros. has acquired the rights to the popular video game Minecraft. The game's creator Markus ‘Notch’ Persson broke the news via Twitter on Thursday. Lego Movie producer Roy Lee (with his company Vertigo Entertainment) has signed on to oversee the project, Deadline reports.
6 Ways to Make People Love Your Brand
Google Doodles

Nielsen: Internet Advertising Grew 32% In 2013, But It’s Still Only 4.5% Of Spend Vs. TV At 57.6% Nielsen: Internet Advertising Grew 32% In 2013, But It’s Still Only 4.5% Of Spend Vs. TV At 57.6% Nielsen put out its latest figures on the state of the advertising market this morning, and Internet advertising continues to be the fastest-growing medium, but it remains a small player. Global advertising across the web, mobile internet and apps collectively grew by 32.4% in 2013 — by far the biggest leap of any media — but that still worked out to a 4.5% share of the overall spend in ads. In contrast, television grew only 4.3% but remains the behemoth when it comes to ad spend, taking nearly 58% of the market. Nielsen does not include monetary figures in its forecasts — only what percentages each platform is getting in terms of ad spend, and how those are declining or growing. For an idea of what kind of a size we are looking at here, Zenith Optimedia estimates that in 2013 ad spend passed $500 billion for the first time. It also, incidentally, gives a higher share of that spend to Internet than Nielsen does: around 21%, compared to around 40% for television.
Recruitment

Spotify and Rdio Go Freemium to Stay Ahead of the Competition Rdio launched a free, ad-supported version of its music streaming service for listeners in the United States yesterday. It’s only available on the Web and affects just one of its 51 markets worldwide, but Rdio was making a clear statement. It wants more listeners. Spotify offers a similar service, after recently pulling the 10 hours per month listening cap that affected non-paying users in certain parts of Europe. Spotify and Rdio Go Freemium to Stay Ahead of the Competition
Valve’s SteamVR beta lets you use the Oculus Rift to navigate Big Picture mode Valve’s SteamVR beta lets you use the Oculus Rift to navigate Big Picture mode Valve has released an experimental mode for its Steam gaming client that integrates the Oculus Rift virtual reality headset. It allows players to view Big Picture mode, Valve’s living room-friendly Steam interface, as if it was floating in front of them. “It looks exactly like Big Picture mode displayed on a curved screen a few feet away,” one forum member reports. “No other 3D effects or VRness.
Newspaper to Put All Reporters Through Social Media Boot Camp One of the country's oldest remaining big city newspapers, the San Francisco Chronicle, is set to announce a radical plan to arrest circulation decline and remain relevant in the digital age, Mashable has learned. Audrey Cooper, the first female managing editor in the paper's 148-year history, will require all staff to enter what is being described as a startup-style incubator. In a separate off-site office, journalists will undergo two months of rigorous training — in effect, a digital and social media boot camp. "The approach is novel for newspapers," says Cooper. "It physically removes reporters from the traditional newsroom and gives them new digital metrics, such as engagement time, to judge whether their stories have reached our core audience. Newspaper to Put All Reporters Through Social Media Boot Camp
Design & marketing

Startup marketing

12 New "It" Social and Content Careers for 2014 12 New "It" Social and Content Careers for 2014 2013 has been quite a year for the startup community and social and technology-related businesses in particular. In just a few months, Twitter went public, Google Glass showed up on our train route to work, and YouTube hosted ‘live’ music video awards. Clearly, social media (and all the content creation that comes with it) is a hot place to be.
This Resume Alternative Could Land You Your Dream Job Here's one new year's resolution that you'll be happy to have made: getting your dream job. The unemployment rate in the U.S. has been steadily declining since a high of 10% in 2009, but it still hasn't reached the lows seen in the early years of the millennium. At 7% as of November, things are certainly getting better, but they are slow coming. With a high unemployment rate, you're doing well just to have a job. But how can you land a good, or better yet, your ideal one? According to Joanna Weidenmiller, cofounder of 1-Page, a job proposal platform, the answer is simple: go on the offense. This Resume Alternative Could Land You Your Dream Job
Content Marketing

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Ecommerce

musetrek
Online Communities 2
Online Communities 2
RedCandle Research » Blog Archive » 10 Useful Social Media Infographics
Impeccably timed with the news that apps have become as popular as news and sports broadcasts (thanks Flurry) as well as the news that Apple has trademarked the phrase “There’s an app for that,” the folks at 148Apps have taken a cue from the Baseball Hall of Fame and today launched the App Hall of Fame, which honors 12 of the very best applications each month, “no matter if they have sold 6 million or 600 copies.” In the October 2010 inaugural class? From left to right Angry Birds from Rovio, Flight Control from Firemint , Doodle Jump from Lima Sky , Shazam from Shazam Entertainment , Evernote from Evernote , Plants vs. Zombies from PopCap Games , Pandora Radio from Pandora Media , Simplenote from Simperium, Twitter from Twitter, Inc, Instapaper from Marco Arment , Homerun Battle 3D from Com2uS , and Fieldrunners from Subatomic Studios. There?s A Hall Of Fame For That: Introducing The App Hall Of Fame